Search found 167 matches

by Robbedem
Thu Apr 02, 2015 3:17 pm
Forum: Community Members
Topic: [Exploit] Foundations cheaper than Walls - who else exploits
Replies: 4
Views: 348

Re: [Exploit] Foundations cheaper than Walls - who else expl

The roof is actually incoorporated in the foundations, so while it is called foundations, it actually means roof.
I prefer solution B: you just pay extra for all the walls on the edge squares of the foundation.
by Robbedem
Wed Apr 01, 2015 3:40 am
Forum: Community Members
Topic: Total revamp required to movement time?
Replies: 4
Views: 642

Re: Total revamp required to movement time?

I agree prisoners should have a faster speed on normal. I don't see a problem with them being very fast in fast forward mode. The difficulty will be to keep the speed of staff and prisoners manageable on the normal speed. If prisoners or staff are moving too quickly that you can't click on them, or ...
by Robbedem
Mon Mar 30, 2015 5:17 pm
Forum: Community Members
Topic: [Issue] Deathrow - Lockdown
Replies: 10
Views: 1068

Re: [Issue] Deathrow - Lockdown

I really don't understand prisoners can riot when they didn't get enough sleep. IMO they should be very sleepy => less chance for a riot.
(Or at least make it a very slow and sleepy riot ;-) )
by Robbedem
Sun Mar 29, 2015 10:58 am
Forum: Community Members
Topic: [Question/Suggestion] Starving Prisoners
Replies: 3
Views: 344

Re: [Question/Suggestion] Starving Prisoners

I guess it should be the same penalty you get when a prisoner gets murdered in your prison?
by Robbedem
Sat Mar 28, 2015 6:55 pm
Forum: Community Members
Topic: [Question/Suggestion] Starving Prisoners
Replies: 3
Views: 344

Re: [Question/Suggestion] Starving Prisoners

I think a penatly for having a prisoner starve to death is a better solution. Removing the possibility to keep doors shut permanently would cause problems for people that have designed their prison that way (f.e. a permanent shut door that should only be used in case of emergency)
by Robbedem
Sat Mar 28, 2015 6:51 pm
Forum: Community Members
Topic: Weapon more than once detected
Replies: 3
Views: 323

Re: Weapon more than once detected

Prisoners can get contraband in different ways. It can be thrown over the fence, it can be smuggled via family in visitation, it can be in sheet metal brought to the workshop...
by Robbedem
Sat Mar 28, 2015 5:05 pm
Forum: Community Members
Topic: [Bug] Assassin dog
Replies: 2
Views: 141

Re: [Bug] Assassin dog

Isn't that realistic? Normally the dog would be held back by the handler only. When the handler is dead, the dog doesn't stop attacking the prisoner. So it seems logical to me. (The dog should ofcourse not attack other prisoners, only the one he was attacking already before the handler died)
by Robbedem
Sat Mar 28, 2015 5:02 pm
Forum: Community Members
Topic: [Suggestion] Auto prisoner intake
Replies: 8
Views: 783

Re: [Suggestion] Auto prisoner intake

Yes, I have to agree. While the current system is a big improvement compared to before, I find it strange that you still have to do the micromanagement every day to get the right amount of prisoners. It thought the developers didn't want to put needless mindless micromanagement in the game, but they...
by Robbedem
Sun Mar 22, 2015 1:15 am
Forum: Community Members
Topic: Suggestion: new items and rooms / areas
Replies: 6
Views: 999

Re: Suggestion: new items and rooms / areas

A mail sorting room would be nice to have. (like the one in the HBO show Oz) - It's used to sort and scan incoming and outgoing mail. - You could have mail sorted and scanned by guards or prisoners (latter is cheaper, but can have consequences), or something mixed. - Mail would reduce family need of...
by Robbedem
Mon Mar 09, 2015 3:20 pm
Forum: Community Members
Topic: Where did all the legendary prisoners go?
Replies: 16
Views: 1631

Re: Where did all the legendary prisoners go?

Let's see:
1% chance 350 prisoners => 3% (0,99^350) chance none of the prisoners are legendary.
While unlikely, the chance is still way higher than winning the lotto. ;-)
by Robbedem
Mon Mar 09, 2015 3:17 pm
Forum: Community Members
Topic: more random programm joining
Replies: 4
Views: 304

Re: more random programm joining

I would also like some prisoners to start with basic education finished when they enter the prison, so they can start general education immediatly.
by Robbedem
Fri Feb 27, 2015 3:04 pm
Forum: Community Members
Topic: alpha 30 intake bonus balance
Replies: 4
Views: 524

alpha 30 intake bonus balance

In the new alpha video it was stated that you get money for intake + a basic amount per prisoner per day. The idea is good because it prevents cheating, but I think the values are a bit unbalanced. min: 300 med: 500 max: 1000 Since a maximum security prisoner will easily be in your prison 3 times as...
by Robbedem
Fri Feb 27, 2015 2:48 pm
Forum: Community Members
Topic: [suggestion] How about a "History Chart"?
Replies: 13
Views: 1153

Re: [suggestion] How about a "History Chart"?

I agree since all managment games need charts. :-)

This would be a great way to see if your group therapy actually reduces alcohol and drug related problems, or if that extra guard in the canteen reduces fights in the morning, ...
by Robbedem
Tue Feb 03, 2015 9:25 pm
Forum: Community Members
Topic: [Suggestion] Prison Variety
Replies: 7
Views: 586

Re: [Suggestion] Prison Variety

I agree with your post, but some of your griefs are problems that are to be solved later in development. f.e., the recent addition of parole, library and chapel completely changes the balance and aggesivness of prisoners again, so addapting the balance now, could be completely useless when something...
by Robbedem
Tue Feb 03, 2015 9:19 pm
Forum: Community Members
Topic: [Suggestion]Parole Complications/ Suggestions of
Replies: 11
Views: 976

Re: Parole Complications/ Suggestions of

This is indeed a problem.
A large prison receiving about 8 prisoner per day on average, would have to be able to handle >8parole hearings per day (if not too much prisoners die in prison ;) ) This is currently impossible to achieve...

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