Come and Work for us!

The forum with all your Introversion News!
Darksun
level5
level5
Posts: 6461
Joined: Sat Dec 07, 2002 7:08 pm
Location: 127.0.0.1

Postby Darksun » Fri May 25, 2007 12:30 pm

Technically the Nintendo DS is not a Gameboy, it's a seperate product line. I think the reasoning behind this was that if the DS fell flat on its face, they could still continue the GB as a seperate product line.

However, whether we'll see any future Gameboy that isn't partly based on DS technology, I don't know. It seems likely that they'll consilidate their handheld lines after the success of the DS.
User avatar
LordSturm
level4
level4
Posts: 562
Joined: Mon Oct 02, 2006 5:13 am
Location: Australia - No Nukes :(
Contact:

Postby LordSturm » Sun May 27, 2007 10:09 am

Indeed it is NOT a game boy, and does not intend to replace the game boy, in fact GBA Micro came out AFTER the DS.

The DS ( minus the cpu processing power ) is almost perfectly capable of playing a game such as "DEFCON" PROVIDED the "NDS" version be made in a very efficient manner.

The DS is capable of rendering 3D in a vibrant manner, and 2d in a very complex way. ( There are separate cpu handlers for the two screens. )

By the SOUNDS of it, the article wants it made on Windows Mobile, but quite honestly this would attract a rather small market ( even if it was thousands ) than the DS or the PSP would. ( PSP has no touch screen, so forget it :P )

Fingers crossed that it becomes a Commercial NDS game. :D
"Surely you didn't mean to press that button just then did you?"
"No, nor will i disarm the nukes."
"Oh well, I will have my Fighters shoot them down."
"Sure you will."
"Oh NOES, ITS BEEN PATCHED!!!"
User avatar
KingAl
level5
level5
Posts: 4138
Joined: Sun Sep 10, 2006 7:42 am

Postby KingAl » Sun May 27, 2007 11:28 am

The brief is fairly non-specific as to what platform it's on - the Win/Mac executable it refers to is simply a prototype, after all. I wouldn't go jumping to conclusions about the DS's capability to run the game - it would not simply have to be very efficient, but also very different to its current form, as has been addressed in the past. That's not to say I'm not all for it, though!
Gentlemen, you can't fight in here: this is the War Room!
Ultimate Uplink Guide
Latest Patch
User avatar
shinygerbil
level5
level5
Posts: 4667
Joined: Wed Dec 22, 2004 10:14 pm
Location: Out, finding my own food. Also, doing the shinyBonsai Manoeuvre(tm)
Contact:

Re: Come and Work for us!

Postby shinygerbil » Sun May 27, 2007 12:10 pm

Mark wrote:DEFCON is a finished game, however the new platform will require considerable alterations to the game mechanics. Whilst we have created a design document to broadly scope some of the new features, we would expect the successful candidate to be creative and willing to provide their own game ideas and to point out potential flaws in our concepts as they become apparent.


This is a good sign. ;)
Here is my signature. Make of it what you will.
Image
User avatar
zach
level5
level5
Posts: 1350
Joined: Wed Jun 30, 2004 1:21 pm
Location: Denmarkia
Contact:

Postby zach » Thu May 31, 2007 2:40 pm

*ponders*
majingray
level2
level2
Posts: 97
Joined: Mon Mar 04, 2002 4:34 am
Location: London, UK
Contact:

Postby majingray » Sun Jun 03, 2007 2:02 pm

wonder if they need a teaboy, i would do it for free*
:P

























*by free i mean have my travel paid for.
Corun
level0
Posts: 1
Joined: Tue May 29, 2007 11:50 pm

Postby Corun » Sun Jun 03, 2007 5:23 pm

Well I emailed. No reply. I was hoping for atleast a rejection! 8)
User avatar
KingAl
level5
level5
Posts: 4138
Joined: Sun Sep 10, 2006 7:42 am

Postby KingAl » Sat Jun 09, 2007 3:37 pm

Which reminds me - what happened to PPC Uplink? IV had a fair bit of work already done on that concept, and then TimTim was apparently working on it, and now... nothing.
Gentlemen, you can't fight in here: this is the War Room!

Ultimate Uplink Guide

Latest Patch
User avatar
Leonaken
level3
level3
Posts: 285
Joined: Thu Mar 23, 2006 7:36 am
Location: Palo Alto, CA, USA

Postby Leonaken » Mon Jun 11, 2007 2:57 am

Just forget Uplink PPC ever existed. They canned the project when Chris realized it would never work properly.
User avatar
wwarnick
level5
level5
Posts: 1863
Joined: Mon Oct 02, 2006 8:44 pm
Location: Rexburg, ID

Postby wwarnick » Tue Jun 12, 2007 10:15 pm

I'd like to see Defcon on a gameboy pocket as that's what I've got. It's small, portable, green, and it fits right in your pocket, just as the name suggests.

wwarnick
TimTim
level4
level4
Posts: 772
Joined: Wed Apr 17, 2002 8:42 pm

Postby TimTim » Sat Jun 16, 2007 2:38 pm

KingAl wrote:Which reminds me - what happened to PPC Uplink? IV had a fair bit of work already done on that concept, and then TimTim was apparently working on it, and now... nothing.


News to me.

a) we never got the code
b) I can't program.
User avatar
KingAl
level5
level5
Posts: 4138
Joined: Sun Sep 10, 2006 7:42 am

Postby KingAl » Sat Jun 16, 2007 2:41 pm

You just mentioned getting up the Dev server at some point. I didn't mean to imply you were actually coding, though I didn't actually know to what extent you were involved. In short, just ignore my crazed rantings - I was in a prescription drug induced haze at time of writing.
Gentlemen, you can't fight in here: this is the War Room!

Ultimate Uplink Guide

Latest Patch
C/Airman_Curtis
level1
level1
Posts: 57
Joined: Fri May 04, 2007 10:15 pm

Postby C/Airman_Curtis » Sat Jun 16, 2007 7:27 pm

What about a Wii defcon port, its not mobile but it would be cool.
jackbnymbl
level1
level1
Posts: 12
Joined: Sat Nov 04, 2006 12:55 pm

Postby jackbnymbl » Sun Jun 17, 2007 11:00 pm

I'd just like to point out that many newer PPC's have nearly desktop-class processors (520mhz to 625 mhz), A LOT more RAM than other portable devices (usually 64+ MB, as opposed to the DS's 4MB), VGA screens, and a few even graphics accelorator chips with dedicated video memory. Also, though I don't really know for sure, because I'm not a PPC programmer, It would make sense that they would be a lot easier to port to because they have a full OS, and the OS is very similar to Windows.

Did I mention that I own a PPC? (and I wish it were as new/good as the ones I mentioned above)

Still, dual screens brings up some interesting possibilities...

Just one more thought - If the game is written onto cartriges, how could you release patches? (unless maybe through special cartriges with PC-linker cables, like the homebrew people use...)
User avatar
shinygerbil
level5
level5
Posts: 4667
Joined: Wed Dec 22, 2004 10:14 pm
Location: Out, finding my own food. Also, doing the shinyBonsai Manoeuvre(tm)
Contact:

Postby shinygerbil » Fri Jun 29, 2007 2:47 pm

Here is my signature. Make of it what you will.

Image

Return to “Introversion News”

Who is online

Users browsing this forum: No registered users and 3 guests