Fleet ghost animations too fast?

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Crusader
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Fleet ghost animations too fast?

Postby Crusader » Mon Jun 18, 2012 12:58 am

I've noticed that the animation for fleet vessels from the current position to the destination position move WAY too quickly, so that the net effect is a seizure-inducing blur. Is this a bug or expected? If it's expected, is there a way to tune this?

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