NoCry and NoMusic sound mods

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SquidDNA
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Postby SquidDNA » Sun Oct 01, 2006 5:54 am

Fantastic. The sobbing was starting to get to me.

Re: OTT, I prefer the simplicity of use this mod has. despite its inelegance.
Khalath
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Postby Khalath » Sun Oct 01, 2006 6:43 pm

Montyphy wrote:Heh, this mod went OTT for something so simple.
True enough. I bow to your greater modding knowledge - I just hacked together something that worked, since I only thought to investigate the "sounds.dat" rather than "main.dat" :) I imagine in-game options to change these might be forthcoming soon anyway in one of the future patches.

Montyphy wrote:BTW, why did you want to remove lords_prayer?
I just didn't like it. Not from a religious point of view or anything... it just grated a bit.

Montyphy wrote:Well, I hope this encourages people to start changing the music. The more mods the better! But no breaking copyright law. :wink:
Yes, agreed, the more mods the better :)

EDIT: Mod updated to v1.1, efficiency version, same "easy" installation method but without the bloat. Cheers Monty :D
Last edited by Khalath on Sun Oct 01, 2006 7:46 pm, edited 1 time in total.
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mibias
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Postby mibias » Sun Oct 01, 2006 6:48 pm

mmmmm..... mods..... 8)
Montyphy
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Postby Montyphy » Sun Oct 01, 2006 7:47 pm

SquidDNA wrote:Re: OTT, I prefer the simplicity of use this mod has. despite its inelegance.


NoCry Mod (2.68KB)
NoMusic Mod (2.55KB)
NoMusic NoAmbience Mod (2.37KB)

Installation; extract into your Defcon directory.
Uninstallation; Locate your Defcon/data directory, delete "sounds.txt", rename "backup sounds.txt" to "sounds.txt".

How's that for simplicity and elegance? :wink:
Uplink help: Check out the Guide or FAQ.
Latest Uplink patch is v1.55.
Khalath
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Postby Khalath » Sun Oct 01, 2006 7:54 pm

Blah, and I just updated my packs as well. Not going to quibble over a 20KB difference... :wink:

How do you avoid the need for a placeholder blank music file? When I tried deleting the entire contents of SAMPLEGROUP Music, my Defcon crashed on startup...

EDIT: Nevermind, you of course mentioned it in your post. I should check before letting my fingers run away on my keyboard :P
Montyphy
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Postby Montyphy » Sun Oct 01, 2006 7:58 pm

Heh, no worries. Don't mean to be stepping on your toes with the mod. Just trying to help out. :)
Uplink help: Check out the Guide or FAQ.

Latest Uplink patch is v1.55.
MegaDeathKill!
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Postby MegaDeathKill! » Wed Jul 18, 2007 11:49 pm

I like the 'crying' sounds, but it would be good if they were only triggered after a nuclear impact, to mirror the aftermath...
torig
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Postby torig » Wed Jul 18, 2007 11:56 pm

MegaDeathKill! wrote:I like the 'crying' sounds, but it would be good if they were only triggered after a nuclear impact, to mirror the aftermath...


Thanks for bumping this. It reminded me to get the mod, so that at some point I could throw out the crying (which is, after months and months, now sometimes starting to irritate me).
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Gen. Ripper
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Postby Gen. Ripper » Thu Jul 19, 2007 1:17 am

MegaDeathKill! wrote:I like the 'crying' sounds, but it would be good if they were only triggered after a nuclear impact, to mirror the aftermath...



mm would people be around to cry even?
:twisted:
MegaDeathKill!
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Postby MegaDeathKill! » Fri Jul 20, 2007 10:27 am

Some poor souls would survive and die slowly of radiation sickness. I just think that it's a powerful (but overused) sound effect. If they triggered it after a nuclear attack, it would be far more effective as hearing it at DefCon 5 just doesn't make any sense.

Maybe a little tweak for a future patch?
Transcendentious
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Postby Transcendentious » Mon Jan 02, 2012 10:20 am

I cannot get this mod to work. I have defcon through Steam but I have the stuff in the folder and I'm still getting the regular ingame sounds.
rstd2
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Re:

Postby rstd2 » Wed Jan 06, 2016 12:15 am

Montyphy wrote:
SquidDNA wrote:Re: OTT, I prefer the simplicity of use this mod has. despite its inelegance.


NoCry Mod (2.68KB)
NoMusic Mod (2.55KB)
NoMusic NoAmbience Mod (2.37KB)

Installation; extract into your Defcon directory.
Uninstallation; Locate your Defcon/data directory, delete "sounds.txt", rename "backup sounds.txt" to "sounds.txt".

How's that for simplicity and elegance? :wink:


The No Ambience Mod gave me a CFN error when I went to the page.

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