Darwinia reduced in price to £19.99

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Dave2
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Postby Dave2 » Sun Apr 03, 2005 8:37 pm

elDiablo wrote:Yay xbox deal! \o/ Btw, I have an xbox! Want me to test it? :D Hint, hint.(How about PS2 too?).

You need a debug xbox (xbox with more resources and features and stuffs) to run xbox betas :P.
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Postby DarrenM » Mon Apr 04, 2005 7:17 am

15% according to this article.

Makes it easy to see why the big developers all seem to be moving over to the console market. :(
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Postby Rkiver » Mon Apr 04, 2005 9:09 am

Console games are ok, if you want say a beat em up. But when it comes to real games, pc's will always have the advantage. Free addons, mods, extra levels, patches and whatnot. I have yet to see a console match that. Ok maybe the Xbox can do some of that, but we all know that is just a pc pretending to be a console.
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Postby Iris » Mon Apr 04, 2005 9:53 am

Whoops, only saw this thread today. So glad IV decided to reduce their prices, at least now more gamers will be enticed to buy the game. I don't mind having paid the full price last time (it was my brother's money anyway, hehe!), at least I was among the first to have the game.































Now, if only I could know when those Darwinia dogtags will come. ^_^
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Re: Darwinia reduced in price to £19.99

Postby Miah » Wed Apr 06, 2005 1:30 am

Chris wrote:We are in the process of building a new online Introversion store, which will be coming online soon.


having created my account 3 days ago, I am the self-proclaimed first customer to Introversion's store!

I'm just a damn snoop, that's how I got it. I also mentioned that in the "Where did you here about us?" section.

Of course, I knew about it before, because I got a 401. So I kept visiting until the 401 was lifted.

Yay me.
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Re: Darwinia reduced in price to £19.99

Postby elDiablo » Wed Apr 06, 2005 8:44 am

Miah Helpmann wrote:
Chris wrote:We are in the process of building a new online Introversion store, which will be coming online soon.


having created my account 3 days ago, I am the self-proclaimed first customer to Introversion's store!

I'm just a damn snoop, that's how I got it. I also mentioned that in the "Where did you here about us?" section.

Of course, I knew about it before, because I got a 401. So I kept visiting until the 401 was lifted.

Yay me.


Eh? I'm confused... The store is open? I can see the "Buy Online... Buy Posters" bit, but whats this about accounts? o_O

Dave2: Chris can buy me one of them if he wants :D I dont mind! :D
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Re: Darwinia reduced in price to £19.99

Postby Dave2 » Wed Apr 06, 2005 5:04 pm

elDiablo wrote:Dave2: Chris can buy me one of them if he wants :D I dont mind! :D

Considering that they could be used to play warez (I believe, anyway), they don't tend to just give them away to anyone who asks on the spot :P.
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Postby TimTim » Wed Apr 06, 2005 7:48 pm

Yeah, Development Xboxes aren't floating around. And to develop on the Xbox you'd have to jump into Microsofts pocket. Last time I checked, developing on the Xbox is a very expensive thing, then you have to pay publishing fee's and other crap. I'll look it up again and try give you a rough estimate. But it could change.

No idea about the PS2 though


EDIT:
http://www.microsoft.com/presspass/press/2000/Nov00/XPKPR.asp
http://www.xbox.com/en-us/dev/default.htm

Should be all you need to figure out what you should do. Xbox Incubator program looks like it would suit you.

But there is a time limit of 6 months to it, and as we know. Introversion don't do deadlines. :p
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Postby The GoldFish » Thu Apr 07, 2005 12:03 am

"To participate in the Xbox Incubator Program, independent developers must submit complete written descriptions of their game concepts for evaluation by Microsoft's Xbox team."

nuff said ;)
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Postby TychoJarez » Fri Apr 08, 2005 1:11 pm

Their only justification is that games are too expensive, but they wouldn't be as expensive if people bought them, and even if they are expensive, you tend to get your moneys worth with games nowadays (not like the eighties).


I beg to Differ!

