Page 161 of 165
Posted: Sat Jun 22, 2013 7:16 pm
by NeatNit
Mas Tnega wrote:taking the goddamn hint he's giving you.
I'm TRYING but nothing makes sense anymore!!
less to the point, all of the hints in escape sections just makes things way too easy. Before I even get a chance to try, they spell it out for me and the rest is just being a drone. There's very few cases where any actual thought is needed.
Posted: Sat Jun 22, 2013 7:40 pm
by Mas Tnega
Should I revise that hint? CLOVERCLOVERCLOVERCLOVERCLOVERCLOVERCLOVERCLOVERCLOVERCLOVERCLOVERCLOVERCLOVERCLOVERCLOVER
Posted: Sat Jun 22, 2013 8:56 pm
by NeatNit
"Junpei"
"What?"
"Nevermind"
Know what? I don't WANT to listen to her. She's not helping.
Posted: Fri Jul 19, 2013 4:41 pm
by tabasco boy
Cube World for all those rpg gamers.
Posted: Sun Aug 18, 2013 1:57 pm
by microchip08
I finally got around to finishing
Little Inferno yesterday (six months post-release). It's a game everyone should probably at least think about giving it a go, and is available on Win/Mac/Linux (and I think, iOS and the Wii U). It's made by the chaps behind World of Goo. It also has a pretty cool soundtrack (which is freely available).
Here's a review.
Re: Games for 2009... And BEYOND!
Posted: Wed Sep 11, 2013 10:00 pm
by Xocrates
Incognita is now accepting pre-orders with alpha access.
The alpha is a bit bare bones, but really really good.
Think of it like turn-based subversion without the massive overengineering.
Re: Games for 2009... And BEYOND!
Posted: Wed Sep 18, 2013 8:12 am
by NeatNit
Wait a minute... Mighty No. 9 physical doesn't come with the game in it? WHAT NONSENSE IS THIS?!
Re: Games for 2009... And BEYOND!
Posted: Fri Sep 20, 2013 10:00 pm
by Jackdapantyrip
Fog's new game 1982 is coming soon be on the look out.. Should be great from what I've heard so far.
http://www.binaryzoo.com/1982_page/
Re: Games for 2009... And BEYOND!
Posted: Fri Oct 18, 2013 8:27 pm
by NeatNit
Pokemon X/Y, anyone?
...Probably not...
I've got Y here. It's quite good! I'm not a big RPG fan but GAMEFREAK sure know how to make a game both approachable and complex. My last (and only) Pokemon game was Pokemon Sapphire on GBA. I still have the GBA but not the game, I must have given it away to someone after I got sick of it.
Re: Games for 2009... And BEYOND!
Posted: Sat Oct 19, 2013 1:50 pm
by NeatNit
Re: Games for 2009... And BEYOND!
Posted: Sun Oct 20, 2013 1:04 am
by shinygerbil
NeatNit wrote: the game,
Actually I'm quite tempted to pick up a 3DS now that there is a decent-sized library of playable games. I always knew that it would eventually supersede the DS as the de facto handheld platform and kind of a "necessary" platform to own, if that makes sense. At the start of its lifetime, however, I wasn't interested because a) I wanted to wait and see how badly the 3D gimmick would flop [answer: pretty badly] and b) none of the launch titles truly interested me [because they were bad].
Now (or Christmas-ish) may be the right time. Bizarrely not interested in the 2DS despite the fact that I'll likely turn the 3D slider off and then break it permanently in that position. I greatly prefer the clamshell form factor, and I've heard the 2DS' speaker (yes, a single speaker) is terrible.
Re: Games for 2009... And BEYOND!
Posted: Sun Oct 20, 2013 8:57 am
by NeatNit
The 3D "gimmick" (it's not a gimmick) is fantastic. It was never the reason why I bought the 3DS but it definitely amplifies the experience. The disappointing thing about Pokemon is that it doesn't have 3D - just in specific cutscenes and battles, and even then there are FPS drops with 3D on despite the fact that there shouldn't be that many polygons. So I play Pokemon with 3D off.
I could certainly see why some people don't like it or why every single person I show this to immediately says "it fucks up my eyes" (though it certainly doesn't!). But gaming in 3D is one of the best things I've tried, and when I first completed Ocarina of Time 3D and tried to go back to PC, it just didn't work - everything felt so flat.
I should get myself a 3D TV. That would definitely be a good thing.
Re: Games for 2009... And BEYOND!
Posted: Mon Oct 21, 2013 11:14 am
by bert_the_turtle
Kerbal Space Program deserves to be mentioned again. They now added the career mode and saving subassemblies in the editors. Just in time for me. In sandbox mode, I was following the "Go big or go home" philosophy combined with "Why plan if you can take a bit of extra fuel?"... quite frustrating if you can't test your lander and rocket separately. In addition to allowing that now, career mode forced me to start small and keep it small. Currently I have two manned crafts in their final approach to Duna and Ike, only minimally modified from the one from the Mun and Minimus missions (Added an intermediate nuclear stage for interplanetary travel, the possibility to dock back to it, and more science modules). The almost identical unmanned probe already made it back safely, so clearly, Nothing Can Go Wrong*.
*: As long as I lose more Kerbals to bugs than to my own mistakes, I am happy. So far:
Landing crew of three was hurled into the NaN starsystem when one of them fell off the ladder while getting out and got wedged badly.
One parachute tore off when it fully deployed itself during 4x time warp (perfectly safe at 1x), dropping one Kerbal to his death.
Another vehicle with one occupant was sent to NaN country simply by switching control to it.
Three were lost in space when I accidentally undocked the command module early. Could have easily saved them, the decoupled rocket part had a remote control unit and could have picked them up. But I quickloaded in panic, so they count.
The first attempt to land one Kerbal on Ike didn't go so well because I trusted the height meter when judging when to initiate the landing brake burn. Turns out Ike has high mountains.
Lander test deaths with version 0.21 on Kerbin itself do not count!
Re: Games for 2009... And BEYOND!
Posted: Thu Dec 12, 2013 4:09 pm
by Feud
Fallout, Fallout 2, and Fallout Tactics free on GoG for the next couple days.
Re: Games for 2009... And BEYOND!
Posted: Fri Dec 13, 2013 1:11 am
by NeatNit
Scribblenauts Unlimited had FINALLY been released in Europe for Nintendo consoles,
nearly a year after the NA and Steam release. It's my very first Scribblenauts game (3DS version), and oh man, is it awesome! I am so glad I waited, this is going to kill many hours on the bus...

Now to wait for Unmasked.