How NOT To Conduct an Alliance

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Church
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How NOT To Conduct an Alliance

Postby Church » Sat Jun 02, 2007 9:13 am

Hey all,

I just spec'd a most interesting 6-way affair. It was a 3v3 with Variable Unit Counts and defections off (very important to note :)). JESUS (Europe), Rogviler (Russia), and a player who shall remain nameless at this time (Africa) were teamed up against CMontrose (NA), el presidente (SA), and Green Peace (Asia). I didn't catch all the details of what was going on through the whole game, so if the folks who played would like to add things as they saw it I'd be most appreciative.

Defcons 5-2

NA had its 10 silos scattered all over the place, no apparent pattern. SA had all its silos in the mainland, fairly compact. I can't remember how Asia was set up (Asia dropped out early in the game, apparently the result of connection problems, but never returned); can't remember when). Africa had silos grouped in three bunches about mid-continent, Europe had silos about mid-continent in a tight pattern as well (with the pop/city settings it was probably as tight as you could get). Can't remember all of NA/SA's naval placement. I think NA had a couple of mixed 6-ship fleets (one fleet had 2 BBs, 2 CVs, and 2 subs, and the other was a mix of CVs and BBs) in the Atlantic and the rest in the Pacific. Europe set up shop in the Atlantic, with a group of four carriers heading into the Arctic. Africa also set up naval forces in the southern Atlantic with some subs and a few ships in the Indian. Russia was largely set up in the Pacific, but I think they had some ships in the Arctic as well.

Europe launched bombers at Defcon 2 heading for NA. Africa started launching a mass of bombers at Defcon 3 to handle naval cleanup detail, and I think Russia started launching bombers at Defcon 2 (I will confess I wasn't paying a whole lot of attention to what Russia was up to).

Defcon 1

Defcon 1 hits while Europe's bombers are still some distance away. NA starts the nuclear exchange by opening up a silo placed in Florida and targeting Europe (I think). NA soon opens up other silos and started targeting various Euro and African targets. NA also started targeting the silos of his SA ally! At this point I did check to see if defections were off, and indeed they were. I couldn't believe it. Someone was attacking an ally in a game where backstabbing was pointless (any allied cities you hit incur collateral). At one point the African player asked NA if he knew what he was doing, and the NA player said he was "War is hell."

This action caused the SA player to open all surviving silos and launch the whole wad at NA. By the time it was all said and done, the SA player had incurred 67.8m collateral, the highest collateral count outside one of RC's Suicide games that I had ever seen. While this was going on, Russia was attacking Asia (I think), Europe was bombing what was left of NA, and Africa was pounding away at SA. The NA player dropped out soon after all NA assets but a couple of airbases were destroyed.

Europe was ahead on points, and Russia was not far behind when the vic timer started. Europe decided to go ahead and open up silos even though it was likely that Europe would win without them as everyone else had pretty much expended their nukes. The SA player rejoined with about 8 minutes left on the vic timer, but promptly dropped out again, and the timer expired before all of Europe's nukes arrived on their SA targets.

Image

This is not by any means complete, and I'm certain I left a lot of details out, as I couldn't remember a lot of what went down.

Take Care

-Church
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Postby Rogviler » Sat Jun 02, 2007 9:41 am

Frankly, I couldn't believe my luck. I tried to really dig myself down in the trenches because I figured I was going to get pummeled from NA and Asia, though I worried less when I was able to pick off most of Asia's eastern silos and navy. Then almost at the same time I was hitting Japan I saw NA going after SA and that was just funny, sad, and bizarre all at the same time.

It was my first game with the credits, so I was a little off in my placement strategy, though I think it actually helped with the way it actually went. If I had it to do over I might've coordinated a mass attack with JESUS from the Europe/Russia border. That's assuming I thought it was going to be a serious game. Of course if I knew it was going to happen the way it did I would've fired at NA at Def 1 and cleaned up Asia later.

It was just plain a weird game (Cairo intact at the end? WTF?) and I felt a little bad for the red team (well, Mr. President anyway). But it was sure fun having my way with Asia. That was a first for me with a multiplayer game, which I'm not as adept with. I even managed a few points from Seattle and Portland because of the goofy silo placement.

NA either meant to defect but he found out he couldn't only when it was too late, or he meant to TK all a long as some sort of revenge. I did hear something about a prior history between the two players. President was pretty steamed.

I hate to say it, but it was a pretty fun game. I can only imagine what it was like for SA though.

-Rog
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Postby Rogviler » Sat Jun 02, 2007 9:45 am

Oh, and I forgot to add a couple things:

1) Asia's silos were mostly on the east coast and slightly north, right where I could see them with my radar/battleships. The rest were just east of India.

2) I did launch bombers at Def 2, actually a bit early so two got shot down even before Def 1, but it ended up working out pretty well. I think for me it was a game of happy accidents...

-Rog

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