Search found 32 matches

by prototype
Sat Sep 14, 2013 11:45 pm
Forum: Community Members
Topic: [Suggestion] zone to separate staff and visitors
Replies: 11
Views: 932

[Suggestion] zone to separate staff and visitors

At the moment in alpha 13 it is possible to designate an area to "Staff Only" This is however not the case, visitors and released prisoners are also allowed to use these areas. My suggestion would be to add another zone, this would leave us in the following situation: - Staff only : This t...
by prototype
Fri Sep 13, 2013 11:21 am
Forum: Community Members
Topic: [Suggestion] Foundation only please
Replies: 10
Views: 954

Re: [Suggestion] Foundation only please

1) I post here making a new post, making excuses for it, doing it anyway, giving a reason 2) you tell me I should post elsewhere 3) I explain why I posted here and also that I took effort scanning previous posts. You could leave it at that. 4) Here you start implying I am not willing to take 5 minut...
by prototype
Thu Sep 12, 2013 10:28 pm
Forum: Community Members
Topic: [Suggestion] Foundation only please
Replies: 10
Views: 954

Re: [Suggestion] Foundation only please

The title is about lights not about foundation. Eventhoug lights are part of the foundation, seems different to me. Also I did not say I had seen that specific topic. But well if you want to push me more into the corner, please feel happy to do so. You could also on the other hand be less forum nazi...
by prototype
Thu Sep 12, 2013 6:26 am
Forum: Community Members
Topic: [suggestion] Group-assign prisoner/guard regimes
Replies: 13
Views: 667

Re: [suggestion] Group-assign prisoner/guard regimes

I like the idea of regimes for groups.
Individual regimes may make things to complicated.
by prototype
Thu Sep 12, 2013 6:12 am
Forum: Community Members
Topic: [Suggestion] Foundation only please
Replies: 10
Views: 954

Re: [Suggestion] Foundation only please

I do my best to post in existing topics
However it is not always that easy to find the best topic to post in.

Just to inform you, I have scanned all 50 pages of postings, there are not many people who would do that.
A forum like this is not so well suited to collect suggestions.
by prototype
Wed Sep 11, 2013 8:53 pm
Forum: Community Members
Topic: [Suggestion] Foundation only please
Replies: 10
Views: 954

[Suggestion] Foundation only please

I have seen it somewhere before on this forum but I strongly feel that it should be said again. Please make it so that it is possible to lay the foundation only. It would not require the current "Building" option to be removed, I can see the usefulness if one does not want to manually buil...
by prototype
Wed Sep 11, 2013 4:35 am
Forum: Community Members
Topic: Modify Sector Cellblock Security Settings
Replies: 28
Views: 1194

Re: Modify Sector Cellblock Security Settings

Keep it simple ...
by prototype
Wed Sep 11, 2013 4:24 am
Forum: Community Members
Topic: [Suggestion] use right mouse button to deselect
Replies: 7
Views: 477

Re: [Suggestion] use right mouse button to deselect

That would also work very well.
by prototype
Wed Sep 11, 2013 4:16 am
Forum: Community Members
Topic: [Suggestion] Regime based on security level.
Replies: 53
Views: 4079

Re: [Suggestion] Regime based on security level.

Well, I actually spend an evening to scan all the postings.
So there was no searching xD

I wanted to know more about the performance bugs but could not find much through the search function.
by prototype
Wed Sep 11, 2013 4:14 am
Forum: Community Members
Topic: This game should be in outer space.
Replies: 136
Views: 16580

Re: This game should be in outer space.

sci fi version of PA ... can it can any better? I am in for it !
by prototype
Wed Sep 11, 2013 2:10 am
Forum: Community Members
Topic: [Suggestion] Regime based on security level.
Replies: 53
Views: 4079

Re: [Suggestion] Regime based on security level.

Added to this idea, security level based meal quantity and meal variety please :)
by prototype
Tue Sep 10, 2013 11:56 pm
Forum: Community Members
Topic: [Suggestion] use right mouse button to deselect
Replies: 7
Views: 477

Re: [Suggestion] use right mouse button to deselect

Perhaps it can depend on the context. If you mouse over something you ordered to build you might cancel it if you have no tool selected. Might be frustrating to keep loosing the tool selection for every cancellation. Or maybe it works if you hover over it while keeping the selection. A box lights up...
by prototype
Tue Sep 10, 2013 11:22 pm
Forum: Community Members
Topic: Improve performance?
Replies: 69
Views: 7171

Re: Improve performance?

It was a great read.
I am not a coder myself but I have some experience with math.
Now I would like to start building a game or something just to try it :)
To bad that is a lot of work.
by prototype
Sun Sep 08, 2013 8:43 pm
Forum: Community Members
Topic: [Suggestion] Dismantle Object an area
Replies: 6
Views: 391

Re: [Suggestion] Dismantle Object an area

I like the way the demolish walls tool works. Say I want to clear a large area with may cells etc. Then I can easily get rid of all the walls. I would like to be able to clear a large area from all objects with two mouse clicks as well. (dragging an area) I see no reason why the current functionalit...
by prototype
Sun Sep 08, 2013 4:32 am
Forum: Community Members
Topic: [Suggestion] Dismantle Object an area
Replies: 6
Views: 391

[Suggestion] Dismantle Object an area

Make Dismantle Object possible over an area just as Demolish Walls.

Now I have to click to much to get stuff away.

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