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Posted: Tue Mar 25, 2008 11:23 pm
by NeoThermic
shinygerbil wrote:NeoThermic wrote:I'm sure it also had "We'll break your kneecaps if you break this NDA" in there somewhere...
oh crap, you just broke the NDA! :O :O
The joke's on them. I sold my kneecaps to pay for the NDA
NeoThermic
Posted: Tue Mar 25, 2008 11:24 pm
by zach
A self-referencing NDA.
Evil.
Posted: Tue Mar 25, 2008 11:28 pm
by shinygerbil
heh.
Posted: Tue Mar 25, 2008 11:32 pm
by zach
I can see how you got that post count, shinygerbil
Posted: Tue Mar 25, 2008 11:33 pm
by shinygerbil
I really don't understand...
Posted: Tue Mar 25, 2008 11:34 pm
by RabidZombie
I was about to say, but being on a PS3 limits speed somewhat.
Edit: SEE! Istarted before SG's post. Stupid onscreen keyboard.
Posted: Wed Mar 26, 2008 1:30 am
by Pox
RabidZombie wrote:I was about to say, but being on a PS3 limits speed somewhat.
Edit: SEE! Istarted before SG's post. Stupid onscreen keyboard.
Can't you plug in a keyboard?
Oh, and also: oooh, shiny, though makes no difference to me. Spread the Darwinia love to all those crazy console players, can't be a bad thing.
Posted: Wed Mar 26, 2008 2:32 am
by Deap
I had to sign up just to say,
1 down 32 to go.
Defcon and Uplink I mean.
Uplink could work on the controller with the chatpad, and it would be an excellent way fr Microsoft to market the damn thing.
Posted: Wed Mar 26, 2008 4:10 am
by zach
I think there can be no doubt that Uplink (and Defcon for that matter) would work heaps better on a Nintendo DS, or perhaps some other touch-capable device.
Sorry to say this, but I think a joypad-controlled Uplink would stink. Same goes for Defcon, but I could see that being executed somewhat better than Uplink.
Still, for Defcon I'd want something like the Wii Remote or similar (and a projector - to have an entire wall in a basement set up to take input from a laser pen/wii remote).
As for Darwinia+, well - to be honest, I'm somewhat skeptical (aren't I too often?) of the whole RTS-with-a-joypad thing. Maybe it's just me being used to mouse micromanagement, though, as I haven't actually played any RTS with a joypad since Red Alert for the PSX.
Posted: Wed Mar 26, 2008 5:02 am
by shinygerbil
Talking of touch-capable devices, I wonder what kind of power the iphone has. I'm not sure anyone's mentioned it before, but now the SDK has come out, it's a possibility!
I bet Uplink could be squeezed onto it. I have my doubts about Defcon, though, but you never know
(note that I have no idea of the iphone's power, so feel free to shoot me down if it is way underpowered!)
Posted: Wed Mar 26, 2008 9:33 am
by Rkiver
Nice one IV, I remember seeing it on that picture last year from some MS expo or some such and a lot of us going "Hmmmmm".
More monies for Introversion!
Posted: Thu Mar 27, 2008 7:28 am
by DjDATZ
Posted on 360Sync.com!
http://www.360sync.com/2008/03/27/darwi ... -this-fall
We're all really looking forward to this on the 360!
Posted: Sat Mar 29, 2008 5:47 am
by allen
I tried playing Darwinia long ago using Joy2Key (this was before the patch that enabled controller support) but I wasn't diggin' it. Not even enough to try it with the patch...
But still, if I had an Xbox360 I would be all over this. I hope this brings you guys some more success. You deserve it.
Posted: Wed Apr 02, 2008 8:13 pm
by Hertston
Will PC Multiwinia players have to pay a subscription for half the multiplayer 'features'... yes or no? I would humbly point out that that particular business model has already completely f****d up two high-profile RTS releases.
Posted: Wed Apr 02, 2008 8:19 pm
by Rkiver
I would bet my beta place that wont happen.