Abaculus and Matroskin versus *HolyPriestT* and Luntik

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Abaculus
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Abaculus and Matroskin versus *HolyPriestT* and Luntik

Postby Abaculus » Sun Apr 24, 2011 1:08 pm

Most of the veterans here won't find this game particularly interesting and probably don't know anyone who played, but I thought I would post it anyway and ask for some advice.

Myself- South America
Matroskin- North America
Luntik- Europe
*HolyPriestT*- North Asia

Matroskin and I decided to place the majority of our naval assets in the Atlantic and attempt a massive assault on Europe. Though we defeated Luntik's boats with ease, he harassed our battleships with submarines, then launched several nuclear warheads from three silos. The latter venture failed but the formed inflicted heavy losses.

After scouting and discovering a couple more silos, I launched a bomber assault. Unfortunately my airfields were too far from Europe for a return leg, so I knew I would lose most of them. I also launched a few nukes from three submarines, then moved them to avoid any returning fire.

I then moved the submarines, hoping to gain a superior vantage point to take out his silos. At this point, Luntik disconnected for an unknown reason.

Unfortunately, *HolyPriestT* had devastated Matroskin from the north and he lost the majority of his land assets. At this point, a couple of submarines appeared on my east coast- how they got past my carriers I have no idea. I quickly sunk them, but not before they dealt some damage.

Then *HolyPriestT* launched a vast amount of ICBMs at my cities. One of my silos was too near and took collateral damage.

I then launched all the MRBMs (technically they are SLBMs, Submarine Launched Ballistic Missiles) from my submarines. Nonetheless, the combined defence of Luntik's and *HolyPriestT*'s silos decimated them. I launched all the nukes in three of my silos, leaving the other two for air defence, then vice-versa. This was not particularly successful, and I realised that their silo set up had won them the game.

If that wasn't enough, *HolyPriestT* had positioned his submarines all over my coast- I should have been more vigilant. Fortunately many of his nukes were deflected but at this point it did not matter

Sorry for the lack of an image- here are the scores:

*HolyPriestT* 204
Matroskin: 97
Abaculus: 54
Luntik: -7

Congratulations to *HolyPriestT*. Unfortunately I came third as I was heavily targeted- I finished with less survivors than Luntik!

Thank you for reading. I have one question- how can I harm a Europe-North Asia alliance if their silos are so clustered?
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rus|Mike
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Postby rus|Mike » Sun Apr 24, 2011 2:03 pm

I then launched all the MRBMs (technically they are SLBMs, Submarine Launched Ballistic Missiles)

The game names nukes by range:
ICBM - InterContinental BM
MRBM - Medium Range BM
SRBM - Short Range BM.
North Asia

Seriously?...
___________________________________________________________________

A link to a recording of the game would be much more useful then the description.
I have one question- how can I harm a Europe-North Asia alliance if their silos are so clustered?

Either a synced launch of all 12 silos or subs from near India or bomber waves at good angles (=from the south).

Technically RU/EU pair in this setup is much weaker because SA/NA can combine their fleets to destroy all of EU in no time. If you didn't manage to do so, practice your naval skills and "destroy fleet-launch scout fighters-nuke reckoned targets with subs" combination more.
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Postby Abaculus » Sun Apr 24, 2011 2:21 pm

The game names nukes by range:
ICBM - InterContinental BM
MRBM - Medium Range BM
SRBM - Short Range BM.


I know, I was just pointing the correct terminology for anyone interested (probably no one).

Seriously?...


Yes. Asia is divided into two parts...should I call it the USSR?

A link to a recording of the game would be much more useful then the description.


I did not think anyone would be interested in watching it. A description was more concise.

I stated that we easily overwhelmed the European fleet, though we had North Asia to deal with.

either a synced launch of all 12 silos or subs from near India or bomber waves at good angles.


Thank you for the advice.
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rus|Mike
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Postby rus|Mike » Sun Apr 24, 2011 2:33 pm

Abaculus wrote:I stated that we easily overwhelmed the European fleet, though we had North Asia to deal with.

"North Asia" can't possibly make it in time (unitl Defcon 1), you must've been too slow.

Rec for anyone interested.
http://demoszenen.de/defcon/dcrec/2011- ... _09.49.zip
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Postby Abaculus » Sun Apr 24, 2011 2:36 pm

"North Asia" can't possibly make it in time (unitl Defcon 1), you must've been too slow.


If two halves of Asia cannot be termed 'north' and 'south' please tell me what they should be.

