Search found 100 matches

by LennyLeak
Sat Nov 10, 2012 3:03 am
Forum: Community Members
Topic: A good way to implement gangs
Replies: 33
Views: 1068

I would imagine that the reason they are in jail in the first place is because of gang related crime? Therefore the prison would be informed before the prisoner arrived of their affiliation. A background check which I'm sure they all get. Not dismissing everything you have said though just poking a...
by LennyLeak
Fri Nov 09, 2012 2:47 pm
Forum: Community Members
Topic: A good way to implement gangs
Replies: 33
Views: 1068

As a sidenote, in the savefile, one of the lines for guards is "Gang.id", leading to the possibility that guards can and will affiliate to particular gangs as well. Interesting! Seems like a fun possibility that guards are assigned to certain gangs. Would also be cool if some of your guar...
by LennyLeak
Fri Nov 09, 2012 2:41 pm
Forum: Community Members
Topic: Article with prison facts. Interesting read.
Replies: 22
Views: 871

You got any links? (Too lazy to google :) ) Well, I downloaded them from a warez site, and I assume I am not allowed to link to that. But this is the series I'm talking about: http://www.imdb.com/title/tt0446847/ There are a couple of full episodes on youtube: http://www.youtube.com/results?search_...
by LennyLeak
Thu Nov 08, 2012 2:24 pm
Forum: Community Members
Topic: Fog is annoying. Suggestion for different method
Replies: 34
Views: 1314

I think the new version of FoW looks great, and just the way it should be imo.
by LennyLeak
Thu Nov 08, 2012 2:20 pm
Forum: Community Members
Topic: [suggestion] 1. automatic to holding cell 2. manual to cell
Replies: 14
Views: 394

Right now the way the game works it isn't capable of properly doing a MaxSec prison anyway. You'd have to be able to do separate schedules for each wing to keep your MaxSec prisoners from having their celldoors opened automatically. Agreed. We need seperate schedules for each wing. But that much mi...
by LennyLeak
Thu Nov 08, 2012 3:04 am
Forum: Community Members
Topic: A good way to implement gangs
Replies: 33
Views: 1068

Good ideas, some may be a little over complex as this isnt a gang simulator. I don't really think they have trouble with developing gangs, I believe the feature just isnt complete (or possible even started) coding wise. They also have other things that they want to implement before that. Give it so...
by LennyLeak
Thu Nov 08, 2012 2:57 am
Forum: Community Members
Topic: A good way to implement gangs
Replies: 33
Views: 1068

Thanks guys. Love it...only thing I'd add is that there needs to be checks in place to make sure that not EVERY person is always initiated into the gang. Even if there's a %age chance or whatever, I'd much rather see something along the lines of where you'd have a %age chance of becoming initiated i...
by LennyLeak
Thu Nov 08, 2012 2:37 am
Forum: Community Members
Topic: [SUGGESTION] Feed in cells
Replies: 11
Views: 340

I think it is a great idea, and a must for prisoners in solitary/ad. seg.! It would be cool if you could designate cells or sectors where all prisoners were fed through the door. It would be cool if you were able to assign (low sec) prisoners to work in the kitchen besides the chefs. That would woul...
by LennyLeak
Thu Nov 08, 2012 2:12 am
Forum: Community Members
Topic: A good way to implement gangs
Replies: 33
Views: 1068

A good way to implement gangs

Okay, so I know this is a planned feature, but the devs have apparently had a hard time finding a mechanism that works. I realize that I'm new to the forum, so I've searched, but could not find a thread that discussed this in detail. I only found a single thread with a (good) idea but no detailed di...
by LennyLeak
Wed Nov 07, 2012 11:34 pm
Forum: Community Members
Topic: Article with prison facts. Interesting read.
Replies: 22
Views: 871

Just joined the forum, and instead of making a "here I am" thread, I'll just say hi here and add my two cents.

MSNBC has made a series called 'Lock up' that gives a nice and long look at american (max sec) prison life.

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