Search found 801 matches
- Thu May 01, 2014 10:28 am
- Forum: Community Members
- Topic: Bankruptcy problem
- Replies: 9
- Views: 942
Re: Bankruptcy problem
Hmm yes this does seem a little bit wrong. Currently the bank loan is subtracted from your balance, so a large bank loan will put you into bankruptcy, and therefore cannot be used to get you out of it. I think I'll change the rules in alpha 21 such that bank loans are not counted against your balance.
- Thu May 01, 2014 10:26 am
- Forum: Community Members
- Topic: [Suggestion] Allow Prisoners to Retake Failed Classes
- Replies: 3
- Views: 303
Re: [Suggestion] Allow Prisoners to Retake Failed Classes
There is nothign stopping prisoners retaking a failed class, although they will be less motivated to do so. Most of the courses are voluntary at the moment.
- Tue Apr 29, 2014 12:48 pm
- Forum: Introversion Blog
- Topic: Alpha 20 released
- Replies: 26
- Views: 75496
Alpha 20 released
Alpha 20 has been released! Steam users will be automatically updated. Non-steam users can download the latest version from the builds page here: http://www.prison-architect.com/builds.html You need an active forum account to access the builds from our website. If you haven’t already done so, please...
- Sun Apr 06, 2014 10:32 pm
- Forum: Community Members
- Topic: Prisoner Sentence speed in relation to TimeWarpFactor ???
- Replies: 11
- Views: 1315
Re: Prisoner Sentence speed in relation to TimeWarpFactor ??
This is a confirmed bug. For a large map with time warp factor 0.5, sentences count down twice as fast.
Fixed in a20.
Fixed in a20.
- Sun Apr 06, 2014 9:31 pm
- Forum: Community Members
- Topic: No cashflow
- Replies: 8
- Views: 570
Re: No cashflow
Confirmed bug, caused by the negative balance. Fixed in a20.
This code:
bool FinanceSystem::CanAfford( int cost )
{
return( cost == 0 || m_balance + cost >= 0 );
}
Should have been
bool FinanceSystem::CanAfford( int cost )
{
return( cost >= 0 || m_balance + cost >= 0 );
}
This code:
bool FinanceSystem::CanAfford( int cost )
{
return( cost == 0 || m_balance + cost >= 0 );
}
Should have been
bool FinanceSystem::CanAfford( int cost )
{
return( cost >= 0 || m_balance + cost >= 0 );
}
- Tue Mar 04, 2014 6:47 pm
- Forum: Community Members
- Topic: March 2014 poll : What next?
- Replies: 99
- Views: 13137
March 2014 poll : What next?
Hey everyone,
It's been a while since we polled you all on what types of features you'd like to see next. A lot has changed since the last poll, with major new features and numerous performance enhancements and fixes. Let us know what you think!
Nb You can pick any TWO options from the poll.
It's been a while since we polled you all on what types of features you'd like to see next. A lot has changed since the last poll, with major new features and numerous performance enhancements and fixes. Let us know what you think!
Nb You can pick any TWO options from the poll.
- Fri Feb 28, 2014 4:45 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 18
- Replies: 36
- Views: 122077
Prison Architect Alpha 18
Alpha 18 has been released! Steam users will be automatically updated. Non-steam users can download the latest version from the builds page here: http://www.prison-architect.com/builds.html You need an active forum account to access the builds from our website. If you haven’t already done so, please...
- Fri Jan 31, 2014 12:17 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 17
- Replies: 66
- Views: 96932
Prison Architect Alpha 17
Alpha 17 has been released! Steam users will be automatically updated. Non-steam users can download the latest version from the builds page here: http://www.prison-architect.com/builds.html You need an active forum account to access the builds from our website. If you haven’t already done so, please...
- Tue Dec 31, 2013 9:53 pm
- Forum: Community Members
- Topic: Super-nerfed workshops
- Replies: 34
- Views: 2852
Re: Super-nerfed workshops
I'm fairly sure that finished license plates sell for $10 each during the auto-sell event that occurs at midnight. However if you sell finished license plates using the new Sell button and clicking on them, you'll get $5 per item currently, which is a bug. So long as you wait for the auto sell you s...
- Fri Dec 27, 2013 2:49 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 16 released
- Replies: 55
- Views: 117089
Prison Architect Alpha 16 released
Alpha 16 has been released! Steam users will be automatically updated. Non-steam users can download the latest version from the builds page here: http://www.prison-architect.com/builds.html You need an active forum account to access the builds from our website. If you haven’t already done so, please...
- Thu Dec 05, 2013 11:49 pm
- Forum: General
- Topic: British Boarding School Mod
- Replies: 17
- Views: 10370
Re: British Boarding School Mod
Awesome stuff, can't wait to try this out.
- Sun Dec 01, 2013 12:20 am
- Forum: Community Members
- Topic: What happened to the game's size?
- Replies: 6
- Views: 567
Re: What happened to the game's size?
Lots of unused sounds were stripped out, that is all.
- Fri Nov 29, 2013 11:01 pm
- Forum: Community Members
- Topic: Contraband not being generated
- Replies: 12
- Views: 1193
Re: Contraband not being generated
This is a confirmed bug for alpha15. Contraband is being wrongly deleted as part of our recent optimisations. Sorry!
- Fri Nov 29, 2013 6:06 pm
- Forum: Community Members
- Topic: [SOLVED] Alpha 15 - Broken Mod Description Texts
- Replies: 4
- Views: 715
Re: Alpha 15 - Broken Mod Description Texts
Language strings have moved, from english.txt to base-language.txt. Make sure your language file is named correctly in your mod. Let us know if that fixes it!
- Fri Nov 29, 2013 2:55 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 15
- Replies: 54
- Views: 123412
Prison Architect Alpha 15
Alpha 15 has been released! Steam users will be automatically updated. Non-steam users can download the latest version from the builds page here: http://www.prison-architect.com/builds.html You need an active forum account to access the builds from our website. If you are having trouble please click...