Search found 78 matches

by 00Davo
Mon Sep 29, 2008 12:30 am
Forum: Mod Projects
Topic: ResearchNotOwned?
Replies: 6
Views: 3141


Is there a way to tell if the player DOESN'T own a certain piece of research? I know that ResearchOwned can check if they DO have it. I've got two separate events, which will trigger under the same conditions, except that one checks if Armour is owned. How can I make sure the other one will only tri...
by 00Davo
Sat Sep 27, 2008 11:15 am
Forum: Mod Projects
Topic: New Modding Features
Replies: 164
Views: 86757

DynamicBuildings, eh? How about a DynamicUnit to go with them? Let's see: - DynamicUnit, a versitle unit with numerous features - Can use any shape (ala StaticShapes) - Can have AI (selected from all the AI types available in the regular game) - Can be allowed to reprogram or use ports via toggles. ...
by 00Davo
Mon Sep 22, 2008 1:06 pm
Forum: General
Topic: How To Play Prologue With Linux/Mac Version -SPOILER?-
Replies: 5
Views: 3487

How To Play Prologue With Linux/Mac Version -SPOILER?-

Got Darwinia a couple of days ago. It's awesome, although I must really suck at games, because I couldn't complete it. (I just managed to beat the Yard, but only just.) I accidentally learned of Darwinia's mod capabilities, and, uh... kinda... cheated... Sorry. EDIT: I've finished it properly now. S...

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