The betting ladder - Tournament Time!

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Xocrates
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The betting ladder - Tournament Time!

Postby Xocrates » Mon Mar 10, 2008 1:04 pm

NOTE: During the Tournament feel free to bet in any upcoming game even if it isn't on the list. The game will be added to the game list after you make your bet.

Game 6:
Ace Rimmer Vs Gunboat Democrat (2 - 1)

Type: Tournament Game

10 - Xocrates
walrus47 - 10
10 - Ace Rimmer
10 - rus|Mike
10 - White--Rabbit
10 - Nightwatch
10 - Pox
10 - Hyperion

Game 7:
Hyperion Vs rus|Mike (1 - 2)

Type: Tournament Game

Winner: rus|Mike

10 - Xocrates
walrus47 - 10
10 - Ace Rimmer
rus|Mike - 10
10 - White--Rabbit
Nightwatch - 10
Pox - 10


Game 8:
Mojo Vs White Rabbit (3 - 1)

Type: Tournament Game

Xocrates - 10
10 - walrus47
10 - Ace Rimmer
10 - rus|Mike
White--Rabbit - 10
Nightwatch - 10
10 - Pox
10 - Hyperion

Game 9:
rus|Mike Vs Void (1 - 1)

Type: Tournament Game

Xocrates - 10
walrus47 - 10
10 - rus|Mike
White--Rabbit - 10
Nightwatch - 10
10 - Hyperion

Game 10:
Ender Vs Domino (1 - 1)

Type: Tournament Game

Winner: Ender

10 - Xocrates
10 - White--Rabbit


Game 11:
Nightwatch Vs Blackbeard (1 - 1)

Type: Tournament Game

Winner: Nightwatch

10 - Nightwatch
10 - rus|Mike

Game 12:
rus|Mike Vs walrus47 (2 - 1)

Type: Tournament Game

10 - Xocrates
10 - Nightwatch
10 - rus|Mike
10 - Pox
10 - White--Rabbit
10 - Hyperion
walrus47 - 10


Game 13:
Mojo Vs Diomedes (4 - 1)

Type: Tournament Game

10 - rus|Mike
10 - White--Rabbit
10 - Xocrates
10 - Hyperion
walrus47 - 10
10 - Nightwatch


Game 14:
walrus47 Vs Hyperion (1 - 2)

Type: Tournament Game

rus|Mike - 10
Xocrates - 10
White--Rabbit - 10
Hyperion - 10
10 - walrus47
10 - Nightwatch


Game 14:
Mike The Wookis Vs .jp (1 - 1)

Type: Tournament Game

10 - Xocrates
10 - rus|Mike
White--Rabbit - 10
10 - Hyperion


Players:

Nightwatch - 180
Mojo - 150

walrus47 - 145
Xocrates - 145
rus|Mike - 145
White--Rabbit - 130
Ace Rimmer - 120
Hyperion - 100
Pox - 50


Rules:

General:

-Each player starts with 100 points.

-They can only place bets on games they play in as long as they bet on themselves

-They can only place one bet per game

-They can't withdraw bets

-They can't place bets after the game has started

-The total amount of points a player bets on all games can never take him/her to less than 0 in case he/she loses

-They can keep making bets once they get to 0, but they're limited to betting 1 point.

-In case a game is voided or end up as a draw no points are awarded

-In case a game is crooked, the players involved will lose all their points to a minimum of 100 points lost (i.e. if you have less than 100 points you'll go into negative, otherwise you'll just go to 0 points), repeated offence will cause the player to be expelled.


Betting against the bank:

-Max bet 10, min bet 1

-If you win, you get points equal to your bet times the odds against the player you bet on, if you lose you lose points equal to your bet

Betting against another ladder player:

-Max bet 100, min bet 1

-Players define odds, must be between 1-1 to 1-10 (example, if a player bets 100, the minimum bet by another player is 10)

-If you win you get points equal to the other player bet, if you lose you lose points equal to your bet.


Rankings:

1000+ - Millionaire
750 - Living in an Uptown Apartment
500 - Proud Ferrari Owner
350 - Fancy Restaurant Regular
250 - Guy in a Fancy suit
150 - Daddy got some new shoes
100 - Average Joe
50 - Gambling Problem
10 - Unemployed Artist
0 - Oliver Twist
Less than 0 - Rock Bottom




At this point there is no award for getting to the top ranking, but depending on how well this goes, such may come to happen.


