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Next Darwinia Windows Patch - Call for Beta Testers

Posted: Wed Feb 22, 2006 4:55 pm
by John
We would like your help in testing the next Windows patch, which will include bug fixes and also some new game-play features. If you are interested, please can you sign up at

http://forums.introversion.co.uk/darwin ... e=register

Please don't worry about finding your soundcard in the list (just select the first one).

Even if you've signed up before, please sign up again so that our system can register your interest.

We need about 100 people, Windows operating system only.

EDIT: Since this is a patch, you will need the full game in order to test it.

Posted: Wed Feb 22, 2006 5:26 pm
by Miah
Huzzah!

With any luck, this patch will work on my lappy. But I doubt it; it really sucks, and all.

Posted: Wed Feb 22, 2006 6:42 pm
by LLamaBoy
Done and signed up.

Let me be the first with wild speculation:

OMG TEH MUTILPALYAER????

Continue.

Posted: Wed Feb 22, 2006 7:13 pm
by NeoThermic
LLamaBoy wrote:Done and signed up.

Let me be the first with wild speculation:

OMG TEH MUTILPALYAER????

Continue.


The first? I queried John with it about the second this newspost came up. He's quite good at not answering the questions :)

NeoThermic

Posted: Wed Feb 22, 2006 7:21 pm
by xander
/me considers buying another copy of the game to install on my work PC, so that he can play multiplayer...

xander

Posted: Thu Feb 23, 2006 12:08 am
by elDiablo
Hopefully this will fix my graphical issues! \o/

Edit - Add the GeForce 7 series to the list >=( Is my 7800GTX not good enough for you?!

Posted: Thu Feb 23, 2006 4:28 am
by Lord_Doskias
YAYZ!! zomg zomg zomg

probably no multi tho... we know how IV are :P

Posted: Thu Feb 23, 2006 5:59 am
by Luigi300
Heh. Maybe I'll remember to test this patch, unlike the last one...

Posted: Thu Feb 23, 2006 7:18 am
by Andcarne
Darn not having access to a PC anymore. Guess I'll have to wait for the Mac beta.

Posted: Thu Feb 23, 2006 3:29 pm
by Luigi300
Andcarne wrote:Darn not having access to a PC anymore. Guess I'll have to wait for the Mac beta.


Do you even read this forum? It's two topics down*.



*at time of post

Posted: Thu Feb 23, 2006 4:45 pm
by xyzyxx
Luigi300 wrote:
Andcarne wrote:Darn not having access to a PC anymore. Guess I'll have to wait for the Mac beta.


Do you even read this forum? It's two topics down*.



*at time of post
That topic doesn't look to me like it refers to the new patch. It looks like simply a version of Darwinia with native support for Intel Macs.

Posted: Thu Feb 23, 2006 6:02 pm
by Andcarne
xyzyxx wrote:That topic doesn't look to me like it refers to the new patch. It looks like simply a version of Darwinia with native support for Intel Macs.


Correct. It seems to be just a patch for Intel Mac support, and to bring it up to date with the currently released PC version. (icon based system, and such) At least, I didn't see any new features in it.

Posted: Thu Feb 23, 2006 10:01 pm
by madman2k
something Id really like to know is why you always have seperate linux/ windows tests.
why dont you simply rely on SDL for both so you have only to maintain one source?

Posted: Fri Feb 24, 2006 1:37 am
by Luigi300
madman2k wrote:something Id really like to know is why you always have separate linux/ windows tests.
why dont you simply rely on SDL for both so you have only to maintain one source?


Because not everyone has SDL installed, and it's faster and easier to support OpenGL?

Posted: Fri Feb 24, 2006 11:04 am
by elDiablo
OpenGL is cross platform compatible too... SDL is used mostly for 2D style and sound... The reason they have two test is due to having to compile it into different executables for each OS. Yes, the source code is universal, but do you really think they'll give that out and ask everyone to compile it locally? Sure... that wont be bad at all!

Plus, you have issues with each OS that need addressing.

Not really that surprisingly really...