Updated* : Recon Satellite mod + Command Line Interface

General discussion about Defcon

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TGR
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Postby TGR » Thu Jul 26, 2012 1:38 am

roflamingo wrote:
OpenFlow wrote:
Nukraine wrote:TGR and roflamingo. wasn't specific sorry.


That is what I am saying. TGR and ROFL are sharing a same svn account that is associated with "sourcecodedude" , the same one he allegedly sold to me for $250USD and then revoked access.


I'm not involved in this dispute in any way, except to offer legal counsel. I don't even know what an SVN is - can you explain it for us?

--rofl


He's lying to you. He told me to do it. We bought pizza hut and Glenfiddich on your dime...
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Postby OpenFlow » Thu Jul 26, 2012 2:27 am

TGR wrote:
roflamingo wrote:
OpenFlow wrote:
Nukraine wrote:TGR and roflamingo. wasn't specific sorry.


That is what I am saying. TGR and ROFL are sharing a same svn account that is associated with "sourcecodedude" , the same one he allegedly sold to me for $250USD and then revoked access.


I'm not involved in this dispute in any way, except to offer legal counsel. I don't even know what an SVN is - can you explain it for us?

--rofl


He's lying to you. He told me to do it. We bought pizza hut and Glenfiddich on your dime...



That still remains to be seen TGR....
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Laika
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Postby Laika » Thu Jul 26, 2012 2:51 am

If he had access, why couldn't BGP just download the code ? Or it is tied to an account with some copy-preventing stuff ?
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Postby OpenFlow » Thu Jul 26, 2012 2:58 am

Laika_rus wrote:If he had access, why couldn't BGP just download the code ? Or it is tied to an account with some copy-preventing stuff ?



TGR doesn't own the copyright to the code. He is not selling me the raw code itself. That was never his to sell. He doesn't hold the copyright to Defcon source code. If someone sold you a book and then later stole it back claiming that you could have had an opportunity to make a copy of the contents of that book, well that is not a credible defense! He would still be stealing and breaking the law! Our agreement was that he would sell me the single-use license of an unused account and the account access credentials that come with it. Since this is an intangible good, the access credentials to the account is inseparable from the actual account itself. Pursuant to the first-sale doctrine, he cannot legally sell the source code and then financially profit from it if he does not also relinquish his access to the copy which he is selling. After he confirmed receipt of my payment in full he still retained access to that account and signed into the account again and later changed the password, thus violating the first-sale doctrine and infringing on copyright. This was a breach of contract and illegal access violation of my property. He no longer owned rightful access to that account and by signing in and changing the password to my account Ryan committed a criminal act of piracy, copyright infringement, intellectual property violation, digital theft and possibly illegal wiretapping. Imagine if you had purchased a house from someone and just because you forgot to change the locks and keys does this give the prior owner the right to enter your home at his whim? No... of course not! This would constitute breaking and entering and be a felonious act. Not only did he retain access to the account that he sold me, he later on revoked my rightful access to said account, and this is bona fide thievery. It is as if the former owner sneaked into your home while you weren't there and changed out all your locks and locked you out of your own house and then declared it his own! Ryan violated our contract, thus invalidating my duty to pay and his right to receive payment. By breaching the Introversion license agreement and violating International copyright and intellectual property laws Ryan has forfeited his entitlement to payment and invalidated his original ownership that would have allowed him to re-sell the account under the first-sale doctrine. As it stands, he is now holding my account hostage and refused to refund payment. He is a thief and a criminal and I will not let him get away with this illegal conduct and behavior. He is not entitled to illegally profit and financially gain from the unlawful re-selling through duplicate distribution of Introversion's Intellectual Property.
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Postby bert_the_turtle » Thu Jul 26, 2012 6:23 am

OpenFlow
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Postby OpenFlow » Thu Jul 26, 2012 6:24 am

bert_the_turtle wrote:The crap ends here. Understood?


Yes.
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Postby OpenFlow » Thu Jul 26, 2012 6:36 am

For those of you who have asked for the source code to the mirv mod:


<snip>

(since I don't have svn access, but I won't get into that topic / issue since I don't want my thread locked)
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Postby sourcecodedude » Thu Jul 26, 2012 12:53 pm

OpenFlow wrote:For those of you who have asked for the source code to the mirv mod:

<snip>

(since I don't have svn access, but I won't get into that topic / issue since I don't want my thread locked)


Thanks dude.
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Postby TGR » Thu Jul 26, 2012 12:55 pm

sourcecodedude wrote:
OpenFlow wrote:For those of you who have asked for the source code to the mirv mod:


<snip>

(since I don't have svn access, but I won't get into that topic / issue since I don't want my thread locked)


Thanks dude.


