High School Architect
High School Architect
Even incomplete, I am very happy with Prison Architect, and the way Introversion has captured many of the nuances of prison management.
What do you guys think about a High School Architect game? Would it be appealing? Would Introversion do a good job of it?
What do you guys think about a High School Architect game? Would it be appealing? Would Introversion do a good job of it?
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Chris has, in the past, expressed a desire to move forward, not sideways. Sequels are a sideways move. They lack creativity and innovation, and don't represent what IV seeks to be (assuming that my understanding of past statements is on the money). I believe that the phrase is "IV don't do sequels."
xander
xander
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Aren't schools just like prisons anyway with generally less murder.
Also make it a sports sim
It would be interesting however to through out the idea/ other 'theme' ideas in the crowd funding and see what gets the most attention.
http://axcho.com/theloveletter
Also make it a sports sim
It would be interesting however to through out the idea/ other 'theme' ideas in the crowd funding and see what gets the most attention.
http://axcho.com/theloveletter
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xander wrote:Chris has, in the past, expressed a desire to move forward, not sideways. Sequels are a sideways move. They lack creativity and innovation, and don't represent what IV seeks to be (assuming that my understanding of past statements is on the money). I believe that the phrase is "IV don't do sequels."
xander
What was Multiwinia, then?
[size=0](<wince>)[/size]
microchip08 wrote:xander wrote:Chris has, in the past, expressed a desire to move forward, not sideways. Sequels are a sideways move. They lack creativity and innovation, and don't represent what IV seeks to be (assuming that my understanding of past statements is on the money). I believe that the phrase is "IV don't do sequels."
xander
What was Multiwinia, then?
[size=0](<wince>)[/size]
A requirement by microsoft to get Darwinia into XBLA.
It was also a spin-off, not a sequel.
microchip08 wrote:What was Multiwinia, then?
[size=0](<wince>)[/size]
I almost pre-emptively discussed Multiwinia. First off, as was pointed out by Xocrates, it was a requirement of Microsoft to get Darwinia onto XBLA. Everything on XBLA needed to have multiplayer at the time. Second, it isn't really a sequel so much as tacked-on multiplayer content (that is a pretty decent game on its own). Finally, I get the impression (though I could be wrong) that Chris really hated working on Multiwinia---it really seemed to sap his energy and patience. It wasn't what he wanted to do, but what he had to do.
xander
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NeatNit wrote:I still can't tell whether you're mocking yourself, you're being serious, or you've never been serious about this.Jackdapantyrip wrote:Aren't schools just like prisons anyway with generally less murder.
Also make it a sports sim
100% serious The school aspect would just focus more on the sports sim strategy.. Even though you do have to make sure your star player's grades stay up *switch his economics class to gym
Teacher spy that puts out a pop quiz on game day.
Heckling parents that lower confidence.
Hot girl cheerleaders that bend over at opportune times.
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