Defcon craving

General discussion about Defcon

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NeoThermic
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Postby NeoThermic » Thu Jun 29, 2006 11:53 pm

I'm able to run a few of the early beta's due to the way the key on the main.dat was done, so I'm able to update my systeminfo file as required. :P

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Postby LtWaldo » Fri Jun 30, 2006 12:40 am

Wouldn't it be possible to put it in an emulation environment, such as WINE under linux or VMware? You could customize the hardware specs to trick it into running?
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Postby Dred_furst » Fri Jun 30, 2006 5:51 pm

Wouldnt that just lag it to peices?
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Postby NeoThermic » Fri Jun 30, 2006 6:57 pm

Emulation of the OS might work, but as noted, it would not be good for performance. Since everyone's Darwinia NDA has expired, you could pester them for the info required to obtain your early beta passwords and play the beta1/beta2's.

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Postby LtWaldo » Sat Jul 01, 2006 1:20 am

xander wrote:
Phydaux wrote:
trickfred wrote:
Montyphy wrote:Surely that information was only used as a check that the download was being started by the machine that was signed up for beta testing.


Nope. A good portion of Darwinia beta testers can't run their beta versions anymore, as they've upgraded hardware since then, or so I've been told by a few beta testers.
This is exactly true. I can't run any of the original betas or RC's. It's a shame... I like some of the older versions.

You miss the tanks, don't you?

xander


There used to be TANKS!?!
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Postby NeoThermic » Sat Jul 01, 2006 1:24 am

LtWaldo wrote:There used to be TANKS!?!


Yes. There's a video somewhere of false and two others (I think it was wolflord and icepick) messing about with the multiplayer code. The level they made had some tanks on it, and they had a quick war which was ended when false's tank's fire hit the control tower in the center (there was an old bug that would make the explosion huge if it hit a building).

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Postby Cyberwarrior » Sat Jul 01, 2006 1:18 pm

NeoThermic wrote:
LtWaldo wrote:There used to be TANKS!?!


Yes. There's a video somewhere of false and two others (I think it was wolflord and icepick) messing about with the multiplayer code. The level they made had some tanks on it, and they had a quick war which was ended when false's tank's fire hit the control tower in the center (there was an old bug that would make the explosion huge if it hit a building).

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The tanks that turn into quad turrets?
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Postby NeoThermic » Sat Jul 01, 2006 1:27 pm

Cyberwarrior wrote:
NeoThermic wrote:
LtWaldo wrote:There used to be TANKS!?!


Yes. There's a video somewhere of false and two others (I think it was wolflord and icepick) messing about with the multiplayer code. The level they made had some tanks on it, and they had a quick war which was ended when false's tank's fire hit the control tower in the center (there was an old bug that would make the explosion huge if it hit a building).

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The tanks that turn into quad turrets?


Nope, tanks just stayed as tanks. I'll dig around and see if I can find the video...

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Postby naterd00d » Wed Jul 05, 2006 7:22 pm

/me plays beta
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Postby LtWaldo » Wed Jul 05, 2006 8:20 pm

naterd00d wrote:/me plays beta


braggart! :cry:
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Postby Cyberwarrior » Thu Jul 06, 2006 7:16 am

NeoThermic wrote:Nope, tanks just stayed as tanks. I'll dig around and see if I can find the video...

NeoThermic


Interesting...
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Postby Darksun » Thu Jul 06, 2006 4:32 pm

Montyphy wrote:LtWaldo, give me $1,000 and I'll provide you with some interesting source code. :D


You're obviously new here... Chris' code is completly indecipherable... and judging by this Icepick's isn't much better
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Postby Babylon5 » Thu Jul 06, 2006 4:56 pm

Darksun wrote:
Montyphy wrote:LtWaldo, give me $1,000 and I'll provide you with some interesting source code. :D


You're obviously new here... Chris' code is completly indecipherable... and judging by this Icepick's isn't much better


Chris is Icepick.
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Postby Montyphy » Fri Jul 07, 2006 9:31 am

Darksun wrote:You're obviously new here... Chris' code is completly indecipherable...


I didn't say I had deciphered it...just that I had it :P
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