It's all in your head, Part 17

The only place you'll ever hear the truth
Zeirus
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Postby Zeirus » Sun Jun 28, 2009 12:01 pm

Luca wrote:Amazing! Never heard of WireMod before, but I am going to have to give it a go when I get home!

Also you guys really know how to tease your fan base! I want it now!


Subversion, with only minor modifications, might be a good program to teach the logic of the PLC to students in a "virtual 3d world"! Today there is nothing like the conceptual gameplay design of Subversion.

Please, see this open-source tool as example of Visual PLC programmation

http://www.beremiz.org/

There is a standard specification in industry of PLC: IEC 61131

With a Structured Text and a Ladder Logic. There is nothing to be reinvented... try to apply IEC 61131 in Subversion and simplify it, but with same symbols and logic programmation of the standard, plus LUA scripting as amalgam between the two syntax

Over time Subversion could become, in parallel, an excellent tool for the teaching of the PLC programmation in virtual 3D world, with fun and dynamic learning... the only one in the world!!!

P.S.: Sorry for my bad english
RGanB
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Postby RGanB » Thu Jul 23, 2009 6:01 pm

Marquise Fishy TGF McGraw wrote:[...]

Please, consider for at least a minute how anything you're talking about would even work.[...].


edit: my bad i was refering to subversion. (that is why i am talking about buildings)

Hi I don't think, that is necessarily true.

I think multiplayer could work in a similar way to the scenario editor from stronghold, where you designed a castle saved it and then challenged other players to breach that castle (playing against ai) (if I remember correctly). While building the castle you had a specific budget that you could use to build walls buy soldiers/archers etc.

A similar system could work quite well in subversion. The only difference would be, that you're not building a castle and placing archers, but choosing a building and installing all kinds of security systems (within an budget).
After that, you upload your building to a central repository. Then your created building will be used instead of a generated building in the game somebody else is playing (the next time he updates from the repository).
The game could keep stats how often you're buildings securioty was penetrated and the amount of time it took players. (possibly replays?) This of course would then allow global hi-scores on best secured building etc.

Of course right now i haven't addressed your central point being: who would run around trying to breach the security? The answer is me :D

greets
RGB
Last edited by RGanB on Thu Jul 23, 2009 7:29 pm, edited 1 time in total.
Rkiver
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Postby Rkiver » Thu Jul 23, 2009 6:13 pm

For the love of....

Stop bringing up Uplink multiplayer.
Uplink help: Read the FAQ
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red rouge
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Postby red rouge » Mon Jul 27, 2009 11:30 am

it would be cool if tin the multiplayer world every player had a building and they had to set up traps and stuff to stop othere players from stealing there money or tech or whaterver
maninalift
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subversion blog

Postby maninalift » Mon Jul 27, 2009 4:39 pm

Don't know whether you have noticed but this post hasn't found it's way to http://www.introversion.co.uk/subversion/

Also, lots of hungry people out here. Please blog some more, pictures, vids, release testing version...
Taedal
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Postby Taedal » Fri Jul 31, 2009 9:19 pm

Yup do please blog some more :)
Although no doubt you're all busy..
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Postby johncoths » Fri Oct 30, 2009 11:26 am

I guess that could be a good idea but I think it would be better for an actual project to let us see if it is really working a hundred percent and how accurate s the plan... Actually it is really a great plan and I think it should be a good thing for some more information about more deeper data....



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Mas Tnega
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Postby Mas Tnega » Fri Oct 30, 2009 12:28 pm

Subtle...
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Major Cooke
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Postby Major Cooke » Fri Nov 06, 2009 3:00 pm

I was about to say, had the {spam} line not been there I woulda been kinder to it.
Mas Tnega
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Postby Mas Tnega » Fri Nov 06, 2009 4:30 pm

Why? It's completely irrelevant.
Taedal
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Postby Taedal » Sun Dec 06, 2009 11:48 pm

OMG PLEASE give an update about subversion I have been checking back here for months!!

A christmas teaser? I would be so happy..
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DTNC Vicious
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Postby DTNC Vicious » Mon Dec 07, 2009 7:57 pm

Not going to happen lol
-Vic
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martin
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Postby martin » Tue Dec 08, 2009 11:30 am

It should happen, because making a blog post and then going totally silent for 7 months is a perfect way to lose your community.
GENERATION 22:The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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elexis
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Postby elexis » Tue Dec 08, 2009 12:59 pm

So that's what I did wrong!!!
AlbertoEAF
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Postby AlbertoEAF » Sun Dec 13, 2009 4:03 pm

What happened to Subverion. Has Chris given up? For months there are no news :(!

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