cheesemoo0 wrote:Byron wrote:But... it would be soooooo easy right now just to populate the planes with lots of beasties and say: go - kill!
Yeah, no worries - not going to happen.
skull13 wrote:Did you not see the Parsec source code? If you want the source code, its right here. Its C++ from 2003, so its changed a lot, but it may give you ideas!
It looks VERY similar to your game, in my opinion. (well, both are space flight games...)
skull13 wrote:I don't know much about coding (My best efforts have led me to GML) so I am curious: How usable is that code?
/me sits here expecting the mother of all technical answers, as the inner nerd inside of me smiles in anticipation.
skull13 wrote:That wasn't quite what I asked, but, its okay.
(I wanted to know if it was current enough to use without a major rewrite, however I realize that that answer would take a lot of analysis of the code.)
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