If you wish to sign up, have questions or comments, please post bellow.
Last edited by Xocrates on Fri Apr 18, 2008 9:26 pm, edited 46 times in total.
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walrus47
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Postby walrus47 » Mon Mar 10, 2008 1:18 pm

I'd like to give this a try, but just a question first - would we be betting on just the players or would we also know the territories before hand?
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Postby Xocrates » Mon Mar 10, 2008 1:30 pm

In the case of ladder games, just the players. In the case of arranged games, the continents can be set before hand.

I'm either counting that Pox fixes the predict-o-mat to allow for odds just for the players or I'll manually calculate the odds. Option c is that the odds will be calculated using the most fair continent setting.
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Postby walrus47 » Mon Mar 10, 2008 1:42 pm

Well it definitely sounds like fun, so you can count me in :D.
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Hank Scorpio
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Postby Hank Scorpio » Mon Mar 10, 2008 2:18 pm

Ace Rimmer with NA has a 50% chance of beating Hyperion with Africa.
Hyperion with Africa has a 50% chance of beating Ace Rimmer with NA.


MMMMM TASTY.
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Postby Ace Rimmer » Mon Mar 10, 2008 3:13 pm

I'll try.
Smoke me a kipper, I'll be back for breakfast...
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Postby rus|Mike » Mon Mar 10, 2008 4:41 pm

I don't see anything sane in it but as far as everyone goes for it, I'll try.
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Postby White--Rabbit » Mon Mar 10, 2008 6:47 pm

Im in
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Postby Xocrates » Mon Mar 10, 2008 7:21 pm

Updated first post to add players and include the Ranking list. I expect to set the first games tomorrow or so, depending on how many people join until then.

Hey Hank, you in or what? :P
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Postby Pox » Tue Mar 11, 2008 6:46 am

Xocrates wrote:In the case of ladder games, just the players. In the case of arranged games, the continents can be set before hand.

I'm either counting that Pox fixes the predict-o-mat to allow for odds just for the players or I'll manually calculate the odds. Option c is that the odds will be calculated using the most fair continent setting.


The fact is, why would you compare win ratios against arbitrary players when you can simply look at the player v player history? Methinks you should rewrite the formulas to take into account "HWR" (historical win ratio over other player). I could easily supply that value (tweaked closer to 50% if there are few games between the players logged) if I knew how to incorporate it... I just can't be bothered devising the math at this point.
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Postby Xocrates » Tue Mar 11, 2008 12:56 pm

Pox wrote:The fact is, why would you compare win ratios against arbitrary players when you can simply look at the player v player history? Methinks you should rewrite the formulas to take into account "HWR" (historical win ratio over other player). I could easily supply that value (tweaked closer to 50% if there are few games between the players logged) if I knew how to incorporate it... I just can't be bothered devising the math at this point.


I could do that, probably. However I thought that half the fun of the predict-o-mat was to see how well it fit with the real values. Using predicted vs real values on this ladder would allow players to metagame.

But since the consensus is that they want the predict-o-mat as accurate as possible, I'll look into it.


In other news, the interest in this ladder seems to be rather low, you guys want to go foward with this and hope more folk joins win, consider that there is enough people, or think it is a silly idea and we should stop?
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Postby walrus47 » Tue Mar 11, 2008 2:13 pm

Definitely go forward with it, I think it sounds like good fun.
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Postby Ace Rimmer » Tue Mar 11, 2008 2:14 pm

Continue!
Smoke me a kipper, I'll be back for breakfast...
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Postby Xocrates » Tue Mar 11, 2008 3:27 pm

Okay then. I'll just get it started:

Game 1: void Vs Pox
Odds: (1-2)

That means that if you bet on void and you win, you get twice as much as your bet, but if you bet on pox and he wins, then you get an amount equal to your bet.

Gentlemen, you're free to start betting.
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Postby White--Rabbit » Tue Mar 11, 2008 3:31 pm

Ill bet 10 on POX. No offence void :lol:


There is also a game between ace and I today
Last edited by White--Rabbit on Tue Mar 11, 2008 3:39 pm, edited 2 times in total.

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