Next Darwinia Windows Patch - Call for Beta Testers

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Postby willywag » Sat Mar 04, 2006 2:50 pm

Virulent Virus wrote:Just in case the submissions are randomly/automatically chosen, I'd just like to point this out: The submission form for beta testing is flawed.

There is also no way to select 768 MB for system RAM. I have a stick of 512 MB and a stick of 256 MB in my system, but I had no way to express that on the form.
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Postby Virulent Virus » Sat Mar 04, 2006 9:44 pm

Maybe it was an automated form. And I'm not saying IV did somthing wrong, i'm saying whoever created the form did, so :P :D
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Postby RabidZombie » Sun Mar 05, 2006 1:51 pm

I wonder if the patch will fix the memory leak....

That has to be the only REALLY annying bug I know of. Why?

Because it means Windows attempts to change my Page File, causing all the programs running at the time to loose their ability to use the Ram for a short while, causing most of them to crash. Not forgetting I have to quit and open Darwinia again, thats the really annoying bit. :P
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Postby steamed_up_madman » Sun Mar 05, 2006 7:08 pm

Will there be a fix for people who dont have a OpenGL compatible card? I really want to play darwinia on my laptop, (Geforce 44o GO) man NVidia laptop cards suck.
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Postby Dave2 » Sun Mar 05, 2006 7:36 pm


1) The GeForce 440 Go has OpenGL support, from what I can see, and nVidia would be mad to release any chip without it.
2) How would you go about avoiding OpenGL? That would involve a whole brand new Win32-only codepath for Direct3D for basically no gain.
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Postby trickfred » Wed Mar 08, 2006 3:16 pm

Soo.... only like 7 people have posted anything so far with regards to this new patch in the Beta Testers forum... any chance there'll be a second round of people that will be sent the email with the magical link?

*prostrates himself before the altar of IV*
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Postby Luigi300 » Wed Mar 08, 2006 3:37 pm

I've got accepted but I haven't gotten around to testing it yet.
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Postby martin » Wed Mar 08, 2006 3:39 pm

I've got it and installed it but haven't found a problem yet.
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Postby Starfyre » Fri Mar 10, 2006 4:09 pm

Signed! And once again, free cookies for IV.

Darn long absence times. WHAR'S THE MULTIPLAYER.
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Postby hitm4n » Fri Mar 10, 2006 5:38 pm

I got it too, installed and played some mods to see how the skill levels impacted on them. And every time i came here to post my concerns, someone else had posted the exact same thing before me...

Aside from skill stuff, i guess the only other bugs are all known and really shouldn't be reporting again and again. The random crashes, sound bug, selecting an empty cannon bug (cursor can spiral into madness or zoom out into space) and a few others...

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