Meet Endless
Posted: Fri Sep 21, 2012 8:01 am
Here'a a recording of Endless being ... well ... Endless.
http://sfcon.demoszenen.de/dcrec/2012-0 ... _03.38.zip
I don't think I should have to explain the purpose of a 2v2 game (again), but the obvious objective is team win. Who, besides Endless, thinks otherwise?
So, watch the replay and get to know Endless. The fact that I always call him out for being ... well ... Endless, pisses him off greatly. This explains all his snide comments on my other forum postings. Yes boys and girls, name calling is his last resort.
But on to the action:
(I relate this with some trepidation because I can't stand the fact that I will be educating such a moron in the process; but "for the good of all" I will make this sacrifice.)
It's me (Africa) and Endless (EU) against two noobs (:)) as South America and North America. I adopt an admittedly reckless strategy, but it works.
0. Endless's woosie placement of silos far east concerns me. Why give any cities away? Think positive son: we will not be scouted. But, whatever, he plays like a woosie robot. More important to keep symmetrical lines than to do anything.
1. 2v2 game. Simple strategy, double one opponent. I place the bulk of my fleet in North Atlantic and presto, at defcon 3 it is apparent (to skilled players) that our team has obtained a significant tactical advantage because South America's entire fleet (sans some subs) is in the south. Such advantages need to be exploited quickly. My fleet is already pressing forward, so I say "push forward." His reply: "don't tell me what to do." OK, I say to myself, this player has issues beyond this game.
2. In defending against my sub push, it is apparent (to skilled players) that North America has placed his carriers on anti-sub, thus making them vulnerable. Endless, obviously oblivious to this situation, asks "why are you throwing your bombers right at them?" I answer, "because [you are not and] his carriers are on anti-sub mode" and proceed to clear the North Atlantic of every single North American vessel, forcing North America to immediately launch his silos, while simultaneously partially scouting South America, (at a cost, certainly, but more on that later).
3. This opens the door for Endless to do whatever he pleases, uncontested in the North Atlantic. You can decide for yourself if he took full advantage of the opportunity afforded him.
4. A failed North American launch sealed the game, so it is uncertain whether my subsequent launch "forced" South America to launch or not; the game was already decided.
5. Endless had a good silo launch, taking out all the remaining enemy silos. But let's not get carried away with that: killing revealed silos with no radar is standard procedure. Nonetheless, he did it and that was good.
6. Once both territories were cleared of silos, I launch my last remaining silo, only to be accused of "stealing his points." OMG. How many times do people need to be told that 2v2 is not ffa, and there are no individual points!?!
7. Endless proceeds to kill my surfaced subs to deny me, at team expense, from getting additional points.
8. As I said, I paid a big price to clear the North Atlantic, committing a lot of bomber nukes there, as well as to the end-game defense against the inevitable South American sub launch, allowing Endless the luxury of using his bomber nukes for points. So of course it was expected that he should score the most points on the team. If I had wanted to be high scorer I would have played like ... well ... like South America!
So in case you haven't met, here's your introduction to Endless. And now you will understand some of his other behaviors as well.
http://sfcon.demoszenen.de/dcrec/2012-0 ... _03.38.zip
I don't think I should have to explain the purpose of a 2v2 game (again), but the obvious objective is team win. Who, besides Endless, thinks otherwise?
So, watch the replay and get to know Endless. The fact that I always call him out for being ... well ... Endless, pisses him off greatly. This explains all his snide comments on my other forum postings. Yes boys and girls, name calling is his last resort.
But on to the action:
(I relate this with some trepidation because I can't stand the fact that I will be educating such a moron in the process; but "for the good of all" I will make this sacrifice.)
It's me (Africa) and Endless (EU) against two noobs (:)) as South America and North America. I adopt an admittedly reckless strategy, but it works.
0. Endless's woosie placement of silos far east concerns me. Why give any cities away? Think positive son: we will not be scouted. But, whatever, he plays like a woosie robot. More important to keep symmetrical lines than to do anything.
1. 2v2 game. Simple strategy, double one opponent. I place the bulk of my fleet in North Atlantic and presto, at defcon 3 it is apparent (to skilled players) that our team has obtained a significant tactical advantage because South America's entire fleet (sans some subs) is in the south. Such advantages need to be exploited quickly. My fleet is already pressing forward, so I say "push forward." His reply: "don't tell me what to do." OK, I say to myself, this player has issues beyond this game.
2. In defending against my sub push, it is apparent (to skilled players) that North America has placed his carriers on anti-sub, thus making them vulnerable. Endless, obviously oblivious to this situation, asks "why are you throwing your bombers right at them?" I answer, "because [you are not and] his carriers are on anti-sub mode" and proceed to clear the North Atlantic of every single North American vessel, forcing North America to immediately launch his silos, while simultaneously partially scouting South America, (at a cost, certainly, but more on that later).
3. This opens the door for Endless to do whatever he pleases, uncontested in the North Atlantic. You can decide for yourself if he took full advantage of the opportunity afforded him.
4. A failed North American launch sealed the game, so it is uncertain whether my subsequent launch "forced" South America to launch or not; the game was already decided.
5. Endless had a good silo launch, taking out all the remaining enemy silos. But let's not get carried away with that: killing revealed silos with no radar is standard procedure. Nonetheless, he did it and that was good.
6. Once both territories were cleared of silos, I launch my last remaining silo, only to be accused of "stealing his points." OMG. How many times do people need to be told that 2v2 is not ffa, and there are no individual points!?!
7. Endless proceeds to kill my surfaced subs to deny me, at team expense, from getting additional points.
8. As I said, I paid a big price to clear the North Atlantic, committing a lot of bomber nukes there, as well as to the end-game defense against the inevitable South American sub launch, allowing Endless the luxury of using his bomber nukes for points. So of course it was expected that he should score the most points on the team. If I had wanted to be high scorer I would have played like ... well ... like South America!
So in case you haven't met, here's your introduction to Endless. And now you will understand some of his other behaviors as well.





