Search found 15588 matches
- Mon Apr 10, 2006 5:30 pm
- Forum: Mod Projects
- Topic: Primary core
- Replies: 11
- Views: 3902
You do realize that the bug report that you have produced (all one line of it) is next to useless, yes? What error is reported? Is a blackbox file produced? Does Darwinia crash as soon as you click on Primary_Core, or do any of the intro scripts fire up first? Also, what version of Darwinia are you ...
- Mon Apr 10, 2006 5:00 pm
- Forum: Introversion Lounge
- Topic: Let's go.........RANDOM!
- Replies: 16222
- Views: 4470097
harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl harbl...
- Mon Apr 10, 2006 4:58 pm
- Forum: General
- Topic: Easy suggestion for CPU-only "Joshua" game/scrnsav
- Replies: 70
- Views: 19037
the last case of screen burn i witnessed was an ancient cash machine monotone screen, do people even suffer from this anymore? Its a problem in some of the new plasma TVs (much to the detriment of many console gamers), but is generally not a problem with modern CRTs or LCDs, though LCDs are still p...
--==<snip>==-- I am by no means trying to imply that increased complexity cannot increase the appeal of a game. What I am trying to say is that increased complexity does not necessarily increase the appeal of a game. While this is not an example of a game, I still think it applies: which version of...
- Sun Apr 09, 2006 8:57 pm
- Forum: Mod Projects
- Topic: help with Editor
- Replies: 49
- Views: 14355
Sorry, but... No! Sorry. Period. No buts. trickfred is correct. Post a question in ONE topic, instead of spamming the boards with multiple topics that all ask the same question, and spamming other people's topics with unrelated questions. One question will get answered just as quickly as three, and...
- Sat Apr 08, 2006 5:29 pm
- Forum: Introversion News
- Topic: Darwinia wins IGF Grand Prize
- Replies: 115
- Views: 124823
Let me ask a simple question: Would Tetris be better if it had 18 different shapes, rather than the standard 6? Would chess be a better game if there were more pieces on the board that could do different things? Would Monopoly be better if you had to compount interest every turn? Why is it that more...
- Sat Apr 08, 2006 4:49 pm
- Forum: Mod Projects
- Topic: help with Editor
- Replies: 49
- Views: 14355
- Sat Apr 08, 2006 4:48 pm
- Forum: Introversion News
- Topic: Darwinia wins IGF Grand Prize
- Replies: 115
- Views: 124823
- Sat Apr 08, 2006 6:04 am
- Forum: Mod Projects
- Topic: To Edit the original Darwinia, click here.
- Replies: 38
- Views: 11639
- Sat Apr 08, 2006 1:17 am
- Forum: Mod Projects
- Topic: help with Editor
- Replies: 49
- Views: 14355
1) There are no real moderators on these boards. John and NeoThermic keep things clean, but are not really moderators per se. If one of them feels this topic needs to be moved, they will move it. Requesting it multiple times, no matter how appropriate it might be, will probably not accomplish much. ...
- Sat Apr 08, 2006 1:12 am
- Forum: Mod Projects
- Topic: To Edit the original Darwinia, click here.
- Replies: 38
- Views: 11639
- Fri Apr 07, 2006 11:13 pm
- Forum: Mod Projects
- Topic: Insurrection 1.1.7
- Replies: 592
- Views: 184288
Insurrection 1.1.5
Okay, I have added a Difficulty section to each mission file. This should make all of the units a bit faster, though the change should not really be that noticeable, really. Just an effort to bring things up to the 1.4.2 standard. I also changed the Insurrection version number in the readme (which h...
- Fri Apr 07, 2006 10:40 pm
- Forum: General
- Topic: how can i convince my friends to try out darwinia?
- Replies: 16
- Views: 4900
- Fri Apr 07, 2006 8:17 pm
- Forum: Mod Projects
- Topic: The Modlist Thread
- Replies: 270
- Views: 209220