Search found 48 matches

by Kezarus
Mon Feb 03, 2014 7:54 pm
Forum: Community Members
Topic: {Suggestion} Experience System for staffs
Replies: 14
Views: 662

Re: {Suggestion} Experience System for staffs

This game starts to be very much like Theme Hospital. Which is great! In that game, some of the staff evolves too. But basically through training. Well, I think that the staff could 'gain XP' with time and be better. Some traits to will add some to the game too. =)
by Kezarus
Fri Jan 31, 2014 11:55 am
Forum: Community Members
Topic: Alpha 17 rumors/expectations
Replies: 111
Views: 13186

Re: Alpha 17 rumors/expectations

matts wrote:Just remember, it took almost 2 months for Alpha 15 to come out.. So its not always just a month or less.


Aplha 15 was an exception 'cause the head developer's wife had a baby. Let's just wait. :)
by Kezarus
Thu Jan 30, 2014 12:47 pm
Forum: Community Members
Topic: Random Aggression Needed?
Replies: 32
Views: 2103

Re: Random Aggression Needed?

Hm, someone know what those traits are? I know some like: violent, sexual and smart...
by Kezarus
Wed Jan 29, 2014 5:19 pm
Forum: Community Members
Topic: Alpha 17 rumors/expectations
Replies: 111
Views: 13186

Re: Alpha 17 rumors/expectations

One does not simply kill all the bugs in the development phase. :lol:
by Kezarus
Wed Jan 29, 2014 12:24 pm
Forum: Community Members
Topic: Random Aggression Needed?
Replies: 32
Views: 2103

Re: Random Aggression Needed?

Yep, small fights should be a great addition! Among the suggestions, when I first put my eyes on the Zodiac Sign Thingy, I didn't like it very much. But, you know what? It will add a lot of depth to the game. A lot. If you have "12 or so groups" of people, where 1 like/dislike other, this ...
by Kezarus
Tue Jan 28, 2014 3:16 pm
Forum: Community Members
Topic: Alpha 17 rumors/expectations
Replies: 111
Views: 13186

Re: Alpha 17 rumors/expectations

I woudn't get the update right away though. The lasr of them were plagued with bugs. Better to wait a couple of days.

By the way, those bugs were so obvious they didn't even needed us to test it. The bugbear kind. Nonetheless, IV is doing a great job. =)
by Kezarus
Tue Jan 28, 2014 2:05 pm
Forum: Community Members
Topic: Alpha 17 rumors/expectations
Replies: 111
Views: 13186

Re: Alpha 17 rumors/expectations

Would love to see any of these features: :D
- Death Row
- Contraband/Drug use
- Diseases
- Gangs
by Kezarus
Tue Jan 28, 2014 1:44 pm
Forum: Community Members
Topic: Alpha 17 rumors/expectations
Replies: 111
Views: 13186

Re: Alpha 17 rumors/expectations

According on twitter new tweet, chris made VisualEffect: CreateUrination Could that mean that we can actually see prisoner peeing? My firts reaction was: "Wait... Wahhh?" Hahaha. Well, that was missing, but "peeing graphics" land more on a polish than a feature one. I'm really l...
by Kezarus
Tue Jan 28, 2014 1:39 pm
Forum: Community Members
Topic: Alpha 17 rumors/expectations
Replies: 111
Views: 13186

Re: Alpha 17 rumors/expectations

Since we can all be regarded as shareholders/investors in this project, everyone is entitled to demand anything. Of course, IV does not have to comply with the demand. However, it is not like we were alpha testers and are only supposed to provide feedback. We gave them our money out of trust and su...
by Kezarus
Mon Jan 27, 2014 12:33 pm
Forum: Community Members
Topic: [Suggestion] DEATH ROW :D
Replies: 22
Views: 1851

Re: [Suggestion] DEATH ROW :D

This game focus is to simulate a Prison Architect and yes morals need to be in there or else the simulation wouldn't be complete. If there is no weight to your decisions then there is no reason to play The moral discussion is really off-place in this forum. It's a game forum. Yes, the game intent i...
by Kezarus
Mon Jan 27, 2014 11:10 am
Forum: Community Members
Topic: [Suggestion] DEATH ROW :D
Replies: 22
Views: 1851

Re: [Suggestion] DEATH ROW :D

Man, you are focusing a LOT in a debate about morals and right or wrong in a GAME. This is a game, not even a slightest violent as some that you kill other simbols for people (or aliens). We should talk more about gameplay and the like, don't we? Sure, if you don't like Death Row in your prison for ...
by Kezarus
Sat Jan 25, 2014 1:01 am
Forum: Community Members
Topic: [Suggestion] DRUG USE
Replies: 2
Views: 111

Re: : [Suggestion] DRUG USE

Wops, I got a Captain Obvious costume after that, don't I? LOL =)
by Kezarus
Fri Jan 24, 2014 11:14 pm
Forum: Community Members
Topic: [Suggestion] DEATH ROW :D
Replies: 22
Views: 1851

Re: [Suggestion] DEATH ROW :D

Eviscerae wrote:a flood of Ideas come to mind when I think about death row.


Yeap, very good ideas indeed. I think the same and I would love to see it implemented. :D
by Kezarus
Fri Jan 24, 2014 11:06 pm
Forum: Community Members
Topic: [Suggestion] DRUG USE
Replies: 2
Views: 111

[Suggestion] DRUG USE

Ok, before I get the blame, I did search through the forum for this before posting it. Maybe it was suggested before, but I can't find it. - DRUG USE: prisioners smugle drugs but don't use them. Once they use drugs should go nuts and start to break things and attack other people. OR they should just...
by Kezarus
Fri Jan 24, 2014 11:01 pm
Forum: Community Members
Topic: [Suggestion] More uses for health staff?
Replies: 10
Views: 824

Re: [Suggestion] More uses for health staff?

I think that's a fantastic idea. My suggestion is that the devs use what they already have to do theses features - SICKNESS: Prisioners get sick. "Sick" status can be implemented to slow a prisioner down and can be decreased by a doctor. Once a Sick status get full, the prisioner dies. It ...

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