Search found 352 matches
- Tue Oct 29, 2013 3:03 pm
- Forum: Community Members
- Topic: Suggestion - Guards assigned to a CCTV monitor
- Replies: 5
- Views: 532
- Tue Oct 29, 2013 2:58 pm
- Forum: Community Members
- Topic: [Suggestion] Riot Button
- Replies: 8
- Views: 280
Re: [Suggestion] Riot Button
just don't give them food...
(getting debug/cheat menu is another topic)
(getting debug/cheat menu is another topic)
- Wed Oct 23, 2013 2:31 pm
- Forum: General
- Topic: Kitchen AI completely broken, it is just random luck....
- Replies: 26
- Views: 5766
Re: How to build a working kitchen? Please help!
My final statement is, the kitchen is heavily broken, sometimes it works, sometimes, it doesn't. There is no recipe when or how you get it working, it is just plain luck. I give up and wait for next Alpha. :'-( I know, since I consider this a BUG, this is the wrong Forum to post this, dear mod, if y...
- Sun Oct 20, 2013 9:23 pm
- Forum: Community Members
- Topic: Current Suggestions Compilation List
- Replies: 331
- Views: 42797
Re: Current Suggestions Compilation List
hmm, I meant this thread with "here" where you should not post new ideas... I add the wiki page here for the search: Suggestions From Prison Architect Wiki Notice - The initial copy of these suggestions were taken from http://forums.introversion.co.uk/viewtopic.php?f=43&t=18019 Legend ...
- Sun Oct 20, 2013 1:55 pm
- Forum: General
- Topic: Kitchen AI completely broken, it is just random luck....
- Replies: 26
- Views: 5766
Re: How to build a working kitchen? Please help!
I started a new prison to test this issue, there the cooks are busy almost all the time, 4 cooker and cooks are able to fill a service table BEFORE eat even starts. On my big prison the cookers idling around half of the time.
- Sun Oct 20, 2013 12:31 pm
- Forum: Community Members
- Topic: Current Suggestions Compilation List
- Replies: 331
- Views: 42797
Re: Current Suggestions Compilation List
Heres an idea, What about having high risk prisoners (mob/mafia bosses) that have friends on the outside trying to break them out of your prison and you have to try and prevent them from doing so. If you manage to keep the prisoner in you get a bonus grant or somthing. Just one of my ideas. I guess...
- Sat Oct 19, 2013 2:21 pm
- Forum: General
- Topic: Kitchen AI completely broken, it is just random luck....
- Replies: 26
- Views: 5766
Re: How to build a working kitchen?
tried now a reduced kitchen and demonted half of the cookers also fired half of the cooks, 24 of each left, but still they cook on half speed only. I am so confused, why the hell are my cooks not able anymore to cook 20 ingredients in one go? Edit: please show me a kitchen setup, where cooks are fin...
- Sat Oct 19, 2013 9:58 am
- Forum: Community Members
- Topic: Contracting delivery labor
- Replies: 10
- Views: 911
Re: Contracting delivery labor
that is actuallly a very nice idea, driver could be like a prisoner, a bit slower as the workmens and not able to open doors, there should also be a little delay, so the driver only does help, if there are no free workmen .
- Sat Oct 19, 2013 3:16 am
- Forum: General
- Topic: Savegame Fixer (Gets rid of dead ppl, fixes failing jobs..)
- Replies: 7
- Views: 1741
Re: Savegame Fixer (Gets rid of dead ppl, fixes failing jobs
got memory error, anyway I had the following "blocked" tile in my save:
(fixed it with
Code: Select all
BEGIN "75 114" Mat Fence Con 94.9457 Ind true END
(fixed it with
Code: Select all
BEGIN "75 114" Mat Fence Con 0 END
- Fri Oct 18, 2013 11:54 pm
- Forum: General
- Topic: Kitchen AI completely broken, it is just random luck....
- Replies: 26
- Views: 5766
Re: How to build a working kitchen?
again, the prison is working, all needs are fullfilled. 16 Cooks? 16"20/3=107. How should that be enough? Anyway, is it possible, the cooks cook less because there is no need to cook on full speed? My further goal is to add prison labour to the kitchen, The current size could hold 40 workers. I...
- Fri Oct 18, 2013 8:37 pm
- Forum: Community Members
- Topic: Contracting delivery labor
- Replies: 10
- Views: 911
Re: Contracting delivery labor
the workmens are no real issue, as you can manage that somehow by simply not using them too much at delivery time. (planning) The big issues is with cooks, so at least the food delivery should be at night or around 6h before eat at your regime
- Fri Oct 18, 2013 8:24 pm
- Forum: Community Members
- Topic: Ordering of Sheetmetal
- Replies: 2
- Views: 153
Re: Ordering of Sheetmetal
Yet the balancing is not done, but if you would be able to change or manually order sheet, I would consider it cheating.
- Fri Oct 18, 2013 8:08 pm
- Forum: General
- Topic: Kitchen AI completely broken, it is just random luck....
- Replies: 26
- Views: 5766
Kitchen AI completely broken, it is just random luck....
The Prison I published on Steam right now is working for around 250 prisoners, but I would like to optimize the kitchen, right now, I have around 46 cookers and cooks, -> should give 920 ingredients so for 300 prisoners on one eat time, sadly, my prisoners need 2 eat times, as the cooks are only abl...
- Fri Oct 18, 2013 7:59 pm
- Forum: General
- Topic: Savegame Fixer (Gets rid of dead ppl, fixes failing jobs..)
- Replies: 7
- Views: 1741
Re: Savegame Fixer (Gets rid of dead ppl, fixes failing jobs
Wow, I should upload 17MB and download again? I think, such tool should be made local (javascript). Also I don't know why the saves aren't (yet) compressed anyway?
Edit: Hmm, looks like it uses html compression....
Edit: Hmm, looks like it uses html compression....
- Thu Oct 17, 2013 7:14 pm
- Forum: Community Members
- Topic: Current Suggestions Compilation List
- Replies: 331
- Views: 42797
Re: Current Suggestions Compilation List
My biggest fear to contribute here is my lack of English knowledge.
Edit: maybe there is a moderator around, who could put the link to the wiki article on the top of the first post here.
Edit: maybe there is a moderator around, who could put the link to the wiki article on the top of the first post here.