Search found 58 matches

by 4folders
Sat Jun 01, 2013 4:31 pm
Forum: Community Members
Topic: Has anybody else noticed the super deadly prisoners?
Replies: 12
Views: 307

Citizen wrote:Well, to hide an iron or a rake really depends on how long that person has been in prison - If you get my meaning. :twisted:

--

:wink:

:twisted:


*Facepalm*
by 4folders
Sat Jun 01, 2013 4:29 pm
Forum: Community Members
Topic: TokMor's efficient design
Replies: 26
Views: 1286

Love the designs, kitchen/canteen one is extremely efficient it has stopped all of my feeding time problems. However the cellblock design with the cleaning cupboard means that the cleaning cupboard doesn't work because it needs walls around it and a door, which significantly cuts out the yard space ...
by 4folders
Sat Jun 01, 2013 4:19 pm
Forum: Community Members
Topic: Has anybody else noticed the super deadly prisoners?
Replies: 12
Views: 307

TokMor wrote:I can understand how an inmate could hide a knife or other type of weapon on their person, but where does one hide an iron?


Well you'd think it impossible to hide a rake or a mop on their person but they still manage it... :S
by 4folders
Sat Jun 01, 2013 2:45 pm
Forum: Community Members
Topic: Has anybody else noticed the super deadly prisoners?
Replies: 12
Views: 307

Well I've been messing around with the prisoners to see if it is the irons causing the mass murder, and I can confirm that 2 prisoners with irons just manage to take out 7 vans of riot police before I managed to subdue them... maybe a bit too much power for prisoners lol just going to submit a bug r...
by 4folders
Sat Jun 01, 2013 11:40 am
Forum: Community Members
Topic: Has anybody else noticed the super deadly prisoners?
Replies: 12
Views: 307

Has anybody else noticed the super deadly prisoners?

Well as the title says i've been having trouble with a few prisoners who seem to kill riot guards in one hit... the only thing I've noticed they have in common is that they seem to be holding something that I think is an iron from the ironing board. Was just wondering if anyone else had noticed this?
by 4folders
Sat Jun 01, 2013 11:35 am
Forum: Community Members
Topic: [Scenario] Fort Victory
Replies: 8
Views: 183

Would you be able to post the save for this scenario up for those of us not on steam please?
by 4folders
Fri May 31, 2013 7:11 pm
Forum: Community Members
Topic: New Feature Request: Hovering over prisoner shows sec. risk
Replies: 7
Views: 125

Re: New Feature Request: Hovering over prisoner shows sec. r

I noticed that when one hovers over a prisoner, the name is grey. Maybe it could reflect their security risk? Red, Orange, Grey. Personally think this suggestion is a bit pointless, we already have the colour coded uniforms, and I don't see what colour coding the names will make any difference what...
by 4folders
Wed May 29, 2013 8:18 pm
Forum: Community Members
Topic: Alpha 10 out this thursday :)
Replies: 138
Views: 4576

Hamen wrote:What are you guys going to do when the release is delayed tomorrow?

:twisted:


Cry :cry:
by 4folders
Wed May 29, 2013 5:29 pm
Forum: Community Members
Topic: Alpha 10 out this thursday :)
Replies: 138
Views: 4576

Anybody know what time it's likely to be out? Midnight release? :)
by 4folders
Sat Apr 27, 2013 2:04 pm
Forum: Community Members
Topic: Laundry
Replies: 37
Views: 1884

I'd like it if we could have something similar to guard patrols for the laundry, that way we could have a couple of smaller laundrys that would do the route we set therefore speeding up the whole process. Also an option when you click on a prisoner and you can send them to get changed into a clean u...
by 4folders
Sat Apr 27, 2013 1:50 pm
Forum: Community Members
Topic: (SUGGESTION) Better planing mode
Replies: 7
Views: 239

Totally agree with this, also think perhaps a button that sets all your plans to be built? Save having to go over all the plans with foundations etc.
by 4folders
Sat Apr 20, 2013 8:02 pm
Forum: Community Members
Topic: Little to No difference between Normal and Fast Speed
Replies: 10
Views: 312

I've noticed the same thing, but it only happens as my prison gets full. It's perfectly fine until I get around 45 prisoners so I'm guessing it might depend on computer specs because other people seem to have no problems at all.
by 4folders
Mon Feb 04, 2013 10:40 pm
Forum: Community Members
Topic: Prisoners not being lead inside the prison
Replies: 12
Views: 326

Could it be because when you designated the cells you made some of them 2x2 and designated part of the wall and door as a cell? Don't know if it causes issues but I don't include the wall and door when I designate a cell and I've never had problems.
by 4folders
Fri Feb 01, 2013 10:52 pm
Forum: Community Members
Topic: Request from a colour blind
Replies: 23
Views: 766

I agree, I think we should have an option to choose which colour different types of prisoners jumpsuits are :)
by 4folders
Tue Jan 29, 2013 11:30 pm
Forum: Community Members
Topic: utility specific layers?
Replies: 6
Views: 142

A filter for the different utilities would be great, plus would make it easier if the developers were going to add different utilities in the future.

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