Search found 106 matches

by snwcrsh
Tue Jun 12, 2007 9:41 pm
Forum: Mod Projects
Topic: Alternate Timeline [Map/Scenario Mod]
Replies: 38
Views: 12947

Huhm, nothing against a vivid imagination but I have problems imagining "Nazi Germany" governing all of Europe and Northern Africa after World War 2 has ended in ... 2009?
by snwcrsh
Mon Jun 11, 2007 11:42 am
Forum: Think Tank
Topic: Castling
Replies: 23
Views: 6312

Animatrix rocks. I liked the part with the "broken" area at the torn down house, where the kids played...
by snwcrsh
Sun Jun 10, 2007 8:49 am
Forum: Think Tank
Topic: Missile Interceps
Replies: 8
Views: 3266

Ace Rimmer wrote:xander?


More like his polite right arm.
by snwcrsh
Sat Jun 09, 2007 11:22 pm
Forum: Think Tank
Topic: Idea for a New Mode
Replies: 39
Views: 10076

That could be really interesting. My spontanous thought: Placement of Troops: Defcon 5 Defcon 4 is triggered as soon as any naval unit is moved, except for submarines as long as they are submerged Defcon 3 is triggered as soon as any fighter goes in the air Defcon 2 is triggered as soon as any bombe...
by snwcrsh
Fri Jun 08, 2007 2:07 pm
Forum: General
Topic: What a load of Crap
Replies: 17
Views: 2750

Well, maybe the Feud posting here isn't the real one, but the horrible player actaually is? Ever thought of that?
by snwcrsh
Thu Jun 07, 2007 1:27 pm
Forum: General
Topic: At people who say 'OMFG HURRY DA FUCK UP'.
Replies: 37
Views: 8519

Thank you.

We're obviously not talking about people who do it on purpose just to annoy. But I do feel you. I am one of the slower guys. As others may be willing to witness :)
by snwcrsh
Tue Jun 05, 2007 11:42 pm
Forum: Strategic Air Command
Topic: Best silo setup?
Replies: 22
Views: 11160

Hm, it tells too much. By his legs he is heading east, so Africa can easily prepare for an attack. I would not recommend that for diplomacy mode.
by snwcrsh
Tue Jun 05, 2007 8:16 pm
Forum: General
Topic: All things old are new again
Replies: 28
Views: 6171

There is, the host can just go look up his IP and not allow that person to join any more games. You would usually have to block the complete provider (if it's a smaller one) or at least the city gateway for that ISP as most players are on dialup connections. However, this does not work for ISPs lik...
by snwcrsh
Mon Jun 04, 2007 9:49 am
Forum: General
Topic: vs. 5 allied CPUs - New Ongoing Tournament
Replies: 90
Views: 21450

Montyphy wrote:In Real Life(tm), the game mode is Default but the score mode is Survivor.


By looking at this planet the score mode looks more like Genocide to me...
by snwcrsh
Sun Jun 03, 2007 4:07 pm
Forum: The Debriefing Room
Topic: Newsfeed: Tokyo New Capital of Nation Gaia [RPG]
Replies: 9
Views: 3046

Indeed, cooper. That's what started the whole mess. :( Amrican beer companies forced their monoply on the European market, prohibiting the trade of any native beers. That actually lead to the Crisis and finally to nuclear wasteland. Many people (especially Germans) felt the American beer was much wo...
by snwcrsh
Sun Jun 03, 2007 2:53 pm
Forum: General
Topic: Ship exploit fixed (Patch 1.43 BETA 1)
Replies: 40
Views: 12126

Yes and Australia is passable. So I guess there will be some more tweaking.
by snwcrsh
Sun Jun 03, 2007 11:03 am
Forum: General
Topic: Ship exploit fixed (Patch 1.43 BETA 1)
Replies: 40
Views: 12126

It was a bug that allowed naval units to get *anywhere* on the map, even on land. Hudson/Mediterrean were just preferable spots. But I have seen sublaunches in siberia and Saudia Arabia (not mentioning any names now...) -- so this definitely had to be fixed. AFAIK Hudson Bay and the Mediterrean was ...
by snwcrsh
Sun Jun 03, 2007 8:38 am
Forum: The Debriefing Room
Topic: Newsfeed: Tokyo New Capital of Nation Gaia [RPG]
Replies: 9
Views: 3046

Oh I didn't know you attacked first (I was too busy in the Pacific to take notice anyhow); I just read the "distress call" on public communication channels that European Alliance is now foe. But I should have known that you have not been taken by surprise :-) Ace: I take that as a complime...
by snwcrsh
Sun Jun 03, 2007 12:24 am
Forum: Think Tank
Topic: "point of no return" line and fighter hopping impr
Replies: 14
Views: 5207

hm, i dont know.. but maybe they could auto-target other fighters (nothing else). that would get rid of some nasty MM. (yes i hate that, especially when people are crying for speed)
by snwcrsh
Sun Jun 03, 2007 12:18 am
Forum: Strategic Air Command
Topic: Basic Improvement for Beginners
Replies: 11
Views: 5548

oh that post... :oops: It's all experience I noticed. So actually very hard to explain. Play and Watch, that sure helped me. Although, speaking about watching, that spectator dilemma annoys me. I like to invite new people to spectate my games -- but dorks are seem to increase. Usually i wait till ga...

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