You just beat me to it
From my perspective it went like this.
Defcons 5-4 was me placing my stuff, going for a far-back double-defensive line (may have even been considered noobish in 6-player) in China. I spy a couple of radars, one silo and 1 or two airbases with my forward observation radar. Bulk of the boats went to form a roadblock at the Cape of Good Hope, 3 of each through the strait for the good old SURPRISE! later on (and good insurance for if the main fleet gets destroyed).
Defcons 3-2 and nothing really happens. I scout a bit and get repulsed pertty quickly, he finds one of may airbases (in Arabia, just out of his radar I think).
Defcon 1 - go for the big bomber rush from the arabian and Sri Lankan airbases to destroy everything I can see. Add 2 subs in the pit of India / Arabia and I take one radar, the airbases (eventually), and one of the silos. Further scouting reveals one more silo right next to the recently blown-up one which resists all efforts at destruction for most of the game. I despatch some more nukes at the Balkans region, but none are getting through.
Around this time I decide to run my roadblock along a bit now it's finally formed up properly and almost immediately run into a big mixed-up fleet coming the other way. I take it you weren't really watching, since it went down fairly easily with all hands aboard (I thought).
By now my airbases are pretty much nuke-free and all but one of my early-warning radars have been destroyed. A few bomber waves fly over Russia, but I manage to spot them early and fighters are despatched, almost universally successfully. More bombers stream towards India and make short work of Bombay.
My Bering carriers are now finally nearing destination 1, just north-east off Greenland. A fighter is despatched, and on finding minimal resistance, two bombers are sent off to launch two exploratory nukes at London. Both hit, swinging the score around in my favour for the first time. Now I realise that Mas has the silos in the east, but where exactly remains a mystery.
As I get my fleet formed around the western edge of Europe in mid-Atlantic, from Iceland down to Sierra Leone in a big semicircle with subs located off Lagos and above Murmansk (from the Bering), I see two subs surface off Tokyo from a single, very lucky stay-at-home battleship. They get a couple of nukes off, but then I see little green circles right the way up my Pacific coast. One battleship to take out all 12 submarines! I get it to run up the line and manage to take out about 9 of the subs, but the nukes are almost all away. Tokyo and Korea are almost completely annihilated.
So, the next move is mine. I start launching piddling little mini-exploratory bomber runs combined with sub launches to scout out western Europe. Soma airbases and a couple of radars around Germany, and a silo near Prague. Taking all that out was proving tricky, with my nukes hardly making any headway into central Europe. This failure makes me scout Norway and Sweden out, and I find 2 radars. Taking them out proved frustratingly tricky.
Meanwhile, the home front has been quiet for a while after the nuking of Tokyo, but then I spy a fighter making tracks due north towards Madras. Carriers! One had slipped the net at the start of the game, and was going to be causing trouble very fast! Two bombers and a few fighters managed to destroy it and its battleship escort. My rear was now safe(ish).
I got fed up around this time and decided to go big with the bombers. I reckon that I can get about 2 all-bomber runs from the carriers. I get my 3 reserve subs up and make with a rolling launch from the bombers across Europe, from west to east. Fighter scouting from the north reveals a neat Feud layout across Slovakia, Greece, Romania, and Bulgaria (minus the one I hit at the start). That explains the difficulties attacking from the east.
After restocking the bombers I line up another big launch, this time right at the silos after I see Mas has put the speed at realtime. with no subs left and no real carrier presence, this must be the silos! The only thing I fear is a fake-launch which will waste around half of my nukes. Right as the bombers have made the turn to the target, LAUCH DETECTED appears, not once but 5 times, and the game jumps to 10x. 4 Silos are taken out and 2 hit once each, since they switched to air defence as soon as the planes were spotted. The remaining 5 of my nukes in the west are then aimed at the silos, which swap back to launching once the dust settles, and they fall.
Fortunately, the roughly 20-25 nukes coming at me all seemed to travel over my one remaining early warning radar in the bit between Mongolia and Kazhakstan (sp?). If that had been hit early on I would have been toast. Luck then prevailed and my silos did their job and shot down almost all the nukes. Looking at the scores I have about 60 nukes left so the timer is imminent. Launching now would be a good idea, lest something really embarassing happens and I don't launch in time.
I launch the back row, and then spot some nukes heading my way again. The second wave from the final 2 silos. the front battery just manages to take them out, although 0.6m people in Hong Kong (which was otherwise untouched) may beg to differ. Once these peter out, i get on with launching everything I have. All that remained was to click it up to 20x and watch the destruction of Europe unfold in fromt of me. Final score 111-19 to me.
Cheers for the game Mas Tnega, and you did well. You were spectacularly unlucky in places, especially with the subs. I only had that sub there on the off-chance, with no bomber support at all.
Ace was watching too, if he disagrees I'm inviting you to speak up and correct me.
One more rung up, I believe it's shinygerbil next up.
I hope that wasn't too long, this is my first proper in-depth debrief since I usually forget all the details very quickly.