I meant that we needed to dispatch 'North Asia''s fleet. He place his entire fleet in the Pacific, we only placed a third each.

Thanks for putting the record up; I didn't know how to do that even if people would be interested. I will look up a guide now.
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Postby rus|Mike » Sun Apr 24, 2011 2:59 pm

I meant that we needed to dispatch 'North Asia''s fleet.

You need to earn points to win, not dispatch enemy fleets.

Watched the rec, as I said you were too slow: by 50 min mark you only finished killing EU fleet and started scouting EU only by 1 hour 30 minutes. As mentioned earlier, by 40 min EU should have no fleet in Atlantic, no buildings and no pop, granted you're taking it 2 on 1.

The reasons of your naval performance are:
1) Didn't place 2 whole fleets in Atlantic.
2) Placed ships to close, which slowed them down.
3) Your ships were controlled by 2 people and had about 1.(3) standard fleet woth of ships. While EU fleet was controlled by 1 person and had 1.0 standard fleet. Not surprising you had difficulties dealing with it.

Also, EU/RU silos were not grouped. This is grouped:
Image

If two halves of Asia cannot be termed 'north' and 'south' please tell me what they should be.

Since that in-game territory on ~99.8% looks like todays Russia, it's a good idea to call it "Russia". Calling it North Asia on the other hand is not a good idea since wast parts of it are no in Asia at all.
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Postby Abaculus » Sun Apr 24, 2011 3:12 pm

You need to earn points to win, not dispatch enemy fleets.


If we did not deal with that fleet we would be completely open to a strike from submarines or bombers.

The reasons of your naval performance are:
1) Didn't place 2 whole fleets in Atlantic.
2) Placed ships to close, which slowed them down.
3) Your ships were controlled by 2 people and had about 1.(3) standard fleet woth of ships. While EU fleet was controlled by 1 person and had 1.0 standard fleet. Not surprising you had difficulties dealing with it.


I think it was higher than 1.3, but you seem to be suggesting that we should have place even less.

Ships too close? I'll bear that in mind, but I was hoping a packed formation would be good for an assault.

Also, EU/RU silos were not grouped. This is grouped:


Sorry, I know they are technically not grouped, but there were nine silos quite close together.

Since that in-game territory on ~99.8% looks like todays Russia, it's a good idea to call it "Russia". Calling it North Asia on the other hand is not a good idea since wast parts of it are no in Asia at all


You may as well refer to it as 'the mixed bag' or something. Bear in mind there is a chunk of Russia in Europe- though I am not sure if this is so on the Defcon map (cannot remebmber).

Sorry, I know that you are much more experienced, but I am trying to justify my points.

Thank you for your advice.
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Postby rus|Mike » Sun Apr 24, 2011 3:21 pm

Abaculus wrote:I think it was higher than 1.3, but you seem to be suggesting that we should have place even less.

I'm suggesting placing 2 almost whole fleets there: 24 subs, 20 CVs, 20 BBs (2 CVs + 2 BBs is what you each can leave in Pacific to slow enemy down).
Ships too close? I'll bear that in mind, but I was hoping a packed formation would be good for an assault.

When ships of 2 different players are too close to each other, they slow down like 4 times.
Bear in mind there is a chunk of Russia in Europe- though I am not sure if this is so on the Defcon map (cannot remebmber).

Europe:
Image
Asia:
Image
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Postby Abaculus » Sun Apr 24, 2011 3:36 pm

When ships of 2 different players are too close to each other, they slow down like 4 times.


Oh- ok. I will bear that in mind.

Calling it 'Europe' and 'Russia' would be inaccurate. Oh, never mind. It doesn't matter. In the future, I will call that area something else.
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Postby rus|Mike » Sun Apr 24, 2011 3:41 pm

Abaculus wrote:Calling it <...> 'Russia' would be inaccurate.

Why if it's actually Russia? :shock:
Wiki:
Image
Defcon:
Image

See the resemblance? :)
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Postby bastek.84 » Sun Apr 24, 2011 4:00 pm

Only whitout Kaliningrad, Sachalin and few others islands :D
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Postby Abaculus » Sun Apr 24, 2011 4:11 pm

I thought Europe was accurate, so that would render the term 'Russia' invalid. Nonetheless, Russia is correct therefore Europe is not.

I appreciate the time you took to view the recording in order to offer advice.
Last edited by Abaculus on Tue Apr 26, 2011 8:44 am, edited 4 times in total.

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