It's all in your head, Part 6

The only place you'll ever hear the truth
tangostorm
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Postby tangostorm » Tue May 22, 2007 12:04 pm

I don't know how Subversion will be, but it would be nice if every player should have its virtual home in the city and deal with other players forming a conspiracy or governmental task force to prevent net crimes or private organisations that sell crucial information or software.
Rkiver
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Postby Rkiver » Tue May 22, 2007 1:11 pm

tangostorm wrote:I don't know how Subversion will be, but it would be nice if every player should have its virtual home in the city and deal with other players forming a conspiracy or governmental task force to prevent net crimes or private organisations that sell crucial information or software.


It is not Uplink 2.
Uplink help: Read the FAQ
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Nutter
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Postby Nutter » Tue May 22, 2007 1:31 pm

thought he was referring to playstation "home" :wink:
Lowkay
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Postby Lowkay » Tue May 22, 2007 5:42 pm

You know what would be uber awesome...?
The real idea...
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Postby Lowkay » Tue May 22, 2007 6:06 pm

Okies so I go to the google place and look up the definition for the subversionary thing... ... ...
Looks like we will be looking at some kind of corruption, overthrowing the nicely created urban populous...
This time around we're in charge -- well, will be...
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prophile
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Postby prophile » Tue May 22, 2007 6:08 pm

It's actually just a cunningly disguised version control system.

Each one of those buildings represents a revision, and uh, the insides of the buildings have the files. *nods*
Lowkay
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Postby Lowkay » Tue May 22, 2007 6:41 pm

Now that would be classy, everybody playing subversion is altering the game for everybody else by creating new revisions of the game, resulting in a changing city... Kind of like a giant open-source project in which not everybody knows what they're doing but change things anyway...
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BrianBlessed
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Postby BrianBlessed » Tue May 22, 2007 6:57 pm

Lowkay wrote:Now that would be classy, everybody playing subversion is altering the game for everybody else by creating new revisions of the game, resulting in a changing city... Kind of like a giant open-source project in which not everybody knows what they're doing but change things anyway...

Just like real life.....
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Postby MaxPlank » Tue May 22, 2007 7:16 pm

I would like to put a wager on guessing what subversion will be..
I think it will be a corporate espionage game with similarities to films like Cypher and Max Headroom.
You will probably have to get agents into enemy corporations to undermine there activity. Perhaps hijack shipments and steal documents. I think a big part of the game will be moving your agents around to find secret documents/plant bugs without them getting court... you will have to capture enemy agents in your own buildings by investing in security guard/scanners/security doors etc. You will use your agents to get a competitive advantage over your corporate enemies.
What leads me to this conclusion... well the early screens of office layout remind me of the scene from Max Headroom where he has to escape a tower block guided by his colleague who has a schematic of the building on her computer. Secondly it would fit in well with introversions other games.
anyway if I'm wrong I'll make this game myself because it would be too cool...
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Postby shinygerbil » Tue May 22, 2007 8:01 pm

Perhaps it's a game where all you are given is a procedurally-generated model of a city, and the random seed it was created from. Your task is to write, from scratch, a generator which produces the same city to within 99% accuracy. ;P
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Ace Rimmer
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Postby Ace Rimmer » Tue May 22, 2007 8:26 pm

Or, the game is really this "blog" and we're already playing by submitting ideas (unaware of it). The name fits.
Smoke me a kipper, I'll be back for breakfast...
martin
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Postby martin » Tue May 22, 2007 8:44 pm

shinygerbil wrote:Perhaps it's a game where all you are given is a procedurally-generated model of a city, and the random seed it was created from. Your task is to write, from scratch, a generator which produces the same city to within 99% accuracy. ;P


awesome!
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xander
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Postby xander » Tue May 22, 2007 8:47 pm

Ace Rimmer wrote:Or, the game is really this "blog" and we're already playing by submitting ideas (unaware of it). The name fits.

ilovebees?

xander
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Cooper42
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Postby Cooper42 » Tue May 22, 2007 11:31 pm

Ace Rimmer wrote:I keep trying to tell you people that it's a Cube inspired game with the indoors being a certain level/s and the outdoors another level/set of levels.
Hypercube: Source
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Postby Darksun » Tue May 22, 2007 11:56 pm

Rkiver wrote:
tangostorm wrote:I don't know how Subversion will be, but it would be nice if every player should have its virtual home in the city and deal with other players forming a conspiracy or governmental task force to prevent net crimes or private organisations that sell crucial information or software.


It is not Uplink 2.


Well, no, but comments have indicated that Subversion is going to be somewhat a blend of the previous three games (UpDefWinia!). I just have a feeling that IV may be very much going back to their roots with this game. Although it'll be far from Uplink 2, I wouldn't be suprised if it had elements of corporate espionage and hacking in it (which is what most people seem to be suggesting for the theme - I can't remember if at this stage that much has been states or if it's purely conjecture)

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