Search found 57 matches
- Mon Aug 05, 2013 5:57 pm
- Forum: Community Members
- Topic: Current Suggestions Compilation List
- Replies: 331
- Views: 42919
From a gameplay perspective, being able to buy more land does almost everything that being able to build up would do. xander While I'm not sure that building up is entirely necessary, one advantage it has over land expansion is travel time. It takes a lot less time to walk down stairs than it does ...
- Mon Aug 05, 2013 5:01 pm
- Forum: Community Members
- Topic: False Alarms?
- Replies: 27
- Views: 2251
False Alarms?
Since alpha 12 was released I have noticed a lot of people setting off the metal detectors, but once they are searched, they don't have anything. I know that prisoners can now hide contraband, but even if they are searched almost immediately it seems like almost all of them are false alarms. I don't...
- Mon Jul 01, 2013 8:37 pm
- Forum: Community Members
- Topic: Prisoner Aging
- Replies: 3
- Views: 242
Prisoner Aging
So with the addition of prisoner release, I've been looking at some of my prisoners. I have one max security prisoner who has already served 16 years of his sentence. The only problem? He's only 18. I'm not suggesting that we add some huge system where prisoner's age effects their behavior, I just w...
- Mon Jul 01, 2013 7:06 pm
- Forum: Community Members
- Topic: What is Chris working on ?
- Replies: 13
- Views: 1892
Recording of the Stream?
Did anyone record the stream and put it up on youtube perhaps?
- Fri Jun 28, 2013 4:18 pm
- Forum: Community Members
- Topic: Love the new feature, but ...
- Replies: 15
- Views: 1666
Love the new feature, but ...
Finally, people are being released. It's one feature that most everyone has been wanting, and they finally delivered. One thing that I would really like to see added to this great new feature is some kind of alert, or announcement that one of your prisoners has been released. I'd like to see who it ...
- Fri Jun 07, 2013 10:45 pm
- Forum: Community Members
- Topic: Contraband Tiers
- Replies: 7
- Views: 611
Contraband Tiers
To me it seems rather odd that prisoners get the same punishment for sneaking in a mop as they do for sneaking in a shotgun. I propose that the punishment should fit the crime, so to speak. Maybe only an hour for a mop, the current 2 hours for drugs or a knife, and potentially time in solitary if th...
- Thu Jun 06, 2013 10:42 pm
- Forum: Community Members
- Topic: [Suggestion] Regime based on security level.
- Replies: 53
- Views: 4079
In addition to different regimes for different security levels, I think that guard deployments should be on a schedule as well. For instance, if i could beef up guard presence in the dining hall during meal times, or if I only wanted guards in my workshop during work times. I think that this would h...
- Thu Jun 06, 2013 10:27 pm
- Forum: Community Members
- Topic: Remove name in the game prisoners
- Replies: 71
- Views: 5706
Clarifications
First of all, thanks for all the replies. I would like to make some clarifications on my original post. I definitely don't want to take the feature out of the game entirely, just have an option to disable it. And actually for the most part, the names I've seen are fine, my main problem is the silly ...
- Thu Jun 06, 2013 4:38 am
- Forum: Community Members
- Topic: Remove name in the game prisoners
- Replies: 71
- Views: 5706
Remove name in the game prisoners
I know that people payed for the ability to name people and set their descriptions and I don't want to offend anybody. The truth is, some of the names and descriptions suck. I'm not trying to call out anybody in particular, but some of them are awful, with really silly descriptions. Every time I see...
- Thu Jun 06, 2013 3:58 am
- Forum: General
- Topic: A must have for the game
- Replies: 14
- Views: 2512
I don't think it's really necessary to divide by racial lines. Obviously this division exists in real life, but is it necessary for the game? I feel like doing it like that might just make the gang mechanic kind of cheap. You would just end up saying, oh he's black he's part of the black gang, he's ...
- Mon Jan 14, 2013 4:33 pm
- Forum: Community Members
- Topic: [suggestion] RPG element/guard level up
- Replies: 26
- Views: 2637
Prisoner Traits
Going back to the prisoner traits for a minute, I would prefer a little more variety in them. I like what people were saying earlier about having prisoners that are more experienced, veterans of the prison system. The thing that might be a little tricky is them actually leveling up while they are in...
- Sat Sep 29, 2012 7:49 pm
- Forum: Community Members
- Topic: Murder and Morgues
- Replies: 0
- Views: 218
Murder and Morgues
Are these features implemented into the game yet? First of all, dead bodies just sit in the morgue indefinitely as far as I can tell. Second, on my valuation, it says I have 4 unsolved murders, even though I know who perpetrated them and he was punished. Which brings me to my next point, punishment ...