Defcon patch 1.2 Released

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Chris
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Defcon patch 1.2 Released

Postby Chris » Tue Dec 12, 2006 7:09 pm

We’re happy to announce the release of a new mod patch for DEFCON, which will make it easy for you to play on some of the fantastic mod creations we’ve been seeing here at Introversion over the past couple of months.

These maps completely change the look and feel of DEFCON, opening up entirely new gameplay scenarios, and bringing with them a whole new level of thermonuclear fun!

You can also check out the Introversion modding forum where fans have created a map editor with supporting tools to allow you to make entirely new maps, should you feel creatively inclined. Whilst you’re at it, be inspired by some of the best, and most imaginative mods so far at this Unofficial List, run by Zanzer.

Defcon MODs are packaged as ZIP files - they must be unzipped into your Defcon game directory, in a subfolder called "Mods". Once unzipped in the right place they will automatically show up in the Mod browser in-game (restart Defcon to reload the list)

If you are running Defcon through Steam, the update will be applied automatically. Install MODs by unzipping them here: C:\program files\Valve\Steam\SteamApps\common\Defcon\Mods\

If you are not running through Steam, visit our Patch Download page to get your download. Install MODs by unzipping them here: C:\program files\Defcon\Mods\

Here are some of the best MODs we've seen so far:

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Up until now the Australians have evaded the thermonuclear debate, peacefully sitting out of the daily genocide. Not anymore thanks to this new map.

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Ever fancied settling the score between England, Scotland and Wales? Now you can with thermonuclear fire.

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Think outside the box; take your nuclear vendetta into the realms of outer-space and knock your opponents out of orbit.

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The most surreal form of thermonuclear war yet; hack into each other’s cyber brains and blow them away!
Last edited by Chris on Fri Dec 15, 2006 10:56 am, edited 1 time in total.
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Postby Rkiver » Tue Dec 12, 2006 8:39 pm

Ooooh, shiney.
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Postby comrad » Wed Dec 13, 2006 11:54 am

Will we get ever the announced Linux version? Or is Introversion now just making games for the Windows platfrom?
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Postby Darksun » Wed Dec 13, 2006 2:04 pm

comrad wrote:Will we get ever the announced Linux version? Or is Introversion now just making games for the Windows platfrom?


It's been confirmed that both the Mac and Linux ports of Defcon are in development. They'll be ready when they're ready
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Postby shinygerbil » Wed Dec 13, 2006 2:11 pm

Rkiver wrote:Ooooh, shiney.
Yes?
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Postby Virulent Virus » Wed Dec 13, 2006 2:23 pm

Anybody else having problems applying/using the UK Map Mod? All of the other map changing ones are shown red in the mod list (and tagged as required by all users playing on a server using it) yet I can't get to work... I can get it to show up in the list, and I can activate it, but then the game just plays as normal. Other map modifications (e.g. Australia) work fine... Bug? Or just me?

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Postby Montyphy » Wed Dec 13, 2006 2:36 pm

Virulent Virus wrote:Anybody else having problems applying/using the UK Map Mod? All of the other map changing ones are shown red in the mod list (and tagged as required by all users playing on a server using it) yet I can't get to work... I can get it to show up in the list, and I can activate it, but then the game just plays as normal. Other map modifications (e.g. Australia) work fine... Bug? Or just me?

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Postby Darksun » Wed Dec 13, 2006 3:54 pm

Yeah, I had a problem, the directory structure in the mod file is screwed up. Just go into the UKMod directory, create a new directory called 'data' and move the two directories (world and graphics, I think) into the data directory.
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Postby Iris » Thu Dec 14, 2006 1:53 am

Rkiver wrote:Ooooh, shiney.


Yes, really very shiny! ^^

(pssst! hey, Rkiver....are you a browncoat too? ;) )
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Postby NeoThermic » Thu Dec 14, 2006 3:22 am

Iris wrote:
Rkiver wrote:Ooooh, shiney.


Yes, really very shiny! ^^

(pssst! hey, Rkiver....are you a browncoat too? ;) )


He pefers to wear his long black coats, but I'm damn sure he's a browncoat :)

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Postby Rkiver » Thu Dec 14, 2006 10:22 am

:lol: Gorram idiots.

Yes indeed I am a browncoat.
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Postby mibias » Thu Dec 14, 2006 2:45 pm

browncoat?
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Postby elDiablo » Thu Dec 14, 2006 3:07 pm

mibias wrote:browncoat?


I'm guessing they mean the browncoats (Independence) from the Firefly/Serenity universe. Awesome show/film.
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Postby shinygerbil » Thu Dec 14, 2006 3:08 pm

Here is my signature. Make of it what you will.

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Postby mibias » Thu Dec 14, 2006 3:09 pm

oooooooh :o

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