DEFCON AI BOT API

Come in here to talk about your sky-net style world-destroying super bots!

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The Reds
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Postby The Reds » Thu Apr 02, 2009 3:52 am

How do people get bots? What do they have to do? Cause if others can get one I was hoping if I could get one too.
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RobinB
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Postby RobinB » Wed Apr 08, 2009 12:10 pm

LordSturm wrote:Heh, anything is possible.

Be sure to tell me if you work out how to pit two bots together, using two clients. ( Me and a friend. )


The easiest way would be to join a game through entering the IP of the host. Both players should have the API enabled version.

@The Reds: The first post should give you enough information on how to set up your own bot. Note that you cannot use a bot in "normal" defcon matches that don't specifically allow bots (Ie., use the API version to host the game).
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Postby CrazyAX » Tue Dec 08, 2009 12:41 am

where do i find the API to download?
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DinoSteve
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Postby DinoSteve » Tue Dec 08, 2009 12:59 am

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martin
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Postby martin » Wed Jan 13, 2010 5:19 pm

Is there a java version of the API? I vaguely remember some talk of one but I cannot remember if anything came of it.

EDIT:: I found the java API here

However, there was a mention of a python API in the original article about the API, did such a thing ever get built?
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xander
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Postby xander » Wed Jan 13, 2010 8:45 pm

Is there a Brainfuck version of the API?

xander
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martin
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Postby martin » Wed Jan 13, 2010 8:47 pm

Unfortunately no, but I could easily write you a brainfuck interpreter in Lua, if you wish? ;)
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poptart911
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Postby poptart911 » Sun Jan 16, 2011 10:17 am

xander wrote:Is there a Brainfuck version of the API?

xander


How about prolog?!
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poptart911
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Postby poptart911 » Wed Jan 19, 2011 11:21 pm

Pox wrote:I am eagerly awaiting a Linux-compatible API while staring at the archaicness of the mailing list.
* bump *
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Postby Uropa » Sat Dec 29, 2012 12:38 am

xander wrote:Is there a Brainfuck version of the API?

xander


this is by far the funiiest forum entry i have read in my entire life! :shock:

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