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Darwinia+ Trailer Launched

Posted: Thu Jan 07, 2010 8:14 pm
by Mark
#######Update
If you want to get a high quality un-watermarked version you can grab it from here.

As you know it has been a long time coming, consumed all our resources (and I think it's fair to say caused us to neglect our hard-core fans a bit), but we finally have a launch date for Darwinia+ on Xbox Live Arcade. Microsoft wont let us announce the date just yet, but we'll get it to you as soon as we can. To celebrate this event we have just released the brand new trailer, head over to IGN to check it out.

Let us know what you think!

Posted: Thu Jan 07, 2010 8:44 pm
by Feud
Great trailer! I do have one issue with it though...

It talks about "training" the Darwinians to fight, and then taking your tribe online. To me that seems to imply a role-playing/custom element to the game that really doesn't exist. I guess assigning upgrades in Darwinia is kinda like training, but the trailer makes it sound like the army you "train" offline can then be brought online. If I hadn't already played (and own) both games that would be how I'd have taken it, and I'd have been irritated when such wasn't the case.

Posted: Thu Jan 07, 2010 9:53 pm
by Byron
Well done guys - will be nice to see it in the real world!

Re: Darwinia+ Trailer Launched

Posted: Thu Jan 07, 2010 10:06 pm
by RabidZombie
Mark wrote:(and I think it's fair to say caused us to neglect our hard-core fans a bit)


You know what would make up for that? Inviting us round to HQ to play Darwinia+. :P

Posted: Thu Jan 07, 2010 11:19 pm
by Xocrates
That's a nice looking trailer you've got there.

Also, hi Byron.

Posted: Fri Jan 08, 2010 12:19 am
by jelco
Is that a (semi-)original soundtrack I hear? :D

Jelco

Posted: Fri Jan 08, 2010 2:52 am
by GreenRock
I agree with feud.
The idea of training your army is implied.
Im buying it just for darwinia :D
...so I'm assuming there will be no map editor in darwinia+....

Posted: Fri Jan 08, 2010 3:00 am
by elexis
Well, seeing that it is X-Box - prob not

Posted: Fri Jan 08, 2010 3:11 am
by GreenRock
elexis wrote:Well, seeing that it is X-Box - prob not

dammit.

Posted: Fri Jan 08, 2010 8:50 am
by martin
elexis wrote:Well, seeing that it is X-Box - prob not


I never understand that attitude in xbox games. Darwinia maps aren't very large files, it would be quite feasible for a user to create a map, and for it to get shared to other players when they join the server.

Congratulations to the introversion guys (and girls)! I guess I'll be buying my third copy of darwinia and second of multiwinia soon ><

Posted: Fri Jan 08, 2010 9:38 am
by RabidZombie
martin wrote:
elexis wrote:Well, seeing that it is X-Box - prob not


I never understand that attitude in xbox games. Darwinia maps aren't very large files, it would be quite feasible for a user to create a map, and for it to get shared to other players when they join the server.


From what I gather, it's because of Microsoft's strict control on custom content that makes sharing extremely difficult, and provides a disincentive to bother.

Posted: Fri Jan 08, 2010 10:04 am
by jelco
That does remind me, I wonder if I'll be able to make the Ladder hook into D+ games and/or its metaserver. That would be an interesting project.

Jelco

Posted: Fri Jan 08, 2010 10:55 am
by scottystreet
wooooo! im so getting it

Posted: Fri Jan 08, 2010 10:59 am
by scottystreet
hey - there all the same maps. you could have at least put some others in - and no mods - what??? well ill still get it.

Posted: Fri Jan 08, 2010 12:00 pm
by Wasgood
jelco wrote:That does remind me, I wonder if I'll be able to make the Ladder hook into D+ games and/or its metaserver. That would be an interesting project.

Jelco


I doubt it, wouldn't they be run by Microsoft? Also, there wouldn't be any way to differentiate between players.