xander wrote:It saddens me that the modern Cookie Monster eats more broccoli and carrots than cookies, and proclaims that cookies are a "sometimes food." SCREW YOU, PC COOKIE MONSTER!
xander
Yea, now kids will totally get the wrong idea, they'll think if you eat to much broccoli and carrots and too little cookies you'll grow into a blue cookie-monster!!! I mean wth, can't they do anything right anymore.
Posted: Wed Jun 27, 2012 5:36 pm
by Mas Tnega
Pfft, everyone knows broccoli and carrots turn you orange in excessive quantities.
Posted: Wed Jun 27, 2012 6:40 pm
by Jordy...
All I know is that it doesn't make you any healthier, for all I know.
Posted: Wed Jun 27, 2012 6:42 pm
by xander
Xocrates wrote:
xander wrote:SCREW YOU, PC COOKIE MONSTER!
Does this mean the old cookie monster used mac?
Amiga, baby.
xander
Posted: Thu Jun 28, 2012 12:06 am
by Xocrates
Right, I need to get this out of my head.
So... Meet the Pyro. It's bothering me.
While the short itself was fairly good, it doesn't quite work, and that's bothering me since plenty of its problems appear obvious to me, which makes me wonder quite why Valve choose this option.
As such I want to present my analysis of it:
What works:
The start. It does a really good job at establishing the Pyro as a complete psycho and the interviews are probably the funniest bit in the short.
What doesn't:
Candyland goes on for too long. I think the problem here is that Valve took the punchline and stretched it into the joke. However this would be fine if not for the fact that...
Candyland/Real World don't sync well. Sometimes the short shows a near 1:1 relation between candyland and real world, but oftentimes what's happening in one side makes no goddamn sense in the context of the other, which wouldn't be much of a problem if they hadn't already shown a 1:1 relation.
What's debatable
The Candyland/Real world contrast. I get that the point here is that by contrasting the whimsy with the gruesome, both end up amplified. The problem however is that I feel they end up with the whimsy feeling too whimsical and the violence feeling too gruesome, essentially killing what's funny about both of them.
What would I do differently
Like I noted before, I feel like Candyland is a punchline, not the joke. As such I would extend the part that does work, i.e. the interviews with cutaways for the violence, and spend more time establishing the Pyro as a true psycho before cutting to the candyland at the ending. This could be as simple as interviewing the remaining classes as well or just coming back to the ones they do have more times.
my 2c
Posted: Thu Jun 28, 2012 3:05 am
by NeatNit
feels more like 4c.
I just reinstalled Windows (upgraded to 64-bit after a long overdue upgrade from 2GB RAM to 6GB), and I have to say, if Chrome didn't have a 'sync all my settings and bookmarks with my google account' option, I would be in hell right now. Thankfully it does, and it made this entire thing a breeze.
Thank you, Google. I don't care about my privacy when it makes life to easy.
Posted: Thu Jun 28, 2012 10:00 am
by GreenRock
For anyone too lazy to look up. I saved a screencap when the countdown timer was at five seconds, but alas, I forgot about it once I witnessed the video. It took like five minutes for the video to load after the timer was up, sad to admit. I still forgot about it.
I think the video is freaking hilarious. Initially, yeah I sort of thought the candyland stuff was a bit odd, but it's just valve magnifying how fucked up pyro is. And that's pretty cool.
Posted: Thu Jun 28, 2012 10:37 am
by Jordy...
Lol
"why the fuck are you people so obsessed with the Pyro's gender? is it really that important? No it isn't. How about you try to figure out what drugs this guy is on?"
Posted: Fri Jun 29, 2012 4:41 am
by GreenRock
How would you people react to a thread asking for an image of you?