It's all in your head, Part 20

The only place you'll ever hear the truth
maninalift
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there's a whole world out there

Postby maninalift » Sat Jan 01, 2011 2:14 pm

I was becoming concerned that the whole procedural city-generation thing no longer fitted in to the game.

At the end of this video Chris says "at this point if we had developed any further police cars would be screaming in ...begin what would be an awesome chase scene"

Please please let that mean Chris intends this to live in one of those generated cities we saw. The game as demonstrated is neat but as part of an immersive world it would be awesome.
maninalift
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I'm dumb

Postby maninalift » Sat Jan 01, 2011 2:25 pm

OK I'm dumb, it's so long since the last blog I forgot what it said. Of course the cities are not abandoned!

I love the advise on coding by sprint too
Snall
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Postby Snall » Thu Jan 06, 2011 7:36 am

I just hope there's always something to DO with the cash you make- new cooler equipment, safe houses, ..hell vacations to keep your mens' loyalty up, whatever. Of course there needs to be plenty of cash sinks too so it doesn't become too easy.

As for the chases hopefully you can buy armored cars (or steal them of course- hopefully there's a nice blackmarket system too) to get away with before you get in your next vehicle to escape (That has no link to you of course)...ah..good times. Pay someone to smash into the police maybe..
WarBorg
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Postby WarBorg » Thu Jan 20, 2011 3:28 pm

really cool music effects :D I think the TRON Legacy sound track would be a greate inspiration for a game: http://freeware.info.pl/software.html such as this

keep up the good work
Last edited by WarBorg on Sun Aug 10, 2014 5:04 pm, edited 2 times in total.
TenshiS
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Ugh

Postby TenshiS » Mon Jan 24, 2011 5:59 pm

This is a lousy Devlog... We've been waiting for half a year... what is UP?
eat_pb
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Re: Ugh

Postby eat_pb » Tue Jan 25, 2011 4:38 am

TenshiS wrote:This is a lousy Devlog... We've been waiting for half a year... what is UP?

Amen to that. What happened to posting once a month? We don't CARE if it's not something you can show us. Just tell us what you're working on, even if its boring. We like to know you guys are still there.
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Seitaro
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Postby Seitaro » Tue Jan 25, 2011 6:09 am

The term "too awesome for words." comes to mind.
Turn on, tune in, drop out.
Puzzlemaker
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Re: Ugh

Postby Puzzlemaker » Mon Jan 31, 2011 11:50 pm

TenshiS wrote:This is a lousy Devlog... We've been waiting for half a year... what is UP?


Ditto; Is everything going okay?
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Re: Ugh

Postby Mikular » Sun Feb 13, 2011 6:22 pm

Puzzlemaker wrote:
TenshiS wrote:This is a lousy Devlog... We've been waiting for half a year... what is UP?


Ditto; Is everything going okay?


Aye, just let us know that the company hasn't dissolved. Just heard about this game, and I've been trying to find out all the information I can, but the last mention of Subversion is pretty much this blog update, and the latest thing on the front page was in October!

This game looks really promising, and I have high hopes, having enjoyed every one of your games previous. My sincere hopes that everything is going swimmingly.
Last edited by Mikular on Sun Feb 13, 2011 11:44 pm, edited 1 time in total.
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NeatNit
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Postby NeatNit » Sun Feb 13, 2011 10:17 pm

As much as shit is promising, I don't think that was the best choice of words ;)
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Postby josheat » Tue Feb 22, 2011 2:23 am

I'm definitely interested to see what has been going on this whole time, hope all is well!
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Bolka
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Postby Bolka » Sun Apr 24, 2011 2:41 am

WOW! This looks very exciting! Pretty ambitious indeed, looking forward to collaborate hopefully!
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zach
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Postby zach » Tue Aug 16, 2011 9:59 am

It has been a year :(
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Postby Zachshreds » Sun Aug 28, 2011 2:42 am

subversion is out right? i heard it was released on May 26 if this is true i cant find how to buy this game it look really cool :(
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Xocrates
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Postby Xocrates » Sun Aug 28, 2011 11:50 am

Where the hell did you ever hear that? The game is under still under development and likely to stay that way for at least several more months.

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