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Introversion announces Multiwinia

Posted: Tue Feb 27, 2007 3:57 pm
by vic
Its been a subject of rumours for some time but we're really happy today to finally announce work on Multiwinia. Well done to all those who anticipated us in advance! Here's the press release we sent out about it today:

‘LAST OF THE BEDROOM PROGRAMMERS’ ANNOUNCE MULTIWINIA ON PC

February 28, 2007: London

The self-proclaimed ‘last of the bedroom programmers’, Introversion Software, confirmed rumours today that they are working on a multiplayer version of their hit title Darwinia for the PC. Multiwinia is currently estimated for a 2008 release and will be a whole new standalone product, combining elements of the award-winning Darwinia, with the addition of multiplayer support which will enable both co-operative and competitive battles between massive Darwinian armies. As well as the traditional single player mode, Multiwinia will offer a series of separate game modes, each with a number of unique levels offering a variety of new challenges.

“We’ve always known that Darwinia would naturally evolve into an incredible multiplayer game and right from day one I’d had visions of massive Darwinian armies converging for the ultimate Darwinian death-fest”, Chris Delay, creative director of Introversion Software said enthusiastically about the new project. “Multiwinia will be a great game, not only for those who knew and loved Darwinia, but also for complete newcomers.”

John Knottenbelt, takes on the role of lead designer of Multiwinia, in a tactical manoeuvre that will allow Chris Delay, creative director at Introversion to begin work on other new projects. John revealed some of the exciting new changes to the multiplayer experience: “We’ve created a new formation mode which will let you organise your Darwinians into ranks to create massive armies. In formation they’ll have greater firepower in the direction they’re facing, but virtually none from either sides or behind. It’s going to get pretty messy, requiring a whole new set of tactical skills from the gamer.”

Whilst fans of Darwinia will be pleased to note that the beautiful, fractal vista remains, the development team will also work on graphical upgrades that will ensure an even more visually incredible multiplayer experience. Multiwinia looks set to uphold, once again, Introversion’s mantra that great gameplay is not dependent on photorealistic graphics or a one-hundred strong team of artists, but a passionate commitment to original concepts and innovative design.

Posted: Tue Feb 27, 2007 4:18 pm
by shinygerbil
:O

I doubt my laptop will be able to run it though...

And one more thing: Lemme beta!

Posted: Tue Feb 27, 2007 4:25 pm
by estel
Wow :o. I was reading that and expecting someone to jump out and say "April fools!"
Can't wait to be able to buy and play this game (it's... already on my "What to look out for in 2009" list).

How many projects have IV got going on concurrently now? Multiwinia, Subversion, Darwinia new patches, Defcon new patches/Mac/Linux ports. They're putting EA to shame :P; that must average 1 project per employee :)

Posted: Tue Feb 27, 2007 4:48 pm
by Darksun
estel wrote:Wow :o. I was reading that and expecting someone to jump out and say "April fools!"


I had to check that it wasn't April 1st. This is amazing news, I can hardly wait!

Posted: Tue Feb 27, 2007 4:52 pm
by NukeLord
WOW! It's finally happening, amazing

Shame it's standalone and not through a patch though but i'll definitely buy it anyway.

Posted: Tue Feb 27, 2007 4:53 pm
by jelco
I really hope the armies will be massive. Large scale clashes between Darwinians sound really awesome. I hope no new units will be introduced, though. The battle cannons are cool, and I think that's about the only advanced unit needed. And I'm wondering how you create Darwinians. Certainly, souls will be the 'resources', but where are you supposed to get them at the start?

Whatever, I'm sure it will be awesome. No-one can screw this up. Not even a hundred graphics designers :D.

Jelco

Posted: Tue Feb 27, 2007 5:08 pm
by elDiablo
YAAAAAAAAAAAAAAAY!

Etc.

Great news, and I can't wait! \o/

Posted: Tue Feb 27, 2007 5:21 pm
by Xocrates
Ahem...


WOOHOO

Posted: Tue Feb 27, 2007 5:39 pm
by Testrie
NOOOOOOOOOOO!!!!!

/me starts running around begging people for money and asking people to get ready to buy something for her in 2009

great...

must... get... multiwinia...

eyra

Posted: Tue Feb 27, 2007 6:15 pm
by xander
So, shall we start the Multwinia Release Date Pool? Heh...

xander

Posted: Tue Feb 27, 2007 6:16 pm
by Montyphy
W00t!!

Posted: Tue Feb 27, 2007 6:27 pm
by shinygerbil
xander wrote:So, shall we start the Multwinia Release Date Pool? Heh...

xander


"2010" gets my vote. ;P

Posted: Tue Feb 27, 2007 6:32 pm
by MrBunsy
Wooooohooooo!

Oooh, I can't wait now. Just one tiny thing though:

Can we have a lobby in the server menu for this game? :P

Posted: Tue Feb 27, 2007 6:38 pm
by jelco
Every game with online capabilities has a lobby. I think you mean lobby chat :D

Jelco

Posted: Tue Feb 27, 2007 6:45 pm
by martin
oh my god :o

once again I love you guys, even more if you make it moddable :D can you imagine a massive multiplayer campaign mod?! /drools