So I read in the source and did some math.

In the worst case nukes will have only 80% effectivity, but there are other effects also. For one worst case is rare and with 200+ Nukes average case is what counts. Second, every 2nd nuke will eat the ineffectivity of it predecessor, when there are more survivors, halfing those gives more death, then when the predecessor would have had full effect.

in summary:

Code: Select all

`speed 1x 5x 10x 20x`

worst 99% 95% 90% 80%

average 99.5% 97.5% 95% 90%

ave-2n 99.75% 98.75% 97.5% 95%

Hitting with even numbers of nukes, should in average chancel any speed effect, ave-2n just means, you will hit cities with uneven numbers of nukes about half the time.

Edit: arg, more wrong math, 2nd nuke wont totally chancel the ineffectivity of 1st nuke, but I was calculating with the average case as always happening, so its an estimate anyway.

Lets just state, the more nukes you use, the tinier the total effect becomes.