Search found 112 matches
- Mon Jun 03, 2013 5:37 pm
- Forum: Community Members
- Topic: Boundary issues... boundaries (dirty laundry)
- Replies: 8
- Views: 379
On another offtopic point: most of your showerheads are redundant. Prisoners don't like being right next to someone else, so instead of that, try having shower, space, shower, space etc. And, to someone like me or asmo0, that means having shower rooms that have odd numbered length/width sizes. Even...
- Mon Jun 03, 2013 5:34 pm
- Forum: Community Members
- Topic: Alpha 10 Bug I Think
- Replies: 12
- Views: 1064
- Mon Jun 03, 2013 4:46 pm
- Forum: Community Members
- Topic: Lack of Basic Testing
- Replies: 100
- Views: 9593
- Mon Jun 03, 2013 4:25 pm
- Forum: Community Members
- Topic: Escaping prisoners while doing labour..
- Replies: 6
- Views: 223
- Mon Jun 03, 2013 3:56 pm
- Forum: Community Members
- Topic: No steam workshop access and security rooms ?unlocked?
- Replies: 7
- Views: 497
- Mon Jun 03, 2013 3:47 pm
- Forum: Community Members
- Topic: CCTV
- Replies: 15
- Views: 1184
- Mon Jun 03, 2013 3:44 pm
- Forum: Community Members
- Topic: Boundary issues... boundaries (dirty laundry)
- Replies: 8
- Views: 379
Ye I found this a bit annoying. My current design has no intersecting walls partly for this reason. offtopic, your lack of symmetry would kill my semi OCD... the toilet/beds layout varies, half the cells have lights and half dont, but not in any logical ordering. and the showerheads aren't symmetric...
- Mon Jun 03, 2013 1:29 pm
- Forum: General
- Topic: I cannot 'assign' rooms to the structures I build
- Replies: 20
- Views: 20166
- Mon Jun 03, 2013 1:26 pm
- Forum: General
- Topic: [Poll] [Suggestion] Deployment Hours
- Replies: 3
- Views: 785
Since Chris wants you to be able to design something that requires no intervention I'm guessing this is in the works already. It was a little bit tedious in alpha 9 to, every morning, assign every single guard to the shower(s), and then after showertime distribute them around in a normal fashion. Fo...
- Mon Jun 03, 2013 1:20 pm
- Forum: General
- Topic: Suggestion: Individual Regimes and Psychopaths.
- Replies: 15
- Views: 3695
- Mon Jun 03, 2013 1:14 pm
- Forum: General
- Topic: Workshop tables
- Replies: 25
- Views: 3824
A tip fpr those having trouble with multiple workshops. Create one really large workshop, where all utilities and tables are. Assign your first 20 workers here. Then create as many large empty rooms as you want, zone them as workshops and you can assign jobs to them. They will blink, complaining abo...
- Mon Jun 03, 2013 1:04 pm
- Forum: Community Members
- Topic: Chefs refuse to cook
- Replies: 18
- Views: 1378
I never manage to hit 100% in my prison, but I put that down to the prisoners forgotten by the amnesi-tastic guards. And those stuck in a bed. On another note, I kind of like not knowing if my kitchen is running at 100%. It adds intrigue and more depth The only way to get 100% is setting Low on foo...
- Mon Jun 03, 2013 8:41 am
- Forum: Community Members
- Topic: {GUIDE} How to execute your prisoners
- Replies: 13
- Views: 1143
Wile don't use such tactics myself here is a thought: What would happen if you put some electric apliance into shower room? Floded water from shower and electricity? I don't think results could be pleasent :twisted: I kinda have to wonder about my habit of placing all my TVs in the shower... The lo...
- Sun Jun 02, 2013 8:48 pm
- Forum: Community Members
- Topic: An easy way to incite a riot...
- Replies: 3
- Views: 425
- Sun Jun 02, 2013 8:46 pm
- Forum: Community Members
- Topic: Lag/game not running propperly
- Replies: 22
- Views: 1224