Darwinia wins EIEF 'Peoples Choice' award
- Chris
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Darwinia wins EIEF 'Peoples Choice' award
We are delighted to announce that Darwinia has won the 'Peoples Choice' award from this years Edinburgh Interactive Entertainment Festival (EIEF). Darwinia was voted into first place by readers of Edge Magazine, and attendees of the EIEF. Darwinia successfully beat off competition from such massive games as Half Life 2 and Rome:Total War, and our sources on the inside tell us Darwinia actually won by a fairly significant margin.
The results are as follows:
1st Darwinia
2nd Resident Evil 4
3rd Donkey Kong: Jungle Beat
4th Half-Life 2
5th Yoshi's Touch & Go
6th Daigasso! Band Brothers
7th God Of War
8th Oddworld: Stranger's Wrath
9th Lego Star Wars
10th Rome: Total War
Thank you very much for voting for us in the Peoples Choice Award. Edinburgh is one our favourite cities in the whole world, and we are glad we WERE there.
Read the full story at Edge Online.
In other news...
Way back in May 2005 Edge Magazine printed a short article written by Chris about getting into the games industry. The article was part of a suppliment that appeared in the June 2005 issue of Edge Magazine. You can now read the full suppliment online here. Chris's article can be read by clicking here. Warning: If you dream about getting into the games industry....well, you might not after you've read this.
Tom's sister Vic has been tirelessly pushing our game to every games mag in the world (a big job, let us assure you) and i've fallen way behind on updating the site. Here are the latest review scores that have come in over the past month or two:
- Darwinia was reviewed by Game Guru Mania, scoring 86%. Click here to read the review.
- Darwinia was reviewed by GameZone, scoring 9 out of 10. Click here to read the review.
- Darwinia was reviewed by ESCMag, scoring 9 out of 10. Click here to read the review.
- Darwinia was reviewed by Cosmos Gaming, scoring 8.5 out of 10. Click here to read the review.
- Darwinia was reviewed by GameAxis, scoring 9.1 out of 10. Click here to read the review.
- Darwinia was reviewed by The Home of the Underdogs. There is no official score, but the reader score currently stands at 9.46/10 . Click here to read the article.
- Finally, we've had a few emails from people who sampled Darwinia after reading a blog called Dubious Quality. Head over to the article about Darwinia and you'll find a well written and gushing report on the games strengths and weaknesses. And I think we'll finish this over-long news post with some quotes from that article that just make our hearts leap with joy that someone out there appreciates our work, even if the mainstream gaming public don't want to listen.
"Darwinia was developed by Introversion Software, who obviously didn’t get the memo about innovation dying in game development. They have developed one of the most conceptually beautiful, visually striking games ever made. A decade from now, it will still be mentioned in reverent tones, a game so good that it is beyond time."
"In a word: sensational. It's the best PC game so far this year, and there isn't a second place...Darwinia is a triumph, the stunning result of untethered imagination."
The results are as follows:
1st Darwinia
2nd Resident Evil 4
3rd Donkey Kong: Jungle Beat
4th Half-Life 2
5th Yoshi's Touch & Go
6th Daigasso! Band Brothers
7th God Of War
8th Oddworld: Stranger's Wrath
9th Lego Star Wars
10th Rome: Total War
Thank you very much for voting for us in the Peoples Choice Award. Edinburgh is one our favourite cities in the whole world, and we are glad we WERE there.
Read the full story at Edge Online.
In other news...
Way back in May 2005 Edge Magazine printed a short article written by Chris about getting into the games industry. The article was part of a suppliment that appeared in the June 2005 issue of Edge Magazine. You can now read the full suppliment online here. Chris's article can be read by clicking here. Warning: If you dream about getting into the games industry....well, you might not after you've read this.
Tom's sister Vic has been tirelessly pushing our game to every games mag in the world (a big job, let us assure you) and i've fallen way behind on updating the site. Here are the latest review scores that have come in over the past month or two:
- Darwinia was reviewed by Game Guru Mania, scoring 86%. Click here to read the review.
- Darwinia was reviewed by GameZone, scoring 9 out of 10. Click here to read the review.
- Darwinia was reviewed by ESCMag, scoring 9 out of 10. Click here to read the review.
- Darwinia was reviewed by Cosmos Gaming, scoring 8.5 out of 10. Click here to read the review.
- Darwinia was reviewed by GameAxis, scoring 9.1 out of 10. Click here to read the review.
- Darwinia was reviewed by The Home of the Underdogs. There is no official score, but the reader score currently stands at 9.46/10 . Click here to read the article.
- Finally, we've had a few emails from people who sampled Darwinia after reading a blog called Dubious Quality. Head over to the article about Darwinia and you'll find a well written and gushing report on the games strengths and weaknesses. And I think we'll finish this over-long news post with some quotes from that article that just make our hearts leap with joy that someone out there appreciates our work, even if the mainstream gaming public don't want to listen.
"Darwinia was developed by Introversion Software, who obviously didn’t get the memo about innovation dying in game development. They have developed one of the most conceptually beautiful, visually striking games ever made. A decade from now, it will still be mentioned in reverent tones, a game so good that it is beyond time."
"In a word: sensational. It's the best PC game so far this year, and there isn't a second place...Darwinia is a triumph, the stunning result of untethered imagination."
Gotta says, one truely deserved glowing review there, Chris.
What mostly separates you from the "rest" is the fact that even though the game is "done" and gold-master'd, you don't see it as actually done, and keep adding to playability. Then you give us a chance to do the same (Dev mods).
I hope that never changes, because that's the only reason I'm here. Normally, I hate games. But this has allowed me to let my own creative juices flow
What mostly separates you from the "rest" is the fact that even though the game is "done" and gold-master'd, you don't see it as actually done, and keep adding to playability. Then you give us a chance to do the same (Dev mods).
I hope that never changes, because that's the only reason I'm here. Normally, I hate games. But this has allowed me to let my own creative juices flow
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