The Speccy had far better value for money! £1.99 for a tape that would keep you entertained for hours and hours (ok, maybe not as many hours as alot of the better games these days, but at less than a fiver a pop (rather than £30) you're paying less per minute of fun.)

Also, IV have blown your argument out of the water. They LOWER the Price because of low sales, not raise it. I don't condone Game Piracy, but it can be argued that if games were cheaper from the shops, then there'd be less profit to be made by pirates by undercutting retailers, so it'd happen less.

anyway, back on topic, I'm a little miffed that the price got lowered so soon after I payed the original price for Darwinia (which, aside for some frame-rate issues in the last 2 levels, is a fantastic addition to my games library). Still, it hasn't annoyed me to the extent i'll boycott future releases. only poor game quality will do that.
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Postby roblord » Fri Apr 08, 2005 2:18 pm

Thanks for your response to my post.

Some speccy games were £1.99, but I'm referring to full price releases. Compared to what we have today though, Speccy games were generally quite rubbish (with a few exceptions). We just didn't know any better (the same thing will be said in 20 years time I'm sure).

I stand by my game pricing argument. True, it has been lowered due to low sales (piracy MAY have had its part to play), but as a result, forecasted sales for the next game will be down meaning that we will probably see a price INCREASE in the next game to reflect this. That is if IV decide to make another game.

If everyone bought games, and didn't pirate (not just this game), then forecasted sales would be higher and prices lower (to cover the development costs).

Piracy is killing the industry and it is a criminal offence. If you can't afford to buy a game (or a product in any field), then you shouldn't be able to have it, certainly on non-essential items like games (music, DVDs, Cars etc...).

I realise that this is a bit off topic, but it does relate to the price drop I guess and I do feel quite passionate about it (for some reason) and feel it is indefensable.

Rob.
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Postby da_zeg » Fri Apr 08, 2005 2:37 pm

Then, Why is it the games predicted to sell really well all start out at £40.
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Postby ccampbell1 » Fri Apr 08, 2005 2:48 pm

I'm slightly miffed given that I ordered Darwinia for US$39.99 a week and a half ago and am STILL waiting for it to be delivered to me in the US. (Particularly when I got an email a WEEK ago saying it had been shipped!!) Has the US postal service lost it? What is going on??

Anyway, with delivery it would be US$32.99 so its only $7 difference - not a big deal.

I do wish it would hurry up and arrive.

Why cant the PC version be distributed for online download like Ambrosia does with the Mac version? That would make it a LOT less frustrating for those of us outside the UK!

Anyway, thanks for a brilliant game! (or demo since I'm STILL waiting for the game to come :-)
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Oh the agony

Postby slugnet » Fri Apr 08, 2005 5:28 pm

ccampbell1 wrote:Has the US postal service lost it? What is going on?? . . . I do wish it would hurry up and arrive.

Why cant the PC version be distributed for online download like Ambrosia does with the Mac version? That would make it a LOT less frustrating for those of us outside the UK!


Hi everyone, first post here.

I ordered Darwinia on the 14th of last month and still haven't received it. Coming up on that 28 days soon . . . An online download version would be great indeed.

I can't count how many times I've played the demo now. And every day after work I rush home and open my mailbox, hoping a bright green package will be waiting for me.

Anyone have a good plan to take my mind off Darwinia until I actually get my copy? An interim project? Never mind. I'll just go play the demo again.

Loren
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Postby roblord » Fri Apr 08, 2005 7:28 pm

da_zeg wrote:Then, Why is it the games predicted to sell really well all start out at £40.


Probably so that the publishers can recover some costs on the games that haven't sold well (which is probably a large majority of them).

Probably only EA consistantly make a huge profit on games, and thats because they keep churning out the same things (FIFA, Sims etc).

Also, if the market dictates that all game prices are £40, then that is what they will cost, but if more games were sold , rather than copied, then the overall price would (probably) drop.

Anyway, if players can't afford a full price game, then they should wait until it is released on budget and buy it. You can't complain about budget game prices and any purchase beats copying them.

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