NeoThermic wrote:Which did you have? I had a port-depenent filter, and despite that, I'm able to both play and host defcon games, something I've never been able to do from this connection before (over TCP, incomming connections without an outoing connection already established is banned). If you've got one of the types that needs port forwarding, you just need to let 4 ports have access and Defcon will be happy.
NeoThermic
Code: Select all
Dependent mapping
Does not preserve port number
Does not supports hairpin of media
See, this is how it flows:
My PC -> software firewall -> hardware firewall -> network hub -> hardware firewall -> router -> software/hardware firewall -> outside (Internet/etc.)
And my control ends after my zonealarm.
I can't forward ports, hence, I can never host a game - ANY GAME, never.
Sux, but that's what you get.
At least until I decide I make enoug to waste tons on having my own server.
Or...I could just buy my own Internet connection and plug a victim protectionless PC onto it...poor thing...
But that's still no good, because an Israeli ADSL ain't gonna be worth much, so...back to renting a server with good USA-based (preferably on a texan OC-3 or 12 backbone) high bandwidth connection...which costs buckloads of cash...
Being poor is fun.
Good thing webhosting is cheap nowdays, or IV wouldn't be able to afford a website.
Hey, at least I can send signals to the outside, join/play games and surf the I'net, for free, some aren't even that much lucky.
Hosting isn't everything.
Can always find someone to host.
P.S.
Why 4 ports? Seems somewhat exaggurated.
SS/INF is content with only 2.