Search found 115 matches
- Tue Aug 07, 2012 10:48 pm
- Forum: Mod Projects
- Topic: Zero switching time mod
- Replies: 5
- Views: 2821
Because he doesn't have access to the source, perhaps. xander In that case: https://s3.amazonaws.com/OpenFlow/stuff/Defcon_zero.exe Defcon_zero.exe SHA256: 0b2ee1b93c54bd117b68051c9e0e821e7d882061d80f018fe48c4da2bf7edcfe SHA1: 091be2889331d92b0ce409a373ee501b99541883 MD5: ecc253ea340c23058c30df39ba...
- Sat Aug 04, 2012 9:34 pm
- Forum: Mod Projects
- Topic: Zero switching time mod
- Replies: 5
- Views: 2821
Zero switching time mod
So I'm making this mode where my idea is that there is no time between switching mode. I'm mostly doing it to just see what games would be like. However, I've ran into a bit of a problem as I don't know how to alter the prepare times of AirDefense, FighterLaunch, BomberLaunch, AntiSubmarine, Passive...
- Sat Aug 04, 2012 7:29 pm
- Forum: Mod Projects
- Topic: Is there a MIRV mod?
- Replies: 7
- Views: 5025
- Fri Aug 03, 2012 10:25 pm
- Forum: Mod Projects
- Topic: Is there a MIRV mod?
- Replies: 7
- Views: 5025
Is there a MIRV mod?
As stated above, is there one? I'm not sure. If there is, I'd like to know more about it.
- Fri Jul 13, 2012 11:01 pm
- Forum: The Debriefing Room
- Topic: recent battles with a new comer
- Replies: 3
- Views: 1538
- Mon Jun 11, 2012 1:06 am
- Forum: The Debriefing Room
- Topic: duel with friend...
- Replies: 3
- Views: 1387
duel with friend...
So, my friend challenged me to a duel... on the condition that I had a serious handicap. I was only allowed to have half the total units- 3 silos, 2 airbases, 4 radar, 6 bbs, cvs and subs. The score was 60-59 he won because I lost two points in collateral damage from when he sent a wave of fighters ...
- Fri Jun 01, 2012 3:11 pm
- Forum: Mod Projects
- Topic: Instant launching?
- Replies: 10
- Views: 6046
- Wed May 30, 2012 9:54 pm
- Forum: Mod Projects
- Topic: Instant launching?
- Replies: 10
- Views: 6046
- Wed May 30, 2012 6:56 pm
- Forum: General
- Topic: Season 7 Sign-Ups [Open]
- Replies: 40
- Views: 6376
- Wed May 30, 2012 6:54 pm
- Forum: Mod Projects
- Topic: Instant launching?
- Replies: 10
- Views: 6046
- Wed May 30, 2012 1:30 am
- Forum: Mod Projects
- Topic: Instant launching?
- Replies: 10
- Views: 6046
- Tue May 29, 2012 8:59 pm
- Forum: Mod Projects
- Topic: Instant launching?
- Replies: 10
- Views: 6046
Instant launching?
I read somewhere on the forum about some kind of mod or alteration that would allow one to launch all nukes at the same time without cooldown in between nukes. How can I get it? or where can I find enough information to replicate it myself?
- Fri May 25, 2012 1:04 am
- Forum: General
- Topic: Diplo recs
- Replies: 2
- Views: 498