darwinia takes a beating!

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Darksun
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Postby Darksun » Mon Apr 11, 2005 9:02 am

<--- Complete Fanboy and proud!
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Iris
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Postby Iris » Mon Apr 11, 2005 9:13 am

Darksun wrote:<--- Complete Fanboy and proud!


Go get em, Fanboy! =D
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da_zeg
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Postby da_zeg » Mon Apr 11, 2005 6:39 pm

Bah, halflife2. Loading times are really bad.
Walk 2 steps;
read war and peace;
Shoot someone;
Walk another 2 steps;
Fit in a round of golf.

And it was too generic FPSy for my liking, it lacked all the atmosphere of the original, had no puzzle elements to my recolection and got reallly boring after you got over the graphics. And also crashed the odd time when loading levels.

Still for commercial games with crash issues -> Unreal 2, if i pressed and of the arrow keys (I don't like WSAD) T'would crash. (BTW) I know this is really generic FPSy. I got it in a pack with UT2003 for like an extra quid)


The only issues i have had with darwina are that some of my user made levels have crashed the game (My bad?). I aint noticed any huge framerate drops that people with better hardware seem to complain about.

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