Search found 112 matches

by Krion112
Sun Nov 16, 2008 5:31 am
Forum: The Future
Topic: More formations?
Replies: 13
Views: 5761

how 'bout like a formation goto comman? you right click a third time, and using the mouses scroll wheel or a key on the keyboard, it'll swap, and then you right click to a location and the multiwinians move there, full speed, but not accompanied by the officer, and when atleast 10 get near him again...
by Krion112
Sun Nov 16, 2008 5:21 am
Forum: The Future
Topic: Invisibility, artillery and hardcore
Replies: 17
Views: 5703

Kinda with my above ideas about the artillery? cause that'd be cool, or a power-up that made a selected multiwinian pull out a mortar and fire long range grenades, the ideas could be close to endless :D
by Krion112
Sun Nov 16, 2008 5:18 am
Forum: The Future
Topic: Pitch your Power-up idea!
Replies: 215
Views: 97080

(good crates) Cannon: Allows the player to create the old beta unit of Darwinia, the Field Gun, which can only fire 3 shots of the Space Invader's Napalm Bombs, but the cannon is player controlled. Or it can fire 5 pods, if the field gun is filled with a sufficiant enough of Multiwinians, that when ...
by Krion112
Sun Nov 16, 2008 4:32 am
Forum: The Future
Topic: Invisibility, artillery and hardcore
Replies: 17
Views: 5703

For his artillery, have it the player's able to spawn a Field Gun, which fires the bomber's napalm bombs, but only 1, but are highly inaccurate an can only shoot a small number of times, or you could load up multiwinians into it, which would fire a pod that when impacted with the ground, would relea...
by Krion112
Sat Nov 15, 2008 5:51 am
Forum: Mod Projects
Topic: The lost units
Replies: 10
Views: 14664

Yes I know, I have already said I would be more concious of that.
by Krion112
Sat Nov 15, 2008 4:59 am
Forum: Mod Projects
Topic: unit colour
Replies: 8
Views: 13707

It's not entirely true, virii can be visible on another team, it's just when you have a sporegenerator egg make more they're invisible.... try and implement that to your mod :D

k, understood, I'll try and be more cautious of these things :D
by Krion112
Sat Nov 15, 2008 4:40 am
Forum: Mod Projects
Topic: New Modding Features
Replies: 164
Views: 140606

That would be Cool :D

*makes a big model of an officer and adds it to a spider ai, making it like a body slamming 3-D Darwinian :D*

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