I belive theh prob of throwing a grenade increases with the number on MWG in the army
i know groups fire less grenades
that stratagy posted before me is a good one
they throw grenades at stuff they cant hit becase the are naive and freaked out
Search found 46 matches
- Wed Sep 24, 2008 8:02 pm
- Forum: Strategy and Tactics
- Topic: Grenades
- Replies: 22
- Views: 27256
- Wed Sep 24, 2008 8:00 pm
- Forum: Strategy and Tactics
- Topic: Capture the Statue Tactics
- Replies: 10
- Views: 15139
I always go for spawn points, and cubes if i can ALWAYS. Period. What works for me most of the time is you go for all the SPs you can grab, then get them to route their forces to the nearest Statue Spawn (leaving some for defending the inevitable attack) In maps with many scattered Statue Spawns, i ...
- Wed Sep 24, 2008 7:54 pm
- Forum: Strategy and Tactics
- Topic: Kamikaze tactic.
- Replies: 16
- Views: 21997
Interesting idea It'd also work really well in modes where you get armors every RF wave The blast radius is quite small, it'll cook all ur doodz in the tank (so don't load any up :wink: ) I would LOVE to do this to those annoying ant hills you have to deal with while waiting for an airstrike to come
- Wed Sep 24, 2008 7:50 pm
- Forum: The Future
- Topic: New Coop Game Idea- Tidal Wave
- Replies: 13
- Views: 3414
- Wed Sep 24, 2008 7:47 pm
- Forum: The Future
- Topic: Planned Future Patches
- Replies: 91
- Views: 68123
I personally would like to see lobby chat BEFORE replay functions Think about it, the game doesn't start GAMEPLAY until all players hit the spacebar but BEFORE the game, you can't communicate which settings you prefer, request changes in color or team, or anything like that any way, you can already ...
- Tue Sep 23, 2008 11:33 pm
- Forum: The Future
- Topic: Planned Future Patches
- Replies: 91
- Views: 68123
Lobby Chat Wait in Lobby until all Players ready Kick/Rename/Resigning Support Password Protected Servers Full Modding system (including map editor and transfer of maps between server and clients) Ability for connecting players to see Advanced Options Post-Game statistics Spectator Mode Wow that is...
- Tue Sep 23, 2008 11:30 pm
- Forum: Gameplay Discussion
- Topic: Most annoying power-ups
- Replies: 63
- Views: 73189
Most annoying power-ups
Post your list of most annoying/helpful power-ups!
Most annoying (in order):
Infection outbreak
Futurewinians
Plauge outbreak
Nuke
Ants
For me the most helpful really depends on what the game type is
and the circs at the time
Most annoying (in order):
Infection outbreak
Futurewinians
Plauge outbreak
Nuke
Ants
For me the most helpful really depends on what the game type is
and the circs at the time
- Tue Sep 23, 2008 11:22 pm
- Forum: Mods and Maps
- Topic: Map Editor plans
- Replies: 144
- Views: 108960
- Tue Sep 23, 2008 11:21 pm
- Forum: Strategy and Tactics
- Topic: An Introduction to Strategy in Multiwinia
- Replies: 21
- Views: 9681
- Fri Sep 19, 2008 4:06 pm
- Forum: General
- Topic: Your first game
- Replies: 8
- Views: 1854
- Tue Jan 29, 2008 7:41 pm
- Forum: The Full Game
- Topic: BANK ROBBERY (EASY , VERY EASY,Be the million dollar hacker)
- Replies: 13
- Views: 33211
- Tue Jan 29, 2008 7:33 pm
- Forum: Hints and Tips
- Topic: Proxy firewall and moniter by passses
- Replies: 11
- Views: 3950
- Tue Jan 29, 2008 7:25 pm
- Forum: Mod Projects
- Topic: Mod Help
- Replies: 4
- Views: 2984
I need similar help, i don't think the wiki would really help this (though it is an awsome wiki, and when i get more time i shall read it more) I got my version of DEFCON through Steam, in the Introversion Anthology On the DEFCON site, it has a filepath to unzip the mods to, but i don't seem to have...
- Tue Jan 29, 2008 7:16 pm
- Forum: General
- Topic: Where is everybody?
- Replies: 19
- Views: 3984
- Tue Jan 29, 2008 7:12 pm
- Forum: Introversion Lounge
- Topic: Microsoft Office - The Ultimate Steal.
- Replies: 23
- Views: 7511