Minecraft TWG - Wolves win!

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NeatNit
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Minecraft TWG - Wolves win!

Postby NeatNit » Wed Apr 17, 2013 1:53 pm

Days 48 hours, Nights 24 hours. Sunset/Sunrise at 19:00 GMT.

Rules:
1. Avoid out-of-character remarks.
2. For god sakes no metagaming.
3. No posting after death, no communicating with live players after death about the game.
4. If someone doesn't post at all two days in a row, they will be removed. Voting is optional.
5. Wolves, however, must attack at night.
6. Roles (including special) are revealed on lynch, but not on wolf kill.
7. Ties settled by random.org
8. Votes are to be made in bold.
9. If you've changed your vote, add [redacted] to the previous vote.

Special roles:
1. Vigilante, with a very creative Power V + Flame I bow, and one arrow. Day use.
2. Guardian Angel, with enough iron to make iron golems with at night, in whomever's house he wishes (including his own) to scare off the wolves.
3. Armored Human, who can withstand his first wolf attack with his Diamond armor. Will be revealed in the morning that he was attacked.
4. Rich Man, can acquire (just once) one of the items of previously lynched players. Day use, public.
5. Immunity, will not die if voted for lynch (the first time). On that day, no one will be lynched.

One of the wolves receives powers of relevant humans when eaten, and powers cannot be shared.


Players:

Alive (3):
ynbniar

Dead (4):
Day One - bert_the_turtle - Wolf!
Night One - Xocrates
Day Two - Laika_rus - Human!
Night Two - Mas Tnega
Day Three - shinygerbil - killed by zjoere!
Day Three - zjoere - eaten by ynbniar!
Last edited by NeatNit on Sun Apr 28, 2013 7:06 pm, edited 16 times in total.
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Xocrates
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Re: NeatNit's TWG - Minecraft Edition!

Postby Xocrates » Wed Apr 17, 2013 2:03 pm

NeatNit wrote: more revealed after the sign-ups!


Personally, I won't sign-up until they are revealed :P
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Postby NeatNit » Wed Apr 17, 2013 2:16 pm

Well fine then, here's the main parts:

Every Human team power is in the form of an item
Wolf steals items with each kill
To compensate, there will likely be just one wolf, maybe two if there are a lot of players
Roles revealed on death
Roles revealed on use wherever possible


IMHO should make for some interesting play. ;)
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Postby Xocrates » Wed Apr 17, 2013 2:25 pm

Fine then
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Laika
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Postby Laika » Wed Apr 17, 2013 2:56 pm

In, thanks for initiative NeatNit. Personally, I'd be happy with vanilla rules + roles revealing though.
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Postby BL4DE » Wed Apr 17, 2013 5:09 pm

Sounds like a nice plan.
But no matter how hard I try not to I'll surely end up being the first dead anyways :twisted:
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Postby shinygerbil » Wed Apr 17, 2013 5:17 pm

there had better be creepers involved, to ruin things for everybody
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Postby zjoere » Wed Apr 17, 2013 5:20 pm

In like flynn
You're so vain, you probably think this sig is about you
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Postby bert_the_turtle » Wed Apr 17, 2013 8:11 pm

Games with just one wolf are boring, so I do what I can to increase the player count.
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Postby Mas Tnega » Wed Apr 17, 2013 11:08 pm

Assholes++
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Postby NeatNit » Thu Apr 18, 2013 5:51 pm

Signups will be kept open until Sunday/Monday

(fine, though, two or three wolves it is)
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Postby ynbniar » Thu Apr 18, 2013 6:24 pm

Goodbye grey sky, hello blue...
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Postby NeatNit » Sun Apr 21, 2013 9:10 pm

Standing tall and proud, as it always has, is the greatest statue the Gods have ever seen. Overlooking the happy townspeople, made of wool and bricks and spirit, it can always be counted on to watch over, so everyone can sleep in peace.

It stands in the way of the gods, that is, providing good fortune and safety. But there is a thief amongst you, and well, it can't do much about that now can it? It can't even move! How much can you expect from a giant statue?

There was no choice but to put up with the thefts, there was of course no way of knowing who the culprit is. He, or They, act silently at night while everyone's asleep. They've never been caught, and likely never will be.

Still, it came as a surprise when the village woke up this morning, only to find Flumps ruthlessly devoured in her own home! Well, one of her homes!
"It must be the work of wolves!", someone cries out from the gathered crowd. "And it's certainly the same people who've been stealing things around town!" You don't know why, but you know that is true. It seems the thieves are more savage than anyone ever dared to imagine!

It is with no other choice that the townspeople accept reality - the thieves must be dealt with! You've all agreed to take a vote each day, to kill one person, until the problem has disappeared. But can you get rid of the wolves in time?

Roles have been sent out. See first post for rules and such.

Oh, and also, creepers broke the statue. It was probably the wolves who lured them there, I guess.


Day One has begun. The wolves are among you!
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Postby Mas Tnega » Sun Apr 21, 2013 9:24 pm

No Flumps! I never got to tell you how I really felt about you!

I... I... never got around to saying this when you were alive, but: STOP THROWING TNT ON MY LAWN!
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Postby zjoere » Mon Apr 22, 2013 10:30 am

What if we kill some skeletons and feed their bones to the wolves? Maybe we can tame and breed them.
You're so vain, you probably think this sig is about you

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