Search found 45 matches

by quickdan
Mon Nov 08, 2010 7:59 am
Forum: Subversion
Topic: What the heck is Subversion?
Replies: 7
Views: 14346

I know IV is not one to force the player to subscribe to a storyline. So, I wonder how the story will be and what it will be like if it exists at all. I agree with you that it is hard to get a sense of what this game is about from the current information that we have about it.
by quickdan
Tue Aug 10, 2010 12:34 am
Forum: Subversion
Topic: Big Edge preview for Subversion
Replies: 34
Views: 26107

Reading this article it reminds me a lot of Rainbow Six (the game), where they had a planning phase and if you wanted you could just let your guys do the work on the plan you laid out for them. It also looks like the Enemy of the State scene when they are chasing him through the hotel. This game is ...
by quickdan
Tue Aug 10, 2010 12:23 am
Forum: Subversion
Topic: The People Problem
Replies: 19
Views: 15865

We just need bots, we don't need some crazy higher level of intelligence, look at the AI in video games today. It's really not that bad. A basic neural net would be rarely utilized, and as far a natural language speech interface, sounds unnecessary and over the top. The AI need to be good but they d...
by quickdan
Wed Jul 07, 2010 12:24 am
Forum: Subversion
Topic: Subversion Development - Any Suggestions Etc...
Replies: 205
Views: 152183

I made a procedural generation thread to post stuff like that on http://forums.introversion.co.uk/introversion/viewtopic.php?t=2458
by quickdan
Fri Jul 02, 2010 6:05 am
Forum: Subversion
Topic: Procedural Generation Fun
Replies: 10
Views: 23414

Procedural Generation Fun

Post any cool stuff you made using procedurally generated techniques, or interesting ideas, questions, or links you found about it. http://en.wikipedia.org/wiki/Procedural_generation
by quickdan
Thu Jul 01, 2010 12:22 am
Forum: Introversion Lounge
Topic: Introversion Games on Steam.
Replies: 8
Views: 4518

Yeah, definitely need it on the Mac on Steam, cause I did buy the anthology.
by quickdan
Thu Jul 01, 2010 12:20 am
Forum: Subversion
Topic: The People Problem
Replies: 19
Views: 15865

Something so I can play on a Celeron, lol that would be pretty rad, but sad at the same time
by quickdan
Wed Jun 30, 2010 4:08 pm
Forum: Mac Uplink
Topic: Steam... soon... I hope
Replies: 2
Views: 10361

:(
by quickdan
Wed Jun 30, 2010 2:35 am
Forum: Mac Uplink
Topic: Steam... soon... I hope
Replies: 2
Views: 10361

Steam... soon... I hope

Does anyone know if there will be a Mac Steam port soon, I just bought the anthology and want to play on my New MacBook at work/school. That would be so awesome
by quickdan
Wed Jun 30, 2010 2:28 am
Forum: Introversion Lounge
Topic: Thinking of purchasing Anthology, few questions
Replies: 5
Views: 3625

yeah, I bought it off of steam for $5 too, totally worth it, some of the most awesome games around.
by quickdan
Wed Jun 30, 2010 1:05 am
Forum: Subversion
Topic: Programming/Scripting
Replies: 5
Views: 4587

That's kind of what I think would be interesting like Garry's Mod, but IV style and based around this game where you could go and test out experiments or scripts that you made
by quickdan
Tue Jun 29, 2010 4:30 pm
Forum: Subversion
Topic: Programming/Scripting
Replies: 5
Views: 4587

If it was really simple to script up and if there was a tutorial, I think most players could figure it out.
by quickdan
Tue Jun 29, 2010 2:48 pm
Forum: Subversion
Topic: Programming/Scripting
Replies: 5
Views: 4587

Programming/Scripting

Will there be a programming or scripting element to the game play?
by quickdan
Tue Jun 29, 2010 2:46 pm
Forum: Subversion
Topic: Subversion Development - Any Suggestions Etc...
Replies: 205
Views: 152183

I would be interested in a sandbox mode where you can test out ideas, invent new things, practice your skills. Also the ability to write and test scripts in game would be awesome. Say you have a fool proof algorithm for cracking a phone system, you could practice it in sandbox mode, write up a scrip...
by quickdan
Tue Jun 29, 2010 2:29 pm
Forum: Subversion
Topic: Infiltration
Replies: 7
Views: 15756

Maybe it will be like Uplink, where if you get caught and fail a mission you have to leave town and find a new city to operate in. A procedurally generated city is a useful item to have to expand the game to different areas. Maybe having target buildings like Banks, Security Firms, Military Bases, w...

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