Even though they said the tv version, I can't help but get reminded of Voight's character in the first Mission Impossible movie, watching the whole thing play out via remote location, or the operators on the Matrix watching and directing things from above (I'd mentioned I'd like something like that out of Subversion earlier, it's not quite the same but close enough to get me excited!).
I'm curious to what degree the SGs (Subversion guys, just running with the trend) will be autonomous. Will it be like Darwinia where you're giving orders to them and then watching them try to follow them, controlling them directly for them to do anything aside from reacting to immediate stuff, or a mix?
Also, if it's orders, if orders can be stacked and set to triggers, either from a pause menu or in real time. That way you could design large chunks of the mission, set it all in motion (SG1 go here and wait for 2:00, SG2 go here and unlock door for SG1 at 1:50 and re-lock at 2:10), then watch it unfold like a play, and just fight fires as needed.
Oh, lots of fun potential!
RabidZombie wrote:Chris - Any chance of air vents? Everyone loves air vents.
Air vents blow.
[size=0]I actually like the idea.[/size]