Kuth wrote:I WANTS.
Hexagons + Turn-based warfare = Win.
Like starfleet command scratching the space-sim itch, I'd like something to scratch the need for turn-based strategy games... the only game that came close was Missionforce: Cyberstorm back in the 90's. Hex grids and simple make the prospects even lovelier.
I'd like to see what becomes of this.
Turn-based tile games are a bit too common. What about real-time tile games?