However, when you're closer to definite release date, you might have a better chance off a cover. The fact that you were considered for a cover, boy, that's some feather to but into your hat
Games Magazines – friend or foe?
- desktopsimmer
- level3

- Posts: 370
- Joined: Sun Sep 24, 2006 11:51 am
- Location: Basement level 1.
I can't name names (legal are sharks) but I work for a couple of UK National newspapers and some magazines on the IT systems. I know that the covers can change, not by 'events', but by 'editorial privilege'. Running almost 9 months with the same cover story (clue), really wound up a few members of upper staff. I'm sure that this magazine would of made the choice with a more balance mind.
However, when you're closer to definite release date, you might have a better chance off a cover. The fact that you were considered for a cover, boy, that's some feather to but into your hat
However, when you're closer to definite release date, you might have a better chance off a cover. The fact that you were considered for a cover, boy, that's some feather to but into your hat
It's a sad, sad thing what happened there. I made a post over at the thread on TPCG's website, but it's worth re-stating:
They claim that these things are never 100% guaranteed and that the editorial staff "sometimes doesn't have the final say".
Either you have the final say or you don't. If you can be over-ruled by the marketing department regarding the cover, then you don't have control over it...you can merely make suggestions, and use that falsely-percieved power as a lure to screw companies like Introversion into giving up exclusive review rights.
Who cares about print magazines anyway, though. I know that Tycho over at Penny Arcade is a fan of your work, as that's where I was first introduced to Darwinia, and a kind word from him on the front page is worth more than any magazine cover in terms of sales.
They claim that these things are never 100% guaranteed and that the editorial staff "sometimes doesn't have the final say".
Either you have the final say or you don't. If you can be over-ruled by the marketing department regarding the cover, then you don't have control over it...you can merely make suggestions, and use that falsely-percieved power as a lure to screw companies like Introversion into giving up exclusive review rights.
Who cares about print magazines anyway, though. I know that Tycho over at Penny Arcade is a fan of your work, as that's where I was first introduced to Darwinia, and a kind word from him on the front page is worth more than any magazine cover in terms of sales.
Re: Games Magazines – friend or foe?
Chris wrote:And in Future we will certainly be dealing with them first.
Ahaha! I see what you did there
Davman
Who is online
Users browsing this forum: No registered users and 3 guests