This is OpenFlow using the account associated with the svn registration he purchased from me.

So sad.
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Postby OpenFlow » Thu Jul 26, 2012 12:56 pm

TGR wrote:
sourcecodedude wrote:
OpenFlow wrote:For those of you who have asked for the source code to the mirv mod:


<snip>

(since I don't have svn access, but I won't get into that topic / issue since I don't want my thread locked)


Thanks dude.


This is OpenFlow using the account associated with the svn registration he purchased from me.

So sad.



You heard the moderator. No more harassing comments or they will get deleted. Do not try to derail my thread.
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Postby Nukraine » Thu Jul 26, 2012 2:53 pm

I don't understand why openflow isn't IP banned from the forums. BGP was already banned, so why is this allowed to continue.
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Postby namj13 » Thu Jul 26, 2012 3:43 pm

Will these be available as separate mods, or come in one pack?
--Namj13
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Postby OpenFlow » Thu Jul 26, 2012 4:47 pm

namj13 wrote:Will these be available as separate mods, or come in one pack?


Well there are still a lot of stuff I haven't completed. So I'm not sure at this point. But I'm releasing everything eventually so if you like it you can use or incorporate parts of it into your own mod or whatever.
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Postby SpitJock » Thu Jul 26, 2012 6:03 pm

OK - I'm not normally a pedantic person, but I feel that it's best to sort this out so no-one new to Defcon gets confused:

What OpenFlow is talking about is NOT a mod - it's a recompilation (with changes/additions) of the game code which alters the mechanics and adds features. I know other games behave differently, but in Defcon a mod is a set of graphical, sound, text and positional data changes which change how the game looks and feels. A Defcon mod makes no alterations to game mechanics whatsoever.

In essence, a mod is a transformation you apply to your normal everyday Defcon installation. What OpenFlow offers is a different Defcon installation. (Bert called his version minicom - how about maxicom for yours, OF?) [/Pedantry]


On the subject of roll-up of features itself, might I make a suggestion?

The best way is for it all be rolled into one re-compile of the game code when the coding's all done, and then modified by text-based config file (the way minicom does it) at run-time. Perhaps even just add some options to the "Advanced Setup" dialog in game... That way, if you want long-range sub launches, but no MIRVs or doomsday weapon, just switch one on and others off... simples. Much more simple than having 16 different versions of the game installed (and that's just for the various combos of the 4 new features that were already discussed).


I am sort of curious about something too, OpenFlow. With the addition of MIRVs, doomsday weapons, fire-n-forget certain-kill anti-shipping missiles, long-reach sub launches and reduced AA efficacy.... How does anyone actually win the game? We play 1v1, you fire your weapons and I fire mine, no-one survives - a draw! Most people play a game like Defcon because they want to win - is there some feature you've not told us about yet that still makes that possible? Right now, it looks like the only way anyone could actually be beaten is if they go to the toilet before Defcon 1 and don't return until they've lost all their weapons platforms... It would change the tag-line of the game.

No longer: "Everybody loses, but who loses least?"
But now: "Everybody shits, but some people do it at personally inconvenient times and take a long time over it..."

And if the aim is just to watch the world consumed in nuclear fire (let's face it, we all want that) - why bother re-coding at all? Fill the map with CPU enemies, use CheatEngine to spam up a ton of silos that never run out of ICBMs and drop 30 warheads on every enemy city and installation on the map...

SJ
I understand your point of view perfectly. If I didn't, I couldn't be certain that you're wrong.
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Postby bert_the_turtle » Thu Jul 26, 2012 6:36 pm

OpenFlow wrote:You heard the moderator. No more harassing comments or they will get deleted. Do not try to derail my thread.
You're also supposed to just ignore them.

Links to the source removed. Haven't you read the license? Yeah, I noticed later it's only the changed files, but still; if enough people do the same, one may reconstruct the whole thing. Post it in the development section with your sock puppet account.

Also, maybe next time just post a .patch? In case you don't know, those are text files with just the lines that were changed. Windiff can produce them, IIRC.

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