DEFCON for DS!

The forum with all your Introversion News!
User avatar
xander
level5
level5
Posts: 16867
Joined: Thu Oct 21, 2004 11:41 pm
Location: Riverside, CA, USA
Contact:

Postby xander » Fri Apr 24, 2009 6:21 am

Byron wrote:...but not before Mark in his infinite curiosity had managed to deploy a few subs in key locations around the UK and was about to Nuke London (hey, he's a CEO - they are not renowned for smart thinking).

Well, I suppose that explains the recent submarine collision. ;)

xander
User avatar
Byron
level2
level2
Posts: 147
Joined: Tue May 13, 2008 3:48 pm

Postby Byron » Fri Apr 24, 2009 8:33 am

xander wrote:
Byron wrote:...but not before Mark in his infinite curiosity had managed to deploy a few subs in key locations around the UK and was about to Nuke London (hey, he's a CEO - they are not renowned for smart thinking).

Well, I suppose that explains the recent submarine collision. ;)

xander



Shhhh - keep that to yourself, we don't want them coming round to pick Mark up.

Oh, wait, no, we do - it's a quick route to promotion!
User avatar
Byron
level2
level2
Posts: 147
Joined: Tue May 13, 2008 3:48 pm

Postby Byron » Fri Apr 24, 2009 8:35 am

Wasgood wrote:
Awesome. But still PSP version? (There would'nt even have to be a distibuter Sony has digital distribution these days.


Give me a PSP dev-kit and I'll have a crack at it.
User avatar
Wasgood
level5
level5
Posts: 1082
Joined: Sat Sep 02, 2006 11:44 am

Postby Wasgood » Fri Apr 24, 2009 9:24 am

Fair enough, how much to run these days?
User avatar
Byron
level2
level2
Posts: 147
Joined: Tue May 13, 2008 3:48 pm

Postby Byron » Fri Apr 24, 2009 1:09 pm

Wasgood wrote:Fair enough, how much to run these days?


Give these guys a call and ask: http://www.technology.scee.net/
User avatar
The GoldFish
level5
level5
Posts: 3961
Joined: Fri Mar 01, 2002 9:01 pm
Location: Bowl / South UK
Contact:

Postby The GoldFish » Sun Apr 26, 2009 4:00 pm

Pfft, just do it with homebrew! I think there's an SDL build for PSP...
User avatar
Eral
level4
level4
Posts: 749
Joined: Wed Jul 30, 2008 6:41 pm
Location: east of Eyjafjallajokull

Postby Eral » Sun Apr 26, 2009 5:18 pm

If you can do Defcon on DS, what about Xbox360? ^^
User avatar
trickser
level5
level5
Posts: 1823
Joined: Thu Mar 06, 2008 2:15 pm
Location: The Senate ; GMT+1
Contact:

Postby trickser » Sun Apr 26, 2009 9:46 pm

Without a pointing device... would defcon actually be playable?
User avatar
bert_the_turtle
level5
level5
Posts: 4796
Joined: Fri Oct 13, 2006 6:11 pm
Location: Cologne
Contact:

Postby bert_the_turtle » Sun Apr 26, 2009 10:53 pm

Possibly even better :) Have two pointers, controlled by the two analog sticks. Have the shoulder buttons zoom in on the two pointers. One pointer controls the unit receiving orders, the other pointer controls the order target position. Not moving a pointer leaves the unit highlighted by it fixed even while stuff moves around. That leaves plenty of buttons for commands and doesn't force you to do the hectic 'click on bomber (zooming in to actually be able to hit the right one), click on city, repeat 20x' dance.
User avatar
world idiot
level4
level4
Posts: 588
Joined: Mon Dec 18, 2006 8:37 pm
Location: losing miserably (as always)

Postby world idiot » Mon Apr 27, 2009 6:49 pm

bert_the_turtle wrote:Possibly even better :) Have two pointers, controlled by the two analog sticks. Have the shoulder buttons zoom in on the two pointers. One pointer controls the unit receiving orders, the other pointer controls the order target position. Not moving a pointer leaves the unit highlighted by it fixed even while stuff moves around. That leaves plenty of buttons for commands and doesn't force you to do the hectic 'click on bomber (zooming in to actually be able to hit the right one), click on city, repeat 20x' dance.


if bert was designing halo wars or console ports of other strat games.

anyways will how many players will dscon support? I'd be suprised of ds could handle 4 players at once, and dses certainly can't handle 6 cos the wireless protocol.
User avatar
Pox
level5
level5
Posts: 1786
Joined: Sat Mar 03, 2007 11:23 am
Location: Melbourne
Contact:

Postby Pox » Mon Apr 27, 2009 10:22 pm

Uh, what? You think the *wireless* is the limiting factor? I've played 6 player games over flaky wireless before. I'd be more worried about all that blitting. ;)
User avatar
world idiot
level4
level4
Posts: 588
Joined: Mon Dec 18, 2006 8:37 pm
Location: losing miserably (as always)

Postby world idiot » Tue Apr 28, 2009 7:11 pm

Pox wrote:Uh, what? You think the *wireless* is the limiting factor? I've played 6 player ( games over flaky wireless before. I'd be more worried about all that blitting. ;)


in local multiplayer, no ds has ever supported more than 4 players at once. i think it's the ds's local multiplayer protocol, or the power of the system, but am wondering if the ds has the power to manage 4 defconers at once, or whether it could even manage more. In online multiplayer, more than 4 should be possible (think MOH heroes 2 on wii, the wii does not have the power to mnage 32 online connections, it's all just one connection from the server), but still wondering.

blitting?? let's see what google has to say (so i dont get someone sending me to lmgtfy.com)
estel
level4
level4
Posts: 689
Joined: Mon Jan 02, 2006 11:20 pm
Location: Bristol
Contact:

Postby estel » Tue Apr 28, 2009 9:18 pm

world idiot wrote:in local multiplayer, no ds has ever supported more than 4 players at once.


You, sir, have clearly never played Mario Kart.
Zeph
level1
level1
Posts: 12
Joined: Sat Sep 20, 2008 8:23 am
Contact:

Postby Zeph » Tue Apr 28, 2009 9:32 pm

world idiot wrote:
Pox wrote:Uh, what? You think the *wireless* is the limiting factor? I've played 6 player ( games over flaky wireless before. I'd be more worried about all that blitting. ;)


in local multiplayer, no ds has ever supported more than 4 players at once. i think it's the ds's local multiplayer protocol, or the power of the system, but am wondering if the ds has the power to manage 4 defconers at once, or whether it could even manage more. In online multiplayer, more than 4 should be possible (think MOH heroes 2 on wii, the wii does not have the power to mnage 32 online connections, it's all just one connection from the server), but still wondering.

blitting?? let's see what google has to say (so i dont get someone sending me to lmgtfy.com)

Local supports at least 8, if not more.
Mr.Racoon
level1
level1
Posts: 12
Joined: Thu Apr 30, 2009 5:45 am

Man...

Postby Mr.Racoon » Thu Apr 30, 2009 5:51 am

Only got a PSP and PC. Not spending 200 dollars for a DS or whatever the price is. But still it being on DS will Usually lead to PSP :D

Return to “Introversion News”

Who is online

Users browsing this forum: No registered users and 2